Remove the Pedestal
It's unused and probably won't ever be used.
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4b54f6d94c
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f244f2c053
7 changed files with 2 additions and 369 deletions
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@ -39,7 +39,6 @@ import WayofTime.bloodmagic.block.BlockMasterRoutingNode;
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import WayofTime.bloodmagic.block.BlockMimic;
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import WayofTime.bloodmagic.block.BlockOutputRoutingNode;
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import WayofTime.bloodmagic.block.BlockPath;
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import WayofTime.bloodmagic.block.BlockPedestal;
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import WayofTime.bloodmagic.block.BlockPhantom;
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import WayofTime.bloodmagic.block.BlockRitualController;
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import WayofTime.bloodmagic.block.BlockRitualStone;
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@ -59,7 +58,6 @@ import WayofTime.bloodmagic.item.block.ItemBlockDemonPillarCapBase;
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import WayofTime.bloodmagic.item.block.ItemBlockDemonWallBase;
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import WayofTime.bloodmagic.item.block.ItemBlockMimic;
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import WayofTime.bloodmagic.item.block.ItemBlockPath;
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import WayofTime.bloodmagic.item.block.ItemBlockPedestal;
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import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
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import WayofTime.bloodmagic.item.block.ItemBlockRitualStone;
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import WayofTime.bloodmagic.item.block.ItemDemonStairsBase;
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@ -96,8 +94,6 @@ public class ModBlocks
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public static Block ritualController;
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public static Block ritualStone;
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public static Block bloodLight;
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// public static Block testSpellBlock;
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public static Block pedestal;
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public static Block teleposer;
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public static Block alchemyArray;
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public static Block spectralBlock;
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@ -158,7 +154,6 @@ public class ModBlocks
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ritualController = registerBlock(new ItemBlockRitualController(new BlockRitualController()), Constants.BloodMagicBlock.RITUAL_CONTROLLER.getRegName());
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ritualStone = registerBlock(new ItemBlockRitualStone(new BlockRitualStone()), Constants.BloodMagicBlock.RITUAL_STONE.getRegName());
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bloodLight = registerBlock(new BlockBloodLight(), Constants.BloodMagicBlock.BLOOD_LIGHT.getRegName());
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pedestal = registerBlock(new ItemBlockPedestal(new BlockPedestal()), Constants.BloodMagicBlock.PEDESTAL.getRegName());
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teleposer = registerBlock(new BlockTeleposer(), Constants.BloodMagicBlock.TELEPOSER.getRegName());
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alchemyArray = registerBlock(new BlockAlchemyArray(), Constants.BloodMagicBlock.ALCHEMY_ARRAY.getRegName());
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spectralBlock = registerBlock(new BlockSpectral(), Constants.BloodMagicBlock.SPECTRAL.getRegName());
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@ -193,7 +188,6 @@ public class ModBlocks
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demonPillarCap1 = registerBlock(new ItemBlockDemonPillarCapBase(new BlockDemonPillarCapBase("pillarCap1", Material.ROCK, new String[] { "raw", "corrosive" })), Constants.BloodMagicBlock.DEMON_PILLAR_CAP_1.getRegName());
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demonPillarCap2 = registerBlock(new ItemBlockDemonPillarCapBase(new BlockDemonPillarCapBase("pillarCap2", Material.ROCK, new String[] { "destructive", "vengeful" })), Constants.BloodMagicBlock.DEMON_PILLAR_CAP_2.getRegName());
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demonPillarCap3 = registerBlock(new ItemBlockDemonPillarCapBase(new BlockDemonPillarCapBase("pillarCap3", Material.ROCK, new String[] { "steadfast" })), Constants.BloodMagicBlock.DEMON_PILLAR_CAP_3.getRegName());
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// testSpellBlock = registerBlock(new BlockTestSpellBlock());
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demonLight = registerBlock(new ItemBlockDemonLight(new BlockDemonLight()), Constants.BloodMagicBlock.DEMON_LIGHT.getRegName());
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@ -254,8 +248,6 @@ public class ModBlocks
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renderHelper.fluidRender(lifeEssence);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodLight));
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pedestal), 0);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pedestal), 1);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(alchemyArray));
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(outputRoutingNode));
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(inputRoutingNode));
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