Readded Spike and Updraft Arrays. Also WIP Day Array
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@ -118,7 +118,7 @@ public class TileAlchemyArray extends TileInventory implements ITickableTileEnti
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} else
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{
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AlchemyArrayEffect effect = AlchemyArrayRegistry.getEffect(world, this.getStackInSlot(0), this.getStackInSlot(1));
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System.out.println("Effect: " + effect);
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// System.out.println("Effect: " + effect);
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if (effect == null)
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{
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// key = effect.i
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