A bit more altar cleanup

This commit is contained in:
Nicholas Ignoffo 2018-03-10 00:07:19 -08:00
parent e2d2ecb3ba
commit ecb81a7017
6 changed files with 108 additions and 108 deletions

View file

@ -14,7 +14,6 @@ import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fluids.Fluid;
@ -22,10 +21,8 @@ import net.minecraftforge.fluids.FluidStack;
import org.lwjgl.opengl.GL11;
public class RenderAltar extends TileEntitySpecialRenderer<TileAltar> {
public static Minecraft mc = Minecraft.getMinecraft();
public static ResourceLocation resource = new ResourceLocation("bloodmagic", "textures/blocks/lifeEssenceStill.png");
public static float minHeight = 0.499f;
public static float maxHeight = 0.745f;
private static final float MIN_HEIGHT = 0.499f;
private static final float MAX_HEIGHT = 0.745f;
@Override
public void render(TileAltar tileAltar, double x, double y, double z, float partialTicks, int destroyStage, float alpha) {
@ -50,7 +47,7 @@ public class RenderAltar extends TileEntitySpecialRenderer<TileAltar> {
Fluid fluid = BlockLifeEssence.getLifeEssence();
FluidStack fluidStack = new FluidStack(fluid, 1000);
GlStateManager.translate(0.5, minHeight + (fluidLevel) * (maxHeight - minHeight), 0.5);
GlStateManager.translate(0.5, MIN_HEIGHT + (fluidLevel) * (MAX_HEIGHT - MIN_HEIGHT), 0.5);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder wr = tessellator.getBuffer();
@ -81,7 +78,7 @@ public class RenderAltar extends TileEntitySpecialRenderer<TileAltar> {
}
private void renderItem(ItemStack stack) {
RenderItem itemRenderer = mc.getRenderItem();
RenderItem itemRenderer = Minecraft.getMinecraft().getRenderItem();
if (!stack.isEmpty()) {
GlStateManager.translate(0.5, 1, 0.5);
GlStateManager.pushMatrix();
@ -103,7 +100,7 @@ public class RenderAltar extends TileEntitySpecialRenderer<TileAltar> {
}
private void renderHologram(TileAltar altar, AltarTier tier, float partialTicks) {
EntityPlayerSP player = mc.player;
EntityPlayerSP player = Minecraft.getMinecraft().player;
World world = player.world;
if (tier == AltarTier.ONE)