Remove the Pedestal
It's unused and probably won't ever be used.
This commit is contained in:
parent
4b54f6d94c
commit
f244f2c053
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@ -275,7 +275,8 @@ public class Constants
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LIFE_ESSENCE("BlockLifeEssence"),
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MASTER_ROUTING_NODE("BlockMasterRoutingNode"),
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OUTPUT_ROUTING_NODE("BlockOutputRoutingNode"),
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PEDESTAL("BlockPedestal"),
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@Deprecated
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PEDESTAL("BlockPedestal"), /** No longer included in the mod. */
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PHANTOM("BlockPhantom"),
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RITUAL_CONTROLLER("BlockRitualController"),
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RITUAL_STONE("BlockRitualStone"),
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@ -1,114 +0,0 @@
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package WayofTime.bloodmagic.block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.block.base.BlockStringContainer;
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import WayofTime.bloodmagic.tile.TilePlinth;
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import WayofTime.bloodmagic.util.Utils;
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public class BlockPedestal extends BlockStringContainer
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{
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public static String[] names = { "pedestal", "plinth" };
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public BlockPedestal()
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{
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super(Material.ROCK, names);
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setUnlocalizedName(Constants.Mod.MODID + ".");
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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}
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@Override
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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switch (getMetaFromState(state))
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{
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case 0:
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{
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// TileEntity plinth = world.getTileEntity(pos);
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//
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// if (plinth!= null && plinth instanceof TilePlinth) {
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// Utils.insertItemToTile((TilePlinth) plinth, player);
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// }
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}
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case 1:
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{
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TileEntity plinth = world.getTileEntity(pos);
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if (plinth == null || player.isSneaking())
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return false;
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if (plinth instanceof TilePlinth)
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{
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Utils.insertItemToTile((TilePlinth) plinth, player);
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return true;
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}
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}
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}
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world.notifyBlockUpdate(pos, state, state, 3);
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return false;
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}
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// @Override
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// public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos)
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// {
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// IBlockState state = blockAccess.getBlockState(pos);
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//
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// if (getMetaFromState(state) == 0)
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// setBlockBounds(0.5F - 0.3125F, 0.0F, 0.5F - 0.3125F, 0.5F + 0.3125F, 0.6F, 0.5F + 0.3125F);
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// else if (getMetaFromState(state) == 1)
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// setBlockBounds(0.1F, 0.0F, 0.1F, 1.0F - 0.1F, 0.8F, 1.0F - 0.1F);
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//
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// }
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@Override
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public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos)
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{
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return false;
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}
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@Override
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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@Override
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public boolean isVisuallyOpaque()
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{
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return false;
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}
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@Override
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.MODEL;
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta)
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{
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return meta == 0 ? null : new TilePlinth();
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}
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}
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@ -1,28 +0,0 @@
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package WayofTime.bloodmagic.item.block;
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import WayofTime.bloodmagic.block.BlockPedestal;
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import net.minecraft.block.Block;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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public class ItemBlockPedestal extends ItemBlock
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{
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public ItemBlockPedestal(Block block)
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{
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super(block);
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setHasSubtypes(true);
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}
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@Override
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public String getUnlocalizedName(ItemStack stack)
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{
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return super.getUnlocalizedName(stack) + BlockPedestal.names[stack.getItemDamage()];
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}
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@Override
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public int getMetadata(int meta)
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{
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return meta;
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}
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}
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@ -39,7 +39,6 @@ import WayofTime.bloodmagic.block.BlockMasterRoutingNode;
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import WayofTime.bloodmagic.block.BlockMimic;
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import WayofTime.bloodmagic.block.BlockOutputRoutingNode;
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import WayofTime.bloodmagic.block.BlockPath;
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import WayofTime.bloodmagic.block.BlockPedestal;
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import WayofTime.bloodmagic.block.BlockPhantom;
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import WayofTime.bloodmagic.block.BlockRitualController;
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import WayofTime.bloodmagic.block.BlockRitualStone;
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@ -59,7 +58,6 @@ import WayofTime.bloodmagic.item.block.ItemBlockDemonPillarCapBase;
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import WayofTime.bloodmagic.item.block.ItemBlockDemonWallBase;
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import WayofTime.bloodmagic.item.block.ItemBlockMimic;
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import WayofTime.bloodmagic.item.block.ItemBlockPath;
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import WayofTime.bloodmagic.item.block.ItemBlockPedestal;
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import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
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import WayofTime.bloodmagic.item.block.ItemBlockRitualStone;
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import WayofTime.bloodmagic.item.block.ItemDemonStairsBase;
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@ -96,8 +94,6 @@ public class ModBlocks
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public static Block ritualController;
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public static Block ritualStone;
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public static Block bloodLight;
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// public static Block testSpellBlock;
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public static Block pedestal;
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public static Block teleposer;
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public static Block alchemyArray;
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public static Block spectralBlock;
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@ -158,7 +154,6 @@ public class ModBlocks
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ritualController = registerBlock(new ItemBlockRitualController(new BlockRitualController()), Constants.BloodMagicBlock.RITUAL_CONTROLLER.getRegName());
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ritualStone = registerBlock(new ItemBlockRitualStone(new BlockRitualStone()), Constants.BloodMagicBlock.RITUAL_STONE.getRegName());
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bloodLight = registerBlock(new BlockBloodLight(), Constants.BloodMagicBlock.BLOOD_LIGHT.getRegName());
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pedestal = registerBlock(new ItemBlockPedestal(new BlockPedestal()), Constants.BloodMagicBlock.PEDESTAL.getRegName());
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teleposer = registerBlock(new BlockTeleposer(), Constants.BloodMagicBlock.TELEPOSER.getRegName());
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alchemyArray = registerBlock(new BlockAlchemyArray(), Constants.BloodMagicBlock.ALCHEMY_ARRAY.getRegName());
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spectralBlock = registerBlock(new BlockSpectral(), Constants.BloodMagicBlock.SPECTRAL.getRegName());
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@ -193,7 +188,6 @@ public class ModBlocks
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demonPillarCap1 = registerBlock(new ItemBlockDemonPillarCapBase(new BlockDemonPillarCapBase("pillarCap1", Material.ROCK, new String[] { "raw", "corrosive" })), Constants.BloodMagicBlock.DEMON_PILLAR_CAP_1.getRegName());
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demonPillarCap2 = registerBlock(new ItemBlockDemonPillarCapBase(new BlockDemonPillarCapBase("pillarCap2", Material.ROCK, new String[] { "destructive", "vengeful" })), Constants.BloodMagicBlock.DEMON_PILLAR_CAP_2.getRegName());
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demonPillarCap3 = registerBlock(new ItemBlockDemonPillarCapBase(new BlockDemonPillarCapBase("pillarCap3", Material.ROCK, new String[] { "steadfast" })), Constants.BloodMagicBlock.DEMON_PILLAR_CAP_3.getRegName());
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// testSpellBlock = registerBlock(new BlockTestSpellBlock());
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demonLight = registerBlock(new ItemBlockDemonLight(new BlockDemonLight()), Constants.BloodMagicBlock.DEMON_LIGHT.getRegName());
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@ -254,8 +248,6 @@ public class ModBlocks
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renderHelper.fluidRender(lifeEssence);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodLight));
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pedestal), 0);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pedestal), 1);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(alchemyArray));
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(outputRoutingNode));
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(inputRoutingNode));
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@ -1,24 +0,0 @@
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{
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"forge_marker": 1,
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"defaults": {
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"textures": { },
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"model": "bloodmagic:BlockPedestal1",
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"uvlock": true
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},
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"variants": {
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"type": {
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"pedestal": {
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"model": "bloodmagic:BlockPedestal0",
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"textures": {
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"all": "bloodmagic:models/Plinth"
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}
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},
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"plinth": {
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"model": "bloodmagic:BlockPedestal1",
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"textures": {
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"all": "bloodmagic:models/Plinth"
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}
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}
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}
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}
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}
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@ -1,97 +0,0 @@
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{
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"textures": {
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},
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"elements": [
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{
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"name": "Base",
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"from": [ 3.0, 0.0, 3.0 ],
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"to": [ 13.0, 2.0, 13.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 10.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 10.0 ] }
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}
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},
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{
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"name": "Leg",
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"from": [ 5.0, 2.0, 5.0 ],
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"to": [ 11.0, 11.0, 11.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 6.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 6.0 ] }
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}
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},
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{
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"name": "Plate",
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"from": [ 1.0, 11.0, 1.0 ],
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"to": [ 15.0, 12.0, 15.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 14.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 14.0 ] }
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}
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},
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{
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"name": "NWall",
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"from": [ 0.0, 11.0, 0.0 ],
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"to": [ 16.0, 13.0, 1.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }
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}
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},
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{
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"name": "SWall",
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"from": [ 0.0, 11.0, 15.0 ],
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"to": [ 16.0, 13.0, 16.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }
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}
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},
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{
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"name": "WWall",
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"from": [ 0.0, 11.0, 1.0 ],
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"to": [ 1.0, 13.0, 15.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] }
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}
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},
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{
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"name": "EWall",
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"from": [ 15.0, 11.0, 1.0 ],
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"to": [ 16.0, 13.0, 15.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] }
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}
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}
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]
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}
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@ -1,97 +0,0 @@
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{
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"textures": {
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},
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"elements": [
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{
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"name": "Base",
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"from": [ 3.0, 0.0, 3.0 ],
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"to": [ 13.0, 2.0, 13.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 10.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 10.0 ] }
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}
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},
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{
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"name": "Leg",
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"from": [ 5.0, 2.0, 5.0 ],
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"to": [ 11.0, 11.0, 11.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 6.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 6.0 ] }
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}
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},
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{
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"name": "Plate",
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"from": [ 1.0, 11.0, 1.0 ],
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"to": [ 15.0, 12.0, 15.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 14.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 14.0 ] }
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}
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},
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{
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"name": "NWall",
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"from": [ 0.0, 11.0, 0.0 ],
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"to": [ 16.0, 13.0, 1.0 ],
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"faces": {
|
||||
"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
|
||||
"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
|
||||
"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
|
||||
"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
|
||||
"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] },
|
||||
"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "SWall",
|
||||
"from": [ 0.0, 11.0, 15.0 ],
|
||||
"to": [ 16.0, 13.0, 16.0 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
|
||||
"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
|
||||
"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
|
||||
"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
|
||||
"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] },
|
||||
"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "WWall",
|
||||
"from": [ 0.0, 11.0, 1.0 ],
|
||||
"to": [ 1.0, 13.0, 15.0 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
|
||||
"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
|
||||
"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
|
||||
"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
|
||||
"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] },
|
||||
"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "EWall",
|
||||
"from": [ 15.0, 11.0, 1.0 ],
|
||||
"to": [ 16.0, 13.0, 15.0 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
|
||||
"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
|
||||
"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
|
||||
"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
|
||||
"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] },
|
||||
"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
Loading…
Reference in a new issue