- Changed the growth behavior of the crystals
- Fixed Potion getting for various methods - Started work on crystal automation ritual - Finished first iteration of the iterator of AreaDescriptor
This commit is contained in:
parent
78ed6a18e4
commit
f0730791f7
20 changed files with 298 additions and 109 deletions
|
@ -6,6 +6,7 @@ import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
|
|||
import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
|
||||
|
@ -20,7 +21,7 @@ public class ImperfectRitualResistance extends ImperfectRitual
|
|||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
|
||||
{
|
||||
|
||||
player.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("resistance"), 1200, 1));
|
||||
player.addPotionEffect(new PotionEffect(MobEffects.fireResistance, 1200, 1));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@ import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
|
|||
import net.minecraft.entity.monster.EntityZombie;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
|
||||
|
@ -22,9 +23,9 @@ public class ImperfectRitualZombie extends ImperfectRitual
|
|||
{
|
||||
EntityZombie zombie = new EntityZombie(imperfectRitualStone.getRitualWorld());
|
||||
zombie.setPosition(imperfectRitualStone.getRitualPos().getX() + 0.5, imperfectRitualStone.getRitualPos().getY() + 2.1, imperfectRitualStone.getRitualPos().getZ() + 0.5);
|
||||
zombie.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("fireResistance"), 2000));
|
||||
zombie.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("damageBoost"), 20000, 7));
|
||||
zombie.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("resistance"), 20000, 3));
|
||||
zombie.addPotionEffect(new PotionEffect(MobEffects.fireResistance, 2000));
|
||||
zombie.addPotionEffect(new PotionEffect(MobEffects.damageBoost, 20000, 7));
|
||||
zombie.addPotionEffect(new PotionEffect(MobEffects.resistance, 20000, 3));
|
||||
|
||||
if (!imperfectRitualStone.getRitualWorld().isRemote)
|
||||
imperfectRitualStone.getRitualWorld().spawnEntityInWorld(zombie);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue