Reworked more rituals, allowed Int3 to be created from BlockPos - note for future, may replace Int3 with Vec3i for future use

This commit is contained in:
WayofTime 2015-07-29 11:25:11 -04:00
parent 14d603e99c
commit f046b07a82
13 changed files with 90 additions and 87 deletions

View file

@ -1,6 +1,7 @@
package WayofTime.alchemicalWizardry.api;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.BlockPos;
public class Int3
@ -9,6 +10,11 @@ public class Int3
public int yCoord;
public int zCoord;
public Int3(BlockPos pos)
{
this(pos.getX(), pos.getY(), pos.getZ());
}
public Int3(int xCoord, int yCoord, int zCoord)
{
this.xCoord = xCoord;

View file

@ -1,8 +1,8 @@
package WayofTime.alchemicalWizardry.common.items.routing;
import net.minecraft.client.renderer.texture.IIconRegister;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import codechicken.lib.render.TextureUtils.IIconRegister;
public class InputRoutingFocus extends RoutingFocus
{

View file

@ -8,10 +8,11 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.Int3;
import WayofTime.alchemicalWizardry.api.RoutingFocusLogic;
@ -41,18 +42,18 @@ public class RoutingFocus extends Item
//
// public void cycleDirection(ItemStack itemStack)
// {
// ForgeDirection dir = this.getSetDirection(itemStack);
// EnumFacing dir = this.getSetDirection(itemStack);
// int direction = dir.ordinal();
// direction++;
// if(direction >= ForgeDirection.VALID_DIRECTIONS.length)
// if(direction >= EnumFacing.VALID_DIRECTIONS.length)
// {
// direction = 0;
// }
//
// this.setSetDirection(itemStack, ForgeDirection.getOrientation(direction));
// this.setSetDirection(itemStack, EnumFacing.getOrientation(direction));
// }
public ForgeDirection getSetDirection(ItemStack itemStack)
public EnumFacing getSetDirection(ItemStack itemStack)
{
if(!itemStack.hasTagCompound())
{
@ -61,10 +62,10 @@ public class RoutingFocus extends Item
NBTTagCompound tag = itemStack.getTagCompound();
return ForgeDirection.getOrientation(tag.getInteger("direction"));
return EnumFacing.getFront(tag.getInteger("direction"));
}
public void setSetDirection(ItemStack itemStack, ForgeDirection dir)
public void setSetDirection(ItemStack itemStack, EnumFacing dir)
{
if(!itemStack.hasTagCompound())
{
@ -96,14 +97,14 @@ public class RoutingFocus extends Item
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ)
{
if(world.isRemote)
{
return false;
}
TileEntity tile = world.getTileEntity(x, y, z);
TileEntity tile = world.getTileEntity(pos);
if(tile instanceof IInventory)
{
if(player.isSneaking())
@ -111,7 +112,7 @@ public class RoutingFocus extends Item
if(this instanceof ILimitedRoutingFocus)
{
int pastAmount = ((ILimitedRoutingFocus)this).getRoutingFocusLimit(stack);
int amount = SpellHelper.getNumberOfItemsInInventory((IInventory)tile, ForgeDirection.getOrientation(side));
int amount = SpellHelper.getNumberOfItemsInInventory((IInventory)tile, side);
if(amount != pastAmount)
{
((ILimitedRoutingFocus)this).setRoutingFocusLimit(stack, amount);
@ -120,8 +121,8 @@ public class RoutingFocus extends Item
}
}
this.setCoordinates(stack, x, y, z);
this.setSetDirection(stack, ForgeDirection.getOrientation(side));
this.setCoordinates(stack, pos);
this.setSetDirection(stack, side);
return true;
}
@ -129,7 +130,7 @@ public class RoutingFocus extends Item
return true;
}
public void setCoordinates(ItemStack itemStack, int x, int y, int z)
public void setCoordinates(ItemStack itemStack, BlockPos pos)
{
if(!itemStack.hasTagCompound())
{
@ -138,9 +139,9 @@ public class RoutingFocus extends Item
NBTTagCompound tag = itemStack.getTagCompound();
tag.setInteger("xCoord", x);
tag.setInteger("yCoord", y);
tag.setInteger("zCoord", z);
tag.setInteger("xCoord", pos.getX());
tag.setInteger("yCoord", pos.getY());
tag.setInteger("zCoord", pos.getZ());
}
public int xCoord(ItemStack itemStack)

View file

@ -37,7 +37,7 @@ public class RitualEffectInterdiction extends RitualEffect
{
int d0 = 5;
List<EntityLivingBase> list = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, d0, d0);
List<EntityLivingBase> list = SpellHelper.getLivingEntitiesInRange(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, d0, d0);
boolean flag = false;
boolean hasOffensa = this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false);
@ -47,9 +47,9 @@ public class RitualEffectInterdiction extends RitualEffect
{
if (!((!hasOffensa && entityLiving instanceof EntityPlayer) && (SpellHelper.getUsername((EntityPlayer) entityLiving).equals(owner))))
{
double xDif = entityLiving.posX - x;
double yDif = entityLiving.posY - (y + 1);
double zDif = entityLiving.posZ - z;
double xDif = entityLiving.posX - (pos.getX() - 0.5);
double yDif = entityLiving.posY - ((pos.getY() - 0.5) + 1);
double zDif = entityLiving.posZ - (pos.getZ() - 0.5);
entityLiving.motionX = 0.1 * xDif;
entityLiving.motionY = 0.1 * yDif;
entityLiving.motionZ = 0.1 * zDif;
@ -77,7 +77,7 @@ public class RitualEffectInterdiction extends RitualEffect
int horizontalRadius = 5;
int verticalRadius = 5;
List<EntityItem> itemList = world.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(x, y, z, x + 1, y + 1, z + 1).expand(horizontalRadius, verticalRadius, horizontalRadius));
List<EntityItem> itemList = world.getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(pos, pos.add(1, 1, 1)).expand(horizontalRadius, verticalRadius, horizontalRadius));
if (itemList != null)
{
@ -85,9 +85,9 @@ public class RitualEffectInterdiction extends RitualEffect
for (EntityItem entity : itemList)
{
double xDif = entity.posX - x;
double yDif = entity.posY - (y + 1);
double zDif = entity.posZ - z;
double xDif = entity.posX - (pos.getX() - 0.5);
double yDif = entity.posY - ((pos.getY() - 0.5) + 1);
double zDif = entity.posZ - (pos.getZ() - 0.5);
entity.motionX = 0.1 * xDif;
entity.motionY = 0.1 * yDif;
entity.motionZ = 0.1 * zDif;

View file

@ -11,8 +11,8 @@ import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import WayofTime.alchemicalWizardry.api.Int3;
import WayofTime.alchemicalWizardry.api.RoutingFocusParadigm;
import WayofTime.alchemicalWizardry.api.RoutingFocusPosAndFacing;
@ -48,7 +48,8 @@ public class RitualEffectItemRouting extends RitualEffect
for(int i=0; i<4; i++) //Check output foci chests, return if none available
{
Int3 outputFocusChest = this.getOutputBufferChestLocation(i);
TileEntity outputFocusInv = world.getTileEntity(x + outputFocusChest.xCoord, y + outputFocusChest.yCoord, z + outputFocusChest.zCoord);
BlockPos newPos = pos.add(outputFocusChest.xCoord, outputFocusChest.yCoord, outputFocusChest.zCoord);
TileEntity outputFocusInv = world.getTileEntity(newPos);
if(outputFocusInv instanceof IInventory)
{
outputList.add((IInventory)outputFocusInv);
@ -68,7 +69,7 @@ public class RitualEffectItemRouting extends RitualEffect
RoutingFocusParadigm parad = new RoutingFocusParadigm();
TileEntity outputChest = null; //Destination
ForgeDirection inputDirection;
EnumFacing inputDirection;
{
IInventory outputChestInventory = null;
@ -108,9 +109,9 @@ public class RitualEffectItemRouting extends RitualEffect
continue;
}
inputDirection = posAndFacing.facing;
if(outputChest == null || !posAndFacing.location.equals(new Int3(outputChest.xCoord, outputChest.yCoord, outputChest.zCoord)))
if(outputChest == null || !posAndFacing.location.equals(new Int3(outputChest.getPos())))
{
outputChest = world.getTileEntity(posAndFacing.location.xCoord, posAndFacing.location.yCoord, posAndFacing.location.zCoord);
outputChest = world.getTileEntity(new BlockPos(posAndFacing.location.xCoord, posAndFacing.location.yCoord, posAndFacing.location.zCoord));
if(outputChest instanceof IInventory)
{
outputChestInventory = (IInventory)outputChest;
@ -123,7 +124,7 @@ public class RitualEffectItemRouting extends RitualEffect
for(int i=0; i<4; i++)
{
Int3 inputFocusChest = this.getInputBufferChestLocation(i);
TileEntity inputFocusInv = world.getTileEntity(x + inputFocusChest.xCoord, y + inputFocusChest.yCoord, z + inputFocusChest.zCoord);
TileEntity inputFocusInv = world.getTileEntity(pos.add(inputFocusChest.xCoord, inputFocusChest.yCoord, inputFocusChest.zCoord));
if(inputFocusInv instanceof IInventory)
{
for(int ji=0; ji<((IInventory) inputFocusInv).getSizeInventory(); ji++) //Iterate through foci inventory
@ -132,15 +133,15 @@ public class RitualEffectItemRouting extends RitualEffect
if(inputFocusStack != null && inputFocusStack.getItem() instanceof InputRoutingFocus)
{
InputRoutingFocus inputFocus = (InputRoutingFocus)inputFocusStack.getItem();
TileEntity inputChest = world.getTileEntity(inputFocus.xCoord(inputFocusStack), inputFocus.yCoord(inputFocusStack), inputFocus.zCoord(inputFocusStack));
TileEntity inputChest = world.getTileEntity(new BlockPos(inputFocus.xCoord(inputFocusStack), inputFocus.yCoord(inputFocusStack), inputFocus.zCoord(inputFocusStack)));
if(inputChest instanceof IInventory)
{
IInventory inputChestInventory = (IInventory)inputChest;
ForgeDirection syphonDirection = inputFocus.getSetDirection(inputFocusStack);
EnumFacing syphonDirection = inputFocus.getSetDirection(inputFocusStack);
boolean[] canSyphonList = new boolean[inputChestInventory.getSizeInventory()];
if(inputChest instanceof ISidedInventory)
{
int[] validSlots = ((ISidedInventory) inputChest).getAccessibleSlotsFromSide(syphonDirection.ordinal());
int[] validSlots = ((ISidedInventory) inputChest).getSlotsForFace(syphonDirection);
for(int in : validSlots)
{
canSyphonList[in] = true;
@ -158,7 +159,7 @@ public class RitualEffectItemRouting extends RitualEffect
if(canSyphonList[ni])
{
ItemStack syphonedStack = inputChestInventory.getStackInSlot(ni); //Has a syphoned item linked, next need to find a destination
if(syphonedStack == null || (inputChestInventory instanceof ISidedInventory && !((ISidedInventory)inputChestInventory).canExtractItem(ni, syphonedStack, syphonDirection.ordinal())))
if(syphonedStack == null || (inputChestInventory instanceof ISidedInventory && !((ISidedInventory)inputChestInventory).canExtractItem(ni, syphonedStack, syphonDirection)))
{
continue;
}

View file

@ -8,8 +8,8 @@ import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
@ -32,7 +32,7 @@ public class RitualEffectItemSuction extends RitualEffect
World world = ritualStone.getWorldObj();
BlockPos pos = ritualStone.getPosition();
TileEntity tile = world.getTileEntity(x, y + 1, z);
TileEntity tile = world.getTileEntity(pos.offsetUp());
IInventory tileEntity;
if (tile instanceof IInventory)
@ -53,7 +53,7 @@ public class RitualEffectItemSuction extends RitualEffect
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
List<EntityItem> itemDropList = SpellHelper.getItemsInRange(world, x + 0.5f, y + 0.5f, z + 0.5f, 10, 10);
List<EntityItem> itemDropList = SpellHelper.getItemsInRange(world, pos.getX() + 0.5f, pos.getY() + 0.5f, pos.getZ() + 0.5f, 10, 10);
boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
@ -65,16 +65,16 @@ public class RitualEffectItemSuction extends RitualEffect
for (EntityItem itemEntity : itemDropList)
{
hasReductus = hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
if (hasReductus && itemEntity.age < this.timeDelayMin)
{
continue;
}
// hasReductus = hasReductus && this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false);
// if (hasReductus && itemEntity.age < this.timeDelayMin)
// {
// continue;
// }
ItemStack item = itemEntity.getEntityItem();
ItemStack copyStack = itemEntity.getEntityItem().copy();
int pastAmount = copyStack.stackSize;
ItemStack newStack = SpellHelper.insertStackIntoInventory(copyStack, tileEntity, ForgeDirection.DOWN);
ItemStack newStack = SpellHelper.insertStackIntoInventory(copyStack, tileEntity, EnumFacing.DOWN);
if (newStack != null && newStack.stackSize < pastAmount)
{

View file

@ -31,7 +31,7 @@ public class RitualEffectJumping extends RitualEffect
BlockPos pos = ritualStone.getPosition();
double range = 0.5;
List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 1.5, z + 0.5, range, range);
List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, pos.getX() + 0.5, pos.getY() + 1.5, pos.getZ() + 0.5, range, range);
if (currentEssence < this.getCostPerRefresh() * livingList.size())
{

View file

@ -35,7 +35,7 @@ public class RitualEffectLeap extends RitualEffect
double range = 2.0;
List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, x + 0.5, y + 0.5, z + 0.5, range, range);
List<EntityLivingBase> livingList = SpellHelper.getLivingEntitiesInRange(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, range, range);
if (livingList == null)
{

View file

@ -5,8 +5,8 @@ import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidHandler;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
@ -37,9 +37,10 @@ public class RitualEffectLifeConduit extends RitualEffect
{
for (int k = -10; k <= 10; k++)
{
if (world.getTileEntity(x + i, y + k, z + j) instanceof IBloodAltar)
BlockPos newPos = pos.add(i, j, k);
if (world.getTileEntity(newPos) instanceof IBloodAltar)
{
tileAltar = (IBloodAltar) world.getTileEntity(x + i, y + k, z + j);
tileAltar = (IBloodAltar) world.getTileEntity(newPos);
testFlag = true;
}
}
@ -60,7 +61,7 @@ public class RitualEffectLifeConduit extends RitualEffect
int vertRange = 20;
EntityPlayer entityOwner = null;
List<EntityPlayer> list = SpellHelper.getPlayersInRange(world, x, y, z, d0, vertRange);
List<EntityPlayer> list = SpellHelper.getPlayersInRange(world, pos.getX(), pos.getY(), pos.getZ(), d0, vertRange);
for (EntityPlayer player : list)
{
@ -75,10 +76,10 @@ public class RitualEffectLifeConduit extends RitualEffect
return;
}
int fillAmount = Math.min(currentEssence / 2, ((IFluidHandler)tileAltar).fill(ForgeDirection.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid, 10000), false));
int fillAmount = Math.min(currentEssence / 2, ((IFluidHandler)tileAltar).fill(EnumFacing.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid, 10000), false));
{
((IFluidHandler)tileAltar).fill(ForgeDirection.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid, fillAmount), true);
((IFluidHandler)tileAltar).fill(EnumFacing.UP, new FluidStack(AlchemicalWizardry.lifeEssenceFluid, fillAmount), true);
if (entityOwner.getHealth() > 2.0f && fillAmount != 0)
{
entityOwner.setHealth(2.0f);

View file

@ -8,6 +8,7 @@ import java.util.Map;
import net.minecraft.block.Block;
import net.minecraft.block.BlockOre;
import net.minecraft.block.BlockRedstoneOre;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
@ -87,9 +88,7 @@ public class RitualEffectMagnetic extends RitualEffect
SoulNetworkHandler.causeNauseaToPlayer(owner);
} else
{
int xRep = 0;
int yRep = 0;
int zRep = 0;
BlockPos posRep = null;
boolean replace = false;
outer:
@ -99,11 +98,10 @@ public class RitualEffectMagnetic extends RitualEffect
{
for (int k = -1; k <= 1; k++)
{
if ((!replace) && world.isAirBlock(x + i, y + j, z + k))
BlockPos newPos = pos.add(i, j, k);
if ((!replace) && world.isAirBlock(newPos))
{
xRep = x + i;
yRep = y + j;
zRep = z + k;
posRep = newPos;
replace = true;
break outer;
}
@ -115,7 +113,7 @@ public class RitualEffectMagnetic extends RitualEffect
{
Int3 lastPos = this.getLastPosition(ritualStone.getCustomRitualTag());
int j = y - 1;
int j = pos.getY() - 1;
int i = 0;
int k = 0;
@ -132,13 +130,14 @@ public class RitualEffectMagnetic extends RitualEffect
{
while(k <= radius)
{
Block block = world.getBlock(x + i, j, z + k);
int meta = world.getBlockMetadata(x + i, j, z + k);
BlockPos newPos = new BlockPos(pos.getX() + i, j, pos.getZ() + k);
IBlockState state = world.getBlockState(newPos);
Block block = state.getBlock();
if (isBlockOre(block, meta))
if (isBlockOre(block, block.getMetaFromState(state)))
{
//Allow swapping code. This means the searched block is an ore.
BlockTeleposer.swapBlocks(this, world, world, x + i, j, z + k, xRep, yRep, zRep);
BlockTeleposer.swapBlocks(this, world, world, newPos, posRep);
SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh());
if (hasPotentia)
@ -171,7 +170,7 @@ public class RitualEffectMagnetic extends RitualEffect
return;
}
j = y - 1;
j = pos.getY() - 1;
this.setLastPosition(ritualStone.getCustomRitualTag(), new Int3(i, j, k));
return;
}

View file

@ -34,16 +34,16 @@ public class RitualEffectOmegaStalling extends RitualEffect
return;
}
TileEntity tile = world.getTileEntity(x, y + 5, z);
TileEntity tile = world.getTileEntity(pos.offsetUp(5));
if(tile instanceof TileEntityBeacon)
{
int levels = ((TileEntityBeacon) tile).getLevels();
int levels = ((TileEntityBeacon) tile).getField(0);
if(levels >= 4)
{
int horizontalRadius = 100;
int verticalRadius = 100;
List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, x + 0.5, y + 0.5, z + 0.5, horizontalRadius, verticalRadius);
List<EntityPlayer> playerList = SpellHelper.getPlayersInRange(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, horizontalRadius, verticalRadius);
for(EntityPlayer player : playerList)
{

View file

@ -12,7 +12,6 @@ import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import WayofTime.alchemicalWizardry.api.Int3;
import WayofTime.alchemicalWizardry.api.alchemy.energy.IReagentHandler;
import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;

View file

@ -1,17 +1,17 @@
package WayofTime.alchemicalWizardry.common.rituals;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
import WayofTime.alchemicalWizardry.api.rituals.RitualComponent;
import WayofTime.alchemicalWizardry.api.rituals.RitualEffect;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardryEventHooks;
import WayofTime.alchemicalWizardry.common.CoordAndRange;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
public class RitualEffectSpawnWard extends RitualEffect
{
@ -39,34 +39,30 @@ public class RitualEffectSpawnWard extends RitualEffect
List<CoordAndRange> list = AlchemicalWizardryEventHooks.respawnMap.get(new Integer(dimension));
if (list != null)
{
if (!list.contains(new CoordAndRange(x, y, z, horizRange, vertRange)))
if (!list.contains(new CoordAndRange(pos, horizRange, vertRange)))
{
boolean hasFoundAndRemoved = false;
for (CoordAndRange coords : list)
{
int xLocation = coords.xCoord;
int yLocation = coords.yCoord;
int zLocation = coords.zCoord;
BlockPos locationPos = coords.getPos();
if (xLocation == x && yLocation == y && zLocation == z)
if (locationPos.equals(pos))
{
list.remove(coords);
hasFoundAndRemoved = true;
break;
}
}
list.add(new CoordAndRange(x, y, z, horizRange, vertRange));
list.add(new CoordAndRange(pos, horizRange, vertRange));
}
} else
{
list = new LinkedList();
list.add(new CoordAndRange(x, y, z, horizRange, vertRange));
list.add(new CoordAndRange(pos, horizRange, vertRange));
AlchemicalWizardryEventHooks.respawnMap.put(new Integer(dimension), list);
}
} else
{
List<CoordAndRange> list = new LinkedList();
list.add(new CoordAndRange(x, y, z, horizRange, vertRange));
list.add(new CoordAndRange(pos, horizRange, vertRange));
AlchemicalWizardryEventHooks.respawnMap.put(new Integer(dimension), list);
}