Interface cleanup
Specifying public in an interface is redundant.
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10 changed files with 49 additions and 46 deletions
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@ -7,5 +7,5 @@ import net.minecraft.item.ItemStack;
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public interface IDemonWillWeapon
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{
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public List<ItemStack> getRandomDemonWillDrop(EntityLivingBase killedEntity, EntityLivingBase attackingEntity, ItemStack stack, int looting);
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List<ItemStack> getRandomDemonWillDrop(EntityLivingBase killedEntity, EntityLivingBase attackingEntity, ItemStack stack, int looting);
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}
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