- Changed the growth behavior of the crystals

- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
This commit is contained in:
WayofTime 2016-03-24 14:11:05 -04:00
parent 78ed6a18e4
commit f0730791f7
20 changed files with 298 additions and 109 deletions

View file

@ -6,6 +6,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.util.ChatUtil;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
@ -27,12 +28,12 @@ public class LivingArmourUpgradePoisonResist extends LivingArmourUpgrade
@Override
public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour)
{
if (player.isPotionActive(Potion.getPotionFromResourceLocation("poison")) && poisonCooldown <= 0)
if (player.isPotionActive(MobEffects.poison) && poisonCooldown <= 0)
{
PotionEffect eff = player.getActivePotionEffect(Potion.getPotionFromResourceLocation("poison"));
PotionEffect eff = player.getActivePotionEffect(MobEffects.poison);
if (eff.getAmplifier() <= poisonMaxCure[this.level])
{
player.removePotionEffect(Potion.getPotionFromResourceLocation("poison"));
player.removePotionEffect(MobEffects.poison);
poisonCooldown = poisonCooldownTime[this.level];
ChatUtil.sendNoSpam(player, TextHelper.localize(chatBase + "poisonRemove"));