- Changed the growth behavior of the crystals
- Fixed Potion getting for various methods - Started work on crystal automation ritual - Finished first iteration of the iterator of AreaDescriptor
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20 changed files with 298 additions and 109 deletions
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package WayofTime.bloodmagic.ritual;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
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import WayofTime.bloodmagic.api.ritual.EnumRuneType;
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import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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import WayofTime.bloodmagic.api.ritual.RitualComponent;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.tile.TileDemonCrystal;
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public class RitualForsakenSoul extends Ritual
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{
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public static final String CRYSTAL_RANGE = "altar";
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public static final String DAMAGE_RANGE = "damage";
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public RitualForsakenSoul()
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{
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super("ritualForsakenSoul", 0, 40000, "ritual." + Constants.Mod.MODID + ".forsakenSoulRitual");
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addBlockRange(CRYSTAL_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, -1, -1), 3));
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addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
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}
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@Override
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public void performRitual(IMasterRitualStone masterRitualStone)
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{
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World world = masterRitualStone.getWorldObj();
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SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
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int currentEssence = network.getCurrentEssence();
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BlockPos pos = masterRitualStone.getBlockPos();
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if (currentEssence < getRefreshCost())
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{
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network.causeNauseaToPlayer();
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return;
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}
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int maxEffects = 100;
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int totalEffects = 0;
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List<TileDemonCrystal> crystalList = new ArrayList<TileDemonCrystal>();
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AreaDescriptor crystalRange = getBlockRange(CRYSTAL_RANGE);
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crystalRange.resetIterator();
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while (crystalRange.hasNext())
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{
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BlockPos nextPos = crystalRange.next().add(pos);
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TileEntity tile = world.getTileEntity(nextPos);
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if (tile instanceof TileDemonCrystal)
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{
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crystalList.add((TileDemonCrystal) tile);
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}
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}
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if (crystalList.size() > 0)
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{
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TileDemonCrystal chosenCrystal = crystalList.get(world.rand.nextInt(crystalList.size()));
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chosenCrystal.growCrystalWithWillAmount(40, 1);
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}
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// if (tile instanceof TileAltar)
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// {
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// TileAltar tileAltar = (TileAltar) tile;
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//
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// AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE);
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// AxisAlignedBB range = damageRange.getAABB(pos);
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//
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// List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, range);
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//
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// for (EntityLivingBase entity : entities)
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// {
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// if (!ConfigHandler.wellOfSufferingBlacklist.contains(entity.getClass().getSimpleName()))
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// {
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// if (entity.isEntityAlive() && !(entity instanceof EntityPlayer))
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// {
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// if (entity.attackEntityFrom(DamageSource.outOfWorld, 1))
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// {
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// tileAltar.sacrificialDaggerCall(SACRIFICE_AMOUNT, true);
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//
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// totalEffects++;
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//
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// if (totalEffects >= maxEffects)
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// {
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// break;
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// }
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// }
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// }
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// }
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// }
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// }
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network.syphon(getRefreshCost() * totalEffects);
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}
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@Override
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public int getRefreshTime()
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{
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return 25;
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}
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@Override
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public int getRefreshCost()
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{
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return 0;
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}
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@Override
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public ArrayList<RitualComponent> getComponents()
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{
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ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
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this.addCornerRunes(components, 1, 0, EnumRuneType.DUSK);
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this.addCornerRunes(components, 2, -1, EnumRuneType.DUSK);
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this.addParallelRunes(components, 2, -1, EnumRuneType.EARTH);
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this.addCornerRunes(components, -3, -1, EnumRuneType.DUSK);
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this.addOffsetRunes(components, 2, 4, -1, EnumRuneType.WATER);
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this.addOffsetRunes(components, 1, 4, 0, EnumRuneType.WATER);
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this.addParallelRunes(components, 4, 1, EnumRuneType.AIR);
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return components;
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}
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@Override
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public Ritual getNewCopy()
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{
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return new RitualForsakenSoul();
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}
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}
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@ -6,6 +6,7 @@ import WayofTime.bloodmagic.api.ritual.*;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.math.AxisAlignedBB;
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@ -55,7 +56,7 @@ public class RitualRegeneration extends Ritual
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float health = player.getHealth();
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if (health <= player.getMaxHealth() - 1)
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{
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player.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("regeneration"), 50, 0, false, false));
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player.addPotionEffect(new PotionEffect(MobEffects.regeneration, 50, 0, false, false));
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totalEffects++;
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@ -6,6 +6,7 @@ import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
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import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.MobEffects;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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@ -20,7 +21,7 @@ public class ImperfectRitualResistance extends ImperfectRitual
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public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
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{
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player.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("resistance"), 1200, 1));
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player.addPotionEffect(new PotionEffect(MobEffects.fireResistance, 1200, 1));
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return true;
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}
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@ -7,6 +7,7 @@ import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
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import net.minecraft.entity.monster.EntityZombie;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.MobEffects;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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@ -22,9 +23,9 @@ public class ImperfectRitualZombie extends ImperfectRitual
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{
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EntityZombie zombie = new EntityZombie(imperfectRitualStone.getRitualWorld());
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zombie.setPosition(imperfectRitualStone.getRitualPos().getX() + 0.5, imperfectRitualStone.getRitualPos().getY() + 2.1, imperfectRitualStone.getRitualPos().getZ() + 0.5);
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zombie.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("fireResistance"), 2000));
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zombie.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("damageBoost"), 20000, 7));
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zombie.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("resistance"), 20000, 3));
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zombie.addPotionEffect(new PotionEffect(MobEffects.fireResistance, 2000));
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zombie.addPotionEffect(new PotionEffect(MobEffects.damageBoost, 20000, 7));
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zombie.addPotionEffect(new PotionEffect(MobEffects.resistance, 20000, 3));
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if (!imperfectRitualStone.getRitualWorld().isRemote)
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imperfectRitualStone.getRitualWorld().spawnEntityInWorld(zombie);
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