Framework for ARC
Initial framework for the ARC block, including GUI, Container, Tile Entity, and Block.
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32 changed files with 847 additions and 70 deletions
src/main/java/wayoftime/bloodmagic/tile
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package wayoftime.bloodmagic.tile;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.container.Container;
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import net.minecraft.inventory.container.INamedContainerProvider;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.tileentity.ITickableTileEntity;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraftforge.fluids.FluidAttributes;
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import net.minecraftforge.fluids.capability.templates.FluidTank;
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import net.minecraftforge.registries.ObjectHolder;
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import wayoftime.bloodmagic.tile.contailer.ContainerAlchemicalReactionChamber;
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import wayoftime.bloodmagic.util.Constants;
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public class TileAlchemicalReactionChamber extends TileInventory implements ITickableTileEntity, INamedContainerProvider
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{
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@ObjectHolder("bloodmagic:alchemicalreactionchamber")
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public static TileEntityType<TileAlchemicalReactionChamber> TYPE;
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public static final int ARC_TOOL_SLOT = 0;
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public static final int OUTPUT_SLOT = 1;
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public static final int NUM_OUTPUTS = 5;
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public static final int INPUT_SLOT = 6;
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public static final int INPUT_BUCKET_SLOT = 7;
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public static final int OUTPUT_BUCKET_SLOT = 8;
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public FluidTank inputTank = new FluidTank(FluidAttributes.BUCKET_VOLUME * 2);
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public FluidTank outputTank = new FluidTank(FluidAttributes.BUCKET_VOLUME * 2);
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// Input slots are from 0 to 3.
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public int burnTime = 0;
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public TileAlchemicalReactionChamber(TileEntityType<?> type)
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{
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super(type, 9, "alchemicalreactionchamber");
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}
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public TileAlchemicalReactionChamber()
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{
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this(TYPE);
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}
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@Override
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public void deserialize(CompoundNBT tag)
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{
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super.deserialize(tag);
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burnTime = tag.getInt(Constants.NBT.SOUL_FORGE_BURN);
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}
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@Override
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public CompoundNBT serialize(CompoundNBT tag)
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{
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super.serialize(tag);
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tag.putInt(Constants.NBT.SOUL_FORGE_BURN, burnTime);
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return tag;
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}
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@Override
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public void tick()
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{
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}
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// private boolean canCraft(RecipeTartaricForge recipe)
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// {
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// if (recipe == null)
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// return false;
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//
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// ItemStack currentOutputStack = getStackInSlot(outputSlot);
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// if (recipe.getOutput().isEmpty())
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// return false;
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// if (currentOutputStack.isEmpty())
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// return true;
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// if (!currentOutputStack.isItemEqual(recipe.getOutput()))
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// return false;
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// int result = currentOutputStack.getCount() + recipe.getOutput().getCount();
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// return result <= getInventoryStackLimit() && result <= currentOutputStack.getMaxStackSize();
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//
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// }
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//
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// public void craftItem(RecipeTartaricForge recipe)
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// {
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// if (this.canCraft(recipe))
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// {
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// ItemStack currentOutputStack = getStackInSlot(outputSlot);
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//
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// List<ItemStack> inputList = new ArrayList<>();
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// for (int i = 0; i < 4; i++) if (!getStackInSlot(i).isEmpty())
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// inputList.add(getStackInSlot(i).copy());
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//
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// BloodMagicCraftedEvent.SoulForge event = new BloodMagicCraftedEvent.SoulForge(recipe.getOutput().copy(), inputList.toArray(new ItemStack[0]));
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// MinecraftForge.EVENT_BUS.post(event);
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//
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// if (currentOutputStack.isEmpty())
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// {
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// setInventorySlotContents(outputSlot, event.getOutput());
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// } else if (ItemHandlerHelper.canItemStacksStack(currentOutputStack, event.getOutput()))
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// {
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// currentOutputStack.grow(event.getOutput().getCount());
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// }
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//
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// consumeInventory();
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// }
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// }
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@Override
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public Container createMenu(int p_createMenu_1_, PlayerInventory p_createMenu_2_, PlayerEntity p_createMenu_3_)
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{
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assert world != null;
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return new ContainerAlchemicalReactionChamber(this, p_createMenu_1_, p_createMenu_2_);
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}
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@Override
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public ITextComponent getDisplayName()
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{
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return new StringTextComponent("Alchemical Reaction Chamber");
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}
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public double getProgressForGui()
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{
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return 0;
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}
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}
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