Removed the stat trackers for the downgrades and prevented downgrades from combining with each other in an anvil.
This commit is contained in:
parent
ed8427c04e
commit
f74f46ab4a
25 changed files with 122 additions and 742 deletions
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@ -1,130 +0,0 @@
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package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeBattleHungry;
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import WayofTime.bloodmagic.util.Utils;
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public class StatTrackerBattleHungry extends StatTracker
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{
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public double totalDamageDealt = 0;
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public static HashMap<LivingArmour, Double> changeMap = new HashMap<LivingArmour, Double>();
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public static int[] damageRequired = new int[] { 200, 800, 1300, 2500, 3800, 5000 };
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public static void incrementCounter(LivingArmour armour, double damage)
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{
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changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage);
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}
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@Override
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public String getUniqueIdentifier()
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{
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return Constants.Mod.MODID + ".tracker.battleHunger";
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}
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@Override
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public void resetTracker()
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{
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this.totalDamageDealt = 0;
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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totalDamageDealt = tag.getDouble(Constants.Mod.MODID + ".tracker.battleHunger");
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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tag.setDouble(Constants.Mod.MODID + ".tracker.battleHunger", totalDamageDealt);
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}
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@Override
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public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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double change = Math.abs(changeMap.get(livingArmour));
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if (change > 0)
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{
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totalDamageDealt += Math.abs(changeMap.get(livingArmour));
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System.out.println(totalDamageDealt);
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changeMap.put(livingArmour, 0d);
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this.markDirty();
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return true;
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}
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}
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return false;
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}
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@Override
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public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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changeMap.remove(livingArmour);
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}
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}
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@Override
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public List<LivingArmourUpgrade> getUpgrades()
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{
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List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
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for (int i = 0; i < 5; i++)
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{
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if (totalDamageDealt >= damageRequired[i])
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{
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upgradeList.add(new LivingArmourUpgradeBattleHungry(i));
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}
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}
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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return key.equals(Constants.Mod.MODID + ".upgrade.battleHunger");
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}
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@Override
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public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
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{
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if (upgrade instanceof LivingArmourUpgradeBattleHungry)
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{
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int level = upgrade.getUpgradeLevel();
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if (level < damageRequired.length)
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{
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totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]);
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this.markDirty();
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}
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}
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}
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@Override
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public boolean isTrackerDowngrade()
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{
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return true;
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}
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}
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@ -1,130 +0,0 @@
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package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeDigSlowdown;
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import WayofTime.bloodmagic.util.Utils;
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public class StatTrackerDigSlowdown extends StatTracker
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{
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public int totalBlocksDug = 0;
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public static HashMap<LivingArmour, Integer> changeMap = new HashMap<LivingArmour, Integer>();
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public static int[] blocksRequired = new int[] { 64, 128, 250, 400, 700, 1200, 2000, 3500, 6000, 10000 };
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public static void incrementCounter(LivingArmour armour)
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{
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changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1);
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}
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@Override
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public String getUniqueIdentifier()
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{
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return Constants.Mod.MODID + ".tracker.digSlowdown";
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}
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@Override
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public void resetTracker()
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{
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this.totalBlocksDug = 0;
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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totalBlocksDug = tag.getInteger(Constants.Mod.MODID + ".tracker.digSlowdown");
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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tag.setInteger(Constants.Mod.MODID + ".tracker.digSlowdown", totalBlocksDug);
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}
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@Override
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public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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int change = Math.abs(changeMap.get(livingArmour));
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if (change > 0)
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{
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totalBlocksDug += Math.abs(changeMap.get(livingArmour));
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changeMap.put(livingArmour, 0);
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this.markDirty();
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return true;
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}
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}
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return false;
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}
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@Override
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public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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changeMap.remove(livingArmour);
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}
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}
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@Override
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public List<LivingArmourUpgrade> getUpgrades()
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{
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List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
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for (int i = 0; i < 10; i++)
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{
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if (totalBlocksDug >= blocksRequired[i])
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{
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upgradeList.add(new LivingArmourUpgradeDigSlowdown(i));
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}
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}
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalBlocksDug, blocksRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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return key.equals(Constants.Mod.MODID + ".upgrade.digSlowdown");
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}
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@Override
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public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
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{
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if (upgrade instanceof LivingArmourUpgradeDigSlowdown)
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{
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int level = upgrade.getUpgradeLevel();
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if (level < blocksRequired.length)
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{
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totalBlocksDug = Math.max(totalBlocksDug, blocksRequired[level]);
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this.markDirty();
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}
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}
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}
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@Override
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public boolean isTrackerDowngrade()
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{
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return true;
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}
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}
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@ -1,129 +0,0 @@
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package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeMeleeDecrease;
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import WayofTime.bloodmagic.util.Utils;
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public class StatTrackerMeleeDecrease extends StatTracker
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{
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public double totalDamageDealt = 0;
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public static HashMap<LivingArmour, Double> changeMap = new HashMap<LivingArmour, Double>();
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public static int[] damageRequired = new int[] { 40, 100, 200, 350, 650, 1000, 1500, 2000, 3500, 7500 };
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public static void incrementCounter(LivingArmour armour, double damage)
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{
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changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage);
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}
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@Override
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public String getUniqueIdentifier()
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{
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return Constants.Mod.MODID + ".tracker.meleeDecrease";
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}
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@Override
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public void resetTracker()
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{
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this.totalDamageDealt = 0;
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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totalDamageDealt = tag.getDouble(Constants.Mod.MODID + ".tracker.meleeDecrease");
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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tag.setDouble(Constants.Mod.MODID + ".tracker.meleeDecrease", totalDamageDealt);
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}
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@Override
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public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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double change = Math.abs(changeMap.get(livingArmour));
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if (change > 0)
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{
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totalDamageDealt += Math.abs(changeMap.get(livingArmour));
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changeMap.put(livingArmour, 0d);
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this.markDirty();
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return true;
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}
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}
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return false;
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}
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@Override
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public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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changeMap.remove(livingArmour);
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}
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}
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@Override
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public List<LivingArmourUpgrade> getUpgrades()
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{
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List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
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for (int i = 0; i < 10; i++)
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{
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if (totalDamageDealt >= damageRequired[i])
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{
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upgradeList.add(new LivingArmourUpgradeMeleeDecrease(i));
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}
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}
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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return key.equals(Constants.Mod.MODID + ".upgrade.meleeDecrease");
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}
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@Override
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public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
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{
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if (upgrade instanceof LivingArmourUpgradeMeleeDecrease)
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{
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int level = upgrade.getUpgradeLevel();
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if (level < damageRequired.length)
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{
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totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]);
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this.markDirty();
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}
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}
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}
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@Override
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public boolean isTrackerDowngrade()
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{
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return true;
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}
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}
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@ -1,129 +0,0 @@
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package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeQuenched;
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import WayofTime.bloodmagic.util.Utils;
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public class StatTrackerQuenched extends StatTracker
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{
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public int totalQuafs = 0;
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public static HashMap<LivingArmour, Integer> changeMap = new HashMap<LivingArmour, Integer>();
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public static int[] quafsRequired = new int[] { 16 };
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public static void incrementCounter(LivingArmour armour)
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{
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changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1);
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}
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@Override
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public String getUniqueIdentifier()
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{
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return Constants.Mod.MODID + ".tracker.quenched";
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}
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@Override
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public void resetTracker()
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{
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this.totalQuafs = 0;
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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totalQuafs = tag.getInteger(Constants.Mod.MODID + ".tracker.quenched");
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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tag.setInteger(Constants.Mod.MODID + ".tracker.quenched", totalQuafs);
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}
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@Override
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public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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int change = Math.abs(changeMap.get(livingArmour));
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if (change > 0)
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{
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totalQuafs += Math.abs(changeMap.get(livingArmour));
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changeMap.put(livingArmour, 0);
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this.markDirty();
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return true;
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}
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}
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return false;
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}
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@Override
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public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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changeMap.remove(livingArmour);
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}
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}
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@Override
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public List<LivingArmourUpgrade> getUpgrades()
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{
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List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
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for (int i = 0; i < 1; i++)
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{
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if (totalQuafs >= quafsRequired[i])
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{
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upgradeList.add(new LivingArmourUpgradeQuenched(i));
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}
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}
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalQuafs, quafsRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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return key.equals(Constants.Mod.MODID + ".upgrade.quenched");
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}
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@Override
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public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
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{
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if (upgrade instanceof LivingArmourUpgradeQuenched)
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{
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int level = upgrade.getUpgradeLevel();
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if (level < quafsRequired.length)
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{
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totalQuafs = Math.max(totalQuafs, quafsRequired[level]);
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this.markDirty();
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}
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}
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}
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@Override
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public boolean isTrackerDowngrade()
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{
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return true;
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}
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}
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@ -1,141 +0,0 @@
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package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
|
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import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
|
||||
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
|
||||
import WayofTime.bloodmagic.livingArmour.LivingArmour;
|
||||
import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeSlowness;
|
||||
import WayofTime.bloodmagic.util.Utils;
|
||||
|
||||
public class StatTrackerSlowness extends StatTracker
|
||||
{
|
||||
public static Map<EntityPlayer, Double> lastPosX = new HashMap<EntityPlayer, Double>();
|
||||
public static Map<EntityPlayer, Double> lastPosZ = new HashMap<EntityPlayer, Double>();
|
||||
|
||||
public static int[] blocksRequired = new int[] { 200, 1000, 2000, 4000, 7000, 15000, 25000, 35000, 50000, 70000 };
|
||||
|
||||
public double totalMovement = 0;
|
||||
|
||||
@Override
|
||||
public String getUniqueIdentifier()
|
||||
{
|
||||
return Constants.Mod.MODID + ".tracker.slowness";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resetTracker()
|
||||
{
|
||||
this.totalMovement = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound tag)
|
||||
{
|
||||
totalMovement = tag.getDouble(Constants.Mod.MODID + ".tracker.slowness");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound tag)
|
||||
{
|
||||
tag.setDouble(Constants.Mod.MODID + ".tracker.slowness", totalMovement);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
|
||||
{
|
||||
if (!lastPosX.containsKey(player))
|
||||
{
|
||||
lastPosX.put(player, player.posX);
|
||||
lastPosZ.put(player, player.posZ);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!player.onGround || !player.isPotionActive(MobEffects.SLOWNESS))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
double distanceTravelled = Math.sqrt(Math.pow(lastPosX.get(player) - player.posX, 2) + Math.pow(lastPosZ.get(player) - player.posZ, 2));
|
||||
|
||||
if (distanceTravelled > 0.0001 && distanceTravelled < 2)
|
||||
{
|
||||
totalMovement += distanceTravelled;
|
||||
|
||||
lastPosX.put(player, player.posX);
|
||||
lastPosZ.put(player, player.posZ);
|
||||
|
||||
markDirty();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
lastPosX.put(player, player.posX);
|
||||
lastPosZ.put(player, player.posZ);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<LivingArmourUpgrade> getUpgrades()
|
||||
{
|
||||
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
if (totalMovement >= blocksRequired[i])
|
||||
{
|
||||
upgradeList.add(new LivingArmourUpgradeSlowness(i));
|
||||
}
|
||||
}
|
||||
|
||||
return upgradeList;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getProgress(LivingArmour livingArmour, int currentLevel)
|
||||
{
|
||||
return Utils.calculateStandardProgress(totalMovement, blocksRequired, currentLevel);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean providesUpgrade(String key)
|
||||
{
|
||||
return key.equals(Constants.Mod.MODID + ".upgrade.slowness");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
|
||||
{
|
||||
if (upgrade instanceof LivingArmourUpgradeSlowness)
|
||||
{
|
||||
int level = upgrade.getUpgradeLevel();
|
||||
if (level < blocksRequired.length)
|
||||
{
|
||||
totalMovement = Math.max(totalMovement, blocksRequired[level]);
|
||||
this.markDirty();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isTrackerDowngrade()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue