Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps.

This commit is contained in:
WayofTime 2016-08-20 14:00:08 -04:00
parent 4cfe57a5f9
commit f734e93921
10 changed files with 429 additions and 5 deletions

View file

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package WayofTime.bloodmagic.structures;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.gen.structure.template.PlacementSettings;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
public class DungeonRoom
{
protected Map<DungeonStructure, BlockPos> structureMap = new HashMap<DungeonStructure, BlockPos>();
public List<AreaDescriptor> getAreaDescriptors(PlacementSettings settings, BlockPos position)
{
return new ArrayList<AreaDescriptor>();
}
}