- Changed the growth behavior of the crystals
- Fixed Potion getting for various methods - Started work on crystal automation ritual - Finished first iteration of the iterator of AreaDescriptor
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20 changed files with 298 additions and 109 deletions
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@ -3,11 +3,14 @@ package WayofTime.bloodmagic.livingArmour.upgrade;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.Multimap;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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@ -41,12 +44,12 @@ public class LivingArmourUpgradeSpeed extends LivingArmourUpgrade
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{
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if (sprintSpeedTime[this.level] > 0)
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{
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player.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("moveSpeed"), sprintSpeedTime[this.level], sprintSpeedLevel[this.level], false, false));
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player.addPotionEffect(new PotionEffect(MobEffects.moveSpeed, sprintSpeedTime[this.level], sprintSpeedLevel[this.level], false, false));
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}
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if (sprintRegenTime[this.level] > 0 && !player.isPotionActive(Potion.getPotionFromResourceLocation("regeneration")))
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if (sprintRegenTime[this.level] > 0 && !player.isPotionActive(MobEffects.regeneration))
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{
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player.addPotionEffect(new PotionEffect(Potion.getPotionFromResourceLocation("regeneration"), sprintRegenTime[this.level], 0, false, false));
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player.addPotionEffect(new PotionEffect(MobEffects.regeneration, sprintRegenTime[this.level], 0, false, false));
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}
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}
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}
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