Interface cleanup

Specifying public in an interface is redundant.
This commit is contained in:
Nick 2016-03-14 18:55:44 -07:00
parent 76b3c14499
commit f5d02b2807
10 changed files with 49 additions and 46 deletions

View file

@ -6,13 +6,13 @@ import net.minecraft.util.BlockPos;
public interface IMasterRoutingNode extends IRoutingNode
{
public boolean isConnected(List<BlockPos> path, BlockPos nodePos);
boolean isConnected(List<BlockPos> path, BlockPos nodePos);
public void addNodeToList(IRoutingNode node);
void addNodeToList(IRoutingNode node);
public void addConnections(BlockPos pos, List<BlockPos> connectionList);
void addConnections(BlockPos pos, List<BlockPos> connectionList);
public void addConnection(BlockPos pos1, BlockPos pos2);
void addConnection(BlockPos pos1, BlockPos pos2);
public void removeConnection(BlockPos pos1, BlockPos pos2);
void removeConnection(BlockPos pos1, BlockPos pos2);
}