Removed the stat trackers for the downgrades and prevented downgrades from combining with each other in an anvil.

This commit is contained in:
WayofTime 2016-10-09 10:44:50 -04:00
parent ed8427c04e
commit f74f46ab4a
25 changed files with 122 additions and 742 deletions

View file

@ -252,12 +252,6 @@ public class LivingArmour implements ILivingArmour
}
}
if ((allowOnlyDowngrades != tracker.isTrackerDowngrade()))
{
tracker.onDeactivatedTick(world, player, this);
continue;
}
if (tracker.onTick(world, player, this))
{
List<LivingArmourUpgrade> upgradeList = tracker.getUpgrades();

View file

@ -75,4 +75,10 @@ public class LivingArmourUpgradeBattleHungry extends LivingArmourUpgrade
{
return tooltipBase + "battleHunger";
}
@Override
public boolean isDowngrade()
{
return true;
}
}

View file

@ -55,4 +55,10 @@ public class LivingArmourUpgradeCrippledArm extends LivingArmourUpgrade
{
return tooltipBase + "crippledArm";
}
@Override
public boolean isDowngrade()
{
return true;
}
}

View file

@ -75,4 +75,10 @@ public class LivingArmourUpgradeDigSlowdown extends LivingArmourUpgrade
{
return tooltipBase + "digSlowdown";
}
@Override
public boolean isDowngrade()
{
return true;
}
}

View file

@ -66,4 +66,10 @@ public class LivingArmourUpgradeDisoriented extends LivingArmourUpgrade
{
return tooltipBase + "disoriented";
}
@Override
public boolean isDowngrade()
{
return true;
}
}

View file

@ -3,8 +3,10 @@ package WayofTime.bloodmagic.livingArmour.downgrade;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
@ -74,4 +76,10 @@ public class LivingArmourUpgradeMeleeDecrease extends LivingArmourUpgrade
{
return tooltipBase + "meleeDecrease";
}
@Override
public boolean isDowngrade()
{
return true;
}
}

View file

@ -55,4 +55,10 @@ public class LivingArmourUpgradeQuenched extends LivingArmourUpgrade
{
return tooltipBase + "quenched";
}
@Override
public boolean isDowngrade()
{
return true;
}
}

View file

@ -97,4 +97,10 @@ public class LivingArmourUpgradeSlippery extends LivingArmourUpgrade
{
return tooltipBase + "slippery";
}
@Override
public boolean isDowngrade()
{
return true;
}
}

View file

@ -73,4 +73,10 @@ public class LivingArmourUpgradeSlowness extends LivingArmourUpgrade
{
return tooltipBase + "slowness";
}
@Override
public boolean isDowngrade()
{
return true;
}
}

View file

@ -9,7 +9,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
public class LivingArmourUpgradeStormTrooper extends LivingArmourUpgrade
{
public static final int[] costs = new int[] { -150 };
public static final int[] costs = new int[] { -10, -25, -40, 65, -90 };
public static final float[] inaccuracy = new float[] { 0.04f, 0.08f, 0.12f, 0.16f, 0.2f };
public LivingArmourUpgradeStormTrooper(int level)
@ -37,7 +37,7 @@ public class LivingArmourUpgradeStormTrooper extends LivingArmourUpgrade
@Override
public int getMaxTier()
{
return 1;
return 5;
}
@Override
@ -61,4 +61,10 @@ public class LivingArmourUpgradeStormTrooper extends LivingArmourUpgrade
{
return tooltipBase + "stormTrooper";
}
@Override
public boolean isDowngrade()
{
return true;
}
}

View file

@ -1,130 +0,0 @@
package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeBattleHungry;
import WayofTime.bloodmagic.util.Utils;
public class StatTrackerBattleHungry extends StatTracker
{
public double totalDamageDealt = 0;
public static HashMap<LivingArmour, Double> changeMap = new HashMap<LivingArmour, Double>();
public static int[] damageRequired = new int[] { 200, 800, 1300, 2500, 3800, 5000 };
public static void incrementCounter(LivingArmour armour, double damage)
{
changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage);
}
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".tracker.battleHunger";
}
@Override
public void resetTracker()
{
this.totalDamageDealt = 0;
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
totalDamageDealt = tag.getDouble(Constants.Mod.MODID + ".tracker.battleHunger");
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
tag.setDouble(Constants.Mod.MODID + ".tracker.battleHunger", totalDamageDealt);
}
@Override
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
double change = Math.abs(changeMap.get(livingArmour));
if (change > 0)
{
totalDamageDealt += Math.abs(changeMap.get(livingArmour));
System.out.println(totalDamageDealt);
changeMap.put(livingArmour, 0d);
this.markDirty();
return true;
}
}
return false;
}
@Override
public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
changeMap.remove(livingArmour);
}
}
@Override
public List<LivingArmourUpgrade> getUpgrades()
{
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
for (int i = 0; i < 5; i++)
{
if (totalDamageDealt >= damageRequired[i])
{
upgradeList.add(new LivingArmourUpgradeBattleHungry(i));
}
}
return upgradeList;
}
@Override
public double getProgress(LivingArmour livingArmour, int currentLevel)
{
return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel);
}
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.battleHunger");
}
@Override
public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
{
if (upgrade instanceof LivingArmourUpgradeBattleHungry)
{
int level = upgrade.getUpgradeLevel();
if (level < damageRequired.length)
{
totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]);
this.markDirty();
}
}
}
@Override
public boolean isTrackerDowngrade()
{
return true;
}
}

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@ -1,130 +0,0 @@
package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeDigSlowdown;
import WayofTime.bloodmagic.util.Utils;
public class StatTrackerDigSlowdown extends StatTracker
{
public int totalBlocksDug = 0;
public static HashMap<LivingArmour, Integer> changeMap = new HashMap<LivingArmour, Integer>();
public static int[] blocksRequired = new int[] { 64, 128, 250, 400, 700, 1200, 2000, 3500, 6000, 10000 };
public static void incrementCounter(LivingArmour armour)
{
changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1);
}
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".tracker.digSlowdown";
}
@Override
public void resetTracker()
{
this.totalBlocksDug = 0;
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
totalBlocksDug = tag.getInteger(Constants.Mod.MODID + ".tracker.digSlowdown");
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
tag.setInteger(Constants.Mod.MODID + ".tracker.digSlowdown", totalBlocksDug);
}
@Override
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
int change = Math.abs(changeMap.get(livingArmour));
if (change > 0)
{
totalBlocksDug += Math.abs(changeMap.get(livingArmour));
changeMap.put(livingArmour, 0);
this.markDirty();
return true;
}
}
return false;
}
@Override
public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
changeMap.remove(livingArmour);
}
}
@Override
public List<LivingArmourUpgrade> getUpgrades()
{
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
for (int i = 0; i < 10; i++)
{
if (totalBlocksDug >= blocksRequired[i])
{
upgradeList.add(new LivingArmourUpgradeDigSlowdown(i));
}
}
return upgradeList;
}
@Override
public double getProgress(LivingArmour livingArmour, int currentLevel)
{
return Utils.calculateStandardProgress(totalBlocksDug, blocksRequired, currentLevel);
}
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.digSlowdown");
}
@Override
public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
{
if (upgrade instanceof LivingArmourUpgradeDigSlowdown)
{
int level = upgrade.getUpgradeLevel();
if (level < blocksRequired.length)
{
totalBlocksDug = Math.max(totalBlocksDug, blocksRequired[level]);
this.markDirty();
}
}
}
@Override
public boolean isTrackerDowngrade()
{
return true;
}
}

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@ -1,129 +0,0 @@
package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeMeleeDecrease;
import WayofTime.bloodmagic.util.Utils;
public class StatTrackerMeleeDecrease extends StatTracker
{
public double totalDamageDealt = 0;
public static HashMap<LivingArmour, Double> changeMap = new HashMap<LivingArmour, Double>();
public static int[] damageRequired = new int[] { 40, 100, 200, 350, 650, 1000, 1500, 2000, 3500, 7500 };
public static void incrementCounter(LivingArmour armour, double damage)
{
changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage);
}
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".tracker.meleeDecrease";
}
@Override
public void resetTracker()
{
this.totalDamageDealt = 0;
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
totalDamageDealt = tag.getDouble(Constants.Mod.MODID + ".tracker.meleeDecrease");
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
tag.setDouble(Constants.Mod.MODID + ".tracker.meleeDecrease", totalDamageDealt);
}
@Override
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
double change = Math.abs(changeMap.get(livingArmour));
if (change > 0)
{
totalDamageDealt += Math.abs(changeMap.get(livingArmour));
changeMap.put(livingArmour, 0d);
this.markDirty();
return true;
}
}
return false;
}
@Override
public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
changeMap.remove(livingArmour);
}
}
@Override
public List<LivingArmourUpgrade> getUpgrades()
{
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
for (int i = 0; i < 10; i++)
{
if (totalDamageDealt >= damageRequired[i])
{
upgradeList.add(new LivingArmourUpgradeMeleeDecrease(i));
}
}
return upgradeList;
}
@Override
public double getProgress(LivingArmour livingArmour, int currentLevel)
{
return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel);
}
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.meleeDecrease");
}
@Override
public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
{
if (upgrade instanceof LivingArmourUpgradeMeleeDecrease)
{
int level = upgrade.getUpgradeLevel();
if (level < damageRequired.length)
{
totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]);
this.markDirty();
}
}
}
@Override
public boolean isTrackerDowngrade()
{
return true;
}
}

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@ -1,129 +0,0 @@
package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeQuenched;
import WayofTime.bloodmagic.util.Utils;
public class StatTrackerQuenched extends StatTracker
{
public int totalQuafs = 0;
public static HashMap<LivingArmour, Integer> changeMap = new HashMap<LivingArmour, Integer>();
public static int[] quafsRequired = new int[] { 16 };
public static void incrementCounter(LivingArmour armour)
{
changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1);
}
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".tracker.quenched";
}
@Override
public void resetTracker()
{
this.totalQuafs = 0;
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
totalQuafs = tag.getInteger(Constants.Mod.MODID + ".tracker.quenched");
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
tag.setInteger(Constants.Mod.MODID + ".tracker.quenched", totalQuafs);
}
@Override
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
int change = Math.abs(changeMap.get(livingArmour));
if (change > 0)
{
totalQuafs += Math.abs(changeMap.get(livingArmour));
changeMap.put(livingArmour, 0);
this.markDirty();
return true;
}
}
return false;
}
@Override
public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (changeMap.containsKey(livingArmour))
{
changeMap.remove(livingArmour);
}
}
@Override
public List<LivingArmourUpgrade> getUpgrades()
{
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
for (int i = 0; i < 1; i++)
{
if (totalQuafs >= quafsRequired[i])
{
upgradeList.add(new LivingArmourUpgradeQuenched(i));
}
}
return upgradeList;
}
@Override
public double getProgress(LivingArmour livingArmour, int currentLevel)
{
return Utils.calculateStandardProgress(totalQuafs, quafsRequired, currentLevel);
}
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.quenched");
}
@Override
public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
{
if (upgrade instanceof LivingArmourUpgradeQuenched)
{
int level = upgrade.getUpgradeLevel();
if (level < quafsRequired.length)
{
totalQuafs = Math.max(totalQuafs, quafsRequired[level]);
this.markDirty();
}
}
}
@Override
public boolean isTrackerDowngrade()
{
return true;
}
}

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@ -1,141 +0,0 @@
package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.api.livingArmour.StatTracker;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeSlowness;
import WayofTime.bloodmagic.util.Utils;
public class StatTrackerSlowness extends StatTracker
{
public static Map<EntityPlayer, Double> lastPosX = new HashMap<EntityPlayer, Double>();
public static Map<EntityPlayer, Double> lastPosZ = new HashMap<EntityPlayer, Double>();
public static int[] blocksRequired = new int[] { 200, 1000, 2000, 4000, 7000, 15000, 25000, 35000, 50000, 70000 };
public double totalMovement = 0;
@Override
public String getUniqueIdentifier()
{
return Constants.Mod.MODID + ".tracker.slowness";
}
@Override
public void resetTracker()
{
this.totalMovement = 0;
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
totalMovement = tag.getDouble(Constants.Mod.MODID + ".tracker.slowness");
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
tag.setDouble(Constants.Mod.MODID + ".tracker.slowness", totalMovement);
}
@Override
public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
if (!lastPosX.containsKey(player))
{
lastPosX.put(player, player.posX);
lastPosZ.put(player, player.posZ);
return false;
}
if (!player.onGround || !player.isPotionActive(MobEffects.SLOWNESS))
{
return false;
}
double distanceTravelled = Math.sqrt(Math.pow(lastPosX.get(player) - player.posX, 2) + Math.pow(lastPosZ.get(player) - player.posZ, 2));
if (distanceTravelled > 0.0001 && distanceTravelled < 2)
{
totalMovement += distanceTravelled;
lastPosX.put(player, player.posX);
lastPosZ.put(player, player.posZ);
markDirty();
return true;
}
lastPosX.put(player, player.posX);
lastPosZ.put(player, player.posZ);
return false;
}
@Override
public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
{
}
@Override
public List<LivingArmourUpgrade> getUpgrades()
{
List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
for (int i = 0; i < 10; i++)
{
if (totalMovement >= blocksRequired[i])
{
upgradeList.add(new LivingArmourUpgradeSlowness(i));
}
}
return upgradeList;
}
@Override
public double getProgress(LivingArmour livingArmour, int currentLevel)
{
return Utils.calculateStandardProgress(totalMovement, blocksRequired, currentLevel);
}
@Override
public boolean providesUpgrade(String key)
{
return key.equals(Constants.Mod.MODID + ".upgrade.slowness");
}
@Override
public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
{
if (upgrade instanceof LivingArmourUpgradeSlowness)
{
int level = upgrade.getUpgradeLevel();
if (level < blocksRequired.length)
{
totalMovement = Math.max(totalMovement, blocksRequired[level]);
this.markDirty();
}
}
}
@Override
public boolean isTrackerDowngrade()
{
return true;
}
}