Updated the books, worked more on the new self-sacrifice mechanics, allowed the teleposer to telepose entities across dimensions, changed the Focus of the Ellipsoid so that it now places blocks from a chest underneath the MRS.

This commit is contained in:
WayofTime 2015-05-04 14:16:58 -04:00
parent c71edfb937
commit f74e4993cf
15 changed files with 371 additions and 61 deletions

View file

@ -94,6 +94,12 @@ public class ItemIncense extends Item implements IIncense
{
return 200;
}
@Override
public float getTickRate(ItemStack stack)
{
return 1.0f;
}
@Override
public float getRedColour(ItemStack stack)

View file

@ -401,6 +401,7 @@ public class ItemRitualDiviner extends EnergyItems implements IRitualDiviner
public void rotateRituals(World world, EntityPlayer player, ItemStack stack, boolean next)
{
this.voidStoredLocation(stack);
int maxRitualID = Rituals.getNumberOfRituals();
String currentRitualID = this.getCurrentRitual(stack);
@ -487,6 +488,7 @@ public class ItemRitualDiviner extends EnergyItems implements IRitualDiviner
@Override
public int cycleDirection(ItemStack itemStack)
{
this.voidStoredLocation(itemStack);
int direction = this.getDirection(itemStack);
if(direction < 4)

View file

@ -91,11 +91,11 @@ public class SacrificialDagger extends Item
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{
if (this.canUseForSacrifice(stack))
{
player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
return stack;
}
// if (this.canUseForSacrifice(stack))
// {
// player.setItemInUse(stack, this.getMaxItemUseDuration(stack));
// return stack;
// }
if (!player.capabilities.isCreativeMode)
{