Framework for ARC

Initial framework for the ARC block, including GUI, Container, Tile Entity, and Block.
This commit is contained in:
WayofTime 2020-10-26 15:53:09 -04:00
parent 2a8143844a
commit ec1b0644cb
32 changed files with 847 additions and 70 deletions

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package wayoftime.bloodmagic.tile;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.fluids.FluidAttributes;
import net.minecraftforge.fluids.capability.templates.FluidTank;
import net.minecraftforge.registries.ObjectHolder;
import wayoftime.bloodmagic.tile.contailer.ContainerAlchemicalReactionChamber;
import wayoftime.bloodmagic.util.Constants;
public class TileAlchemicalReactionChamber extends TileInventory implements ITickableTileEntity, INamedContainerProvider
{
@ObjectHolder("bloodmagic:alchemicalreactionchamber")
public static TileEntityType<TileAlchemicalReactionChamber> TYPE;
public static final int ARC_TOOL_SLOT = 0;
public static final int OUTPUT_SLOT = 1;
public static final int NUM_OUTPUTS = 5;
public static final int INPUT_SLOT = 6;
public static final int INPUT_BUCKET_SLOT = 7;
public static final int OUTPUT_BUCKET_SLOT = 8;
public FluidTank inputTank = new FluidTank(FluidAttributes.BUCKET_VOLUME * 2);
public FluidTank outputTank = new FluidTank(FluidAttributes.BUCKET_VOLUME * 2);
// Input slots are from 0 to 3.
public int burnTime = 0;
public TileAlchemicalReactionChamber(TileEntityType<?> type)
{
super(type, 9, "alchemicalreactionchamber");
}
public TileAlchemicalReactionChamber()
{
this(TYPE);
}
@Override
public void deserialize(CompoundNBT tag)
{
super.deserialize(tag);
burnTime = tag.getInt(Constants.NBT.SOUL_FORGE_BURN);
}
@Override
public CompoundNBT serialize(CompoundNBT tag)
{
super.serialize(tag);
tag.putInt(Constants.NBT.SOUL_FORGE_BURN, burnTime);
return tag;
}
@Override
public void tick()
{
}
// private boolean canCraft(RecipeTartaricForge recipe)
// {
// if (recipe == null)
// return false;
//
// ItemStack currentOutputStack = getStackInSlot(outputSlot);
// if (recipe.getOutput().isEmpty())
// return false;
// if (currentOutputStack.isEmpty())
// return true;
// if (!currentOutputStack.isItemEqual(recipe.getOutput()))
// return false;
// int result = currentOutputStack.getCount() + recipe.getOutput().getCount();
// return result <= getInventoryStackLimit() && result <= currentOutputStack.getMaxStackSize();
//
// }
//
// public void craftItem(RecipeTartaricForge recipe)
// {
// if (this.canCraft(recipe))
// {
// ItemStack currentOutputStack = getStackInSlot(outputSlot);
//
// List<ItemStack> inputList = new ArrayList<>();
// for (int i = 0; i < 4; i++) if (!getStackInSlot(i).isEmpty())
// inputList.add(getStackInSlot(i).copy());
//
// BloodMagicCraftedEvent.SoulForge event = new BloodMagicCraftedEvent.SoulForge(recipe.getOutput().copy(), inputList.toArray(new ItemStack[0]));
// MinecraftForge.EVENT_BUS.post(event);
//
// if (currentOutputStack.isEmpty())
// {
// setInventorySlotContents(outputSlot, event.getOutput());
// } else if (ItemHandlerHelper.canItemStacksStack(currentOutputStack, event.getOutput()))
// {
// currentOutputStack.grow(event.getOutput().getCount());
// }
//
// consumeInventory();
// }
// }
@Override
public Container createMenu(int p_createMenu_1_, PlayerInventory p_createMenu_2_, PlayerEntity p_createMenu_3_)
{
assert world != null;
return new ContainerAlchemicalReactionChamber(this, p_createMenu_1_, p_createMenu_2_);
}
@Override
public ITextComponent getDisplayName()
{
return new StringTextComponent("Alchemical Reaction Chamber");
}
public double getProgressForGui()
{
return 0;
}
}

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package wayoftime.bloodmagic.tile.contailer;
import java.util.Optional;
import javax.annotation.Nullable;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidUtil;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.common.item.IARCTool;
import wayoftime.bloodmagic.tile.TileAlchemicalReactionChamber;
public class ContainerAlchemicalReactionChamber extends Container
{
public final TileAlchemicalReactionChamber tileARC;
// public ContainerSoulForge(InventoryPlayer inventoryPlayer, IInventory tileARC)
// {
// this.tileARC = tileARC;
//
// }
public ContainerAlchemicalReactionChamber(int windowId, PlayerInventory playerInventory, PacketBuffer extraData)
{
this((TileAlchemicalReactionChamber) playerInventory.player.world.getTileEntity(extraData.readBlockPos()), windowId, playerInventory);
}
public ContainerAlchemicalReactionChamber(@Nullable TileAlchemicalReactionChamber tile, int windowId, PlayerInventory playerInventory)
{
super(BloodMagicBlocks.ARC_CONTAINER.get(), windowId);
this.tileARC = tile;
this.setup(playerInventory, tile);
}
public void setup(PlayerInventory inventory, IInventory tileARC)
{
this.addSlot(new SlotARCTool(tileARC, TileAlchemicalReactionChamber.ARC_TOOL_SLOT, 35, 51));
for (int i = 0; i < TileAlchemicalReactionChamber.NUM_OUTPUTS; i++)
{
this.addSlot(new SlotOutput(tileARC, TileAlchemicalReactionChamber.OUTPUT_SLOT + i, 116, 15 + i * 18));
}
this.addSlot(new Slot(tileARC, TileAlchemicalReactionChamber.INPUT_SLOT, 71, 15));
this.addSlot(new SlotBucket(tileARC, TileAlchemicalReactionChamber.INPUT_BUCKET_SLOT, 8, 15, true));
this.addSlot(new SlotBucket(tileARC, TileAlchemicalReactionChamber.OUTPUT_BUCKET_SLOT, 152, 87, false));
// this.addSlot(new SlotSoul(tileARC, TileSoulForge.soulSlot, 152, 51));
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; j++)
{
addSlot(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 123 + i * 18));
}
}
for (int i = 0; i < 9; i++)
{
addSlot(new Slot(inventory, i, 8 + i * 18, 181));
}
}
@Override
public ItemStack transferStackInSlot(PlayerEntity playerIn, int index)
{
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.inventorySlots.get(index);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if ((index >= 1 && index < 1 + 5) || (index == 7 || index == 8))// Attempting to transfer from output slots
// or bucket slots
{
if (!this.mergeItemStack(itemstack1, 9, 9 + 36, true))
{
return ItemStack.EMPTY;
}
slot.onSlotChange(itemstack1, itemstack);
} else if (index > 9) // Attempting to transfer from main inventory
{
if (itemstack1.getItem() instanceof IARCTool) // Try the tool slot first
{
if (!this.mergeItemStack(itemstack1, 0, 1, false))
{
return ItemStack.EMPTY;
}
} else if (isBucket(itemstack1, true)) // If it's a full bucket, transfer to tank filler slot.
{
if (!this.mergeItemStack(itemstack1, 7, 8, false))
{
return ItemStack.EMPTY;
}
} else if (isBucket(itemstack1, false)) // If it's an empty bucket, transfer to tank emptier slot.
{
if (!this.mergeItemStack(itemstack1, 8, 9, false))
{
return ItemStack.EMPTY;
}
} else if (!this.mergeItemStack(itemstack1, 6, 7, false))
{
return ItemStack.EMPTY;
}
} else if (!this.mergeItemStack(itemstack1, 9, 45, false)) // Attempting to transfer from input slots
{
return ItemStack.EMPTY;
}
if (itemstack1.getCount() == 0)
{
slot.putStack(ItemStack.EMPTY);
} else
{
slot.onSlotChanged();
}
if (itemstack1.getCount() == itemstack.getCount())
{
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
@Override
public boolean canInteractWith(PlayerEntity playerIn)
{
return this.tileARC.isUsableByPlayer(playerIn);
}
private class SlotARCTool extends Slot
{
public SlotARCTool(IInventory inventory, int slotIndex, int x, int y)
{
super(inventory, slotIndex, x, y);
}
@Override
public boolean isItemValid(ItemStack itemStack)
{
return itemStack.getItem() instanceof IARCTool;
}
}
private class SlotBucket extends Slot
{
private final boolean needsFullBucket;
public SlotBucket(IInventory inventory, int slotIndex, int x, int y, boolean needsFullBucket)
{
super(inventory, slotIndex, x, y);
this.needsFullBucket = needsFullBucket;
}
@Override
public boolean isItemValid(ItemStack itemStack)
{
Optional<FluidStack> fluidStackOptional = FluidUtil.getFluidContained(itemStack);
return fluidStackOptional.isPresent() && ((needsFullBucket && !fluidStackOptional.get().isEmpty())
|| (!needsFullBucket && fluidStackOptional.get().isEmpty()));
}
}
private static boolean isBucket(ItemStack stack, boolean requiredFull)
{
Optional<FluidStack> fluidStackOptional = FluidUtil.getFluidContained(stack);
return fluidStackOptional.isPresent() && ((requiredFull && !fluidStackOptional.get().isEmpty())
|| (!requiredFull && fluidStackOptional.get().isEmpty()));
}
private class SlotOutput extends Slot
{
public SlotOutput(IInventory inventory, int slotIndex, int x, int y)
{
super(inventory, slotIndex, x, y);
}
@Override
public boolean isItemValid(ItemStack stack)
{
return false;
}
}
}