Framework for ARC
Initial framework for the ARC block, including GUI, Container, Tile Entity, and Block.
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32 changed files with 847 additions and 70 deletions
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@ -16,6 +16,7 @@ import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import wayoftime.bloodmagic.BloodMagic;
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import wayoftime.bloodmagic.client.render.block.RenderAlchemyArray;
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import wayoftime.bloodmagic.client.render.block.RenderAltar;
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import wayoftime.bloodmagic.client.screens.ScreenAlchemicalReactionChamber;
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import wayoftime.bloodmagic.client.screens.ScreenSoulForge;
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import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
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import wayoftime.bloodmagic.common.item.BloodMagicItems;
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@ -39,6 +40,7 @@ public class ClientEvents
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public static void registerContainerScreens()
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{
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ScreenManager.registerFactory(BloodMagicBlocks.SOUL_FORGE_CONTAINER.get(), ScreenSoulForge::new);
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ScreenManager.registerFactory(BloodMagicBlocks.ARC_CONTAINER.get(), ScreenAlchemicalReactionChamber::new);
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}
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public static void registerItemModelProperties(FMLClientSetupEvent event)
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@ -0,0 +1,84 @@
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package wayoftime.bloodmagic.client.screens;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TranslationTextComponent;
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import wayoftime.bloodmagic.BloodMagic;
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import wayoftime.bloodmagic.tile.TileAlchemicalReactionChamber;
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import wayoftime.bloodmagic.tile.contailer.ContainerAlchemicalReactionChamber;
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public class ScreenAlchemicalReactionChamber extends ScreenBase<ContainerAlchemicalReactionChamber>
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{
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private static final ResourceLocation background = new ResourceLocation(BloodMagic.MODID, "textures/gui/arc_gui.png");
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public TileAlchemicalReactionChamber tileARC;
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public ScreenAlchemicalReactionChamber(ContainerAlchemicalReactionChamber container, PlayerInventory playerInventory, ITextComponent title)
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{
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super(container, playerInventory, title);
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tileARC = container.tileARC;
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this.xSize = 176;
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this.ySize = 205;
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}
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@Override
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public ResourceLocation getBackground()
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{
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return background;
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}
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// public
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// public ScreenSoulForge(InventoryPlayer playerInventory, IInventory tileSoulForge)
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// {
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// super(new ContainerSoulForge(playerInventory, tileSoulForge));
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// this.tileSoulForge = tileSoulForge;
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// this.xSize = 176;
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// this.ySize = 205;
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// }
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//
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// @Override
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// public void render(MatrixStack stack, int mouseX, int mouseY, float partialTicks)
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// {
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// this.drawDefaultBackground();
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// super.drawScreen(mouseX, mouseY, partialTicks);
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// this.renderHoveredToolTip(mouseX, mouseY);
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// }
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//
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@Override
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protected void drawGuiContainerForegroundLayer(MatrixStack stack, int mouseX, int mouseY)
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{
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this.font.func_243248_b(stack, new TranslationTextComponent("tile.bloodmagic.arc.name"), 8, 5, 4210752);
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this.font.func_243248_b(stack, new TranslationTextComponent("container.inventory"), 8, 111, 4210752);
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}
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//
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@Override
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protected void drawGuiContainerBackgroundLayer(MatrixStack stack, float partialTicks, int mouseX, int mouseY)
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{
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RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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getMinecraft().getTextureManager().bindTexture(background);
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int i = (this.width - this.xSize) / 2;
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int j = (this.height - this.ySize) / 2;
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this.blit(stack, i, j, 0, 0, this.xSize, this.ySize);
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// int l = this.getCookProgressScaled(90);
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// this.blit(stack, i + 115, j + 14 + 90 - l, 176, 90 - l, 18, l);
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}
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////
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// public int getCookProgressScaled(int scale)
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// {
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// double progress = ((TileSoulForge) tileSoulForge).getProgressForGui();
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//// if (tileSoulForge != null)
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//// {
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//// System.out.println("Tile is NOT null");
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//// }
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//// double progress = ((float) this.container.data.get(0)) / ((float) this.container.data.get(1));
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//// System.out.println(this.container.data.get(0));
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// return (int) (progress * scale);
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// }
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}
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