Part 2 of ARC Recipe Implementation

Added the ability for FluidStacks to be used as inputs and outputs, with a bit of cribbing off of how Mekanism handled their FluidStackIngredient.
This commit is contained in:
WayofTime 2020-10-27 10:40:39 -04:00
parent f9327d8f5a
commit f0d62b997a
12 changed files with 634 additions and 16 deletions

View file

@ -10,20 +10,22 @@ import net.minecraft.item.crafting.IRecipeSerializer;
import net.minecraft.item.crafting.IRecipeType;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fluids.FluidStack;
import wayoftime.bloodmagic.api.event.recipes.FluidStackIngredient;
import wayoftime.bloodmagic.api.impl.recipe.RecipeARC;
import wayoftime.bloodmagic.common.recipe.BloodMagicRecipeType;
import wayoftime.bloodmagic.common.registries.BloodMagicRecipeSerializers;
public class IRecipeARC extends RecipeARC
{
public IRecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, ItemStack output)
public IRecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid)
{
super(id, input, arc_tool, output, new ArrayList<Pair<ItemStack, Double>>());
super(id, input, arc_tool, inputFluid, output, new ArrayList<Pair<ItemStack, Double>>(), outputFluid);
}
public IRecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, ItemStack output, List<Pair<ItemStack, Double>> addedItems)
public IRecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, List<Pair<ItemStack, Double>> addedItems, FluidStack outputFluid)
{
super(id, input, arc_tool, output, addedItems);
super(id, input, arc_tool, inputFluid, output, addedItems, outputFluid);
}
@Override