From f576ec595b3219c340ae844f68e86039aae0e5a8 Mon Sep 17 00:00:00 2001 From: Nicholas Ignoffo Date: Thu, 1 Jun 2017 22:31:17 -0700 Subject: [PATCH] Fix some inverted logic with Sentient Mimics (#1149) --- src/main/java/WayofTime/bloodmagic/tile/TileMimic.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileMimic.java b/src/main/java/WayofTime/bloodmagic/tile/TileMimic.java index ba6d1158..afc7b0ea 100644 --- a/src/main/java/WayofTime/bloodmagic/tile/TileMimic.java +++ b/src/main/java/WayofTime/bloodmagic/tile/TileMimic.java @@ -63,10 +63,10 @@ public class TileMimic extends TileInventory implements ITickable } internalCounter++; - if (internalCounter % potionSpawnInterval == 0 && this.getBlockMetadata() != BlockMimic.sentientMimicMeta) + if (internalCounter % potionSpawnInterval == 0 && this.getBlockMetadata() == BlockMimic.sentientMimicMeta) { ItemStack potionStack = this.getStackInSlot(1); - if (potionStack != null) + if (!potionStack.isEmpty()) { AxisAlignedBB bb = new AxisAlignedBB(this.getPos()).expand(playerCheckRadius, playerCheckRadius, playerCheckRadius); List playerList = getWorld().getEntitiesWithinAABB(EntityPlayer.class, bb);