Recipe Fixes and mods.toml fix

Actually added the Blood lamp reagent to the recipes (oops). Also reduced the cost of the blank rune by one slate.
This commit is contained in:
WayofTime 2020-11-07 19:38:56 -05:00
parent d8ba32c412
commit eb1fb71f43
17 changed files with 534 additions and 457 deletions

View file

@ -36,6 +36,7 @@ public class TartaricForgeRecipeProvider implements ISubRecipeProvider
TartaricForgeRecipeBuilder.tartaricForge(new ItemStack(BloodMagicItems.REAGENT_GROWTH.get()), 128, 20, Ingredient.fromTag(ItemTags.SAPLINGS), Ingredient.fromTag(ItemTags.SAPLINGS), Ingredient.fromItems(Items.SUGAR_CANE), Ingredient.fromItems(Items.SUGAR)).build(consumer, BloodMagic.rl(basePath + "reagent_growth"));
TartaricForgeRecipeBuilder.tartaricForge(new ItemStack(BloodMagicItems.REAGENT_MAGNETISM.get()), 600, 10, Ingredient.fromTag(Tags.Items.STRING), Ingredient.fromTag(Tags.Items.INGOTS_GOLD), Ingredient.fromTag(Tags.Items.INGOTS_GOLD), Ingredient.fromTag(Tags.Items.STORAGE_BLOCKS_IRON)).build(consumer, BloodMagic.rl(basePath + "reagent_magnetism"));
TartaricForgeRecipeBuilder.tartaricForge(new ItemStack(BloodMagicItems.REAGENT_FAST_MINER.get()), 128, 20, Ingredient.fromItems(Items.IRON_PICKAXE), Ingredient.fromItems(Items.IRON_AXE), Ingredient.fromItems(Items.IRON_SHOVEL), Ingredient.fromTag(Tags.Items.GUNPOWDER)).build(consumer, BloodMagic.rl(basePath + "reagent_fastminer"));
TartaricForgeRecipeBuilder.tartaricForge(new ItemStack(BloodMagicItems.REAGENT_BLOOD_LIGHT.get()), 300, 10, Ingredient.fromTag(Tags.Items.DUSTS_GLOWSTONE), Ingredient.fromItems(Items.TORCH), Ingredient.fromTag(Tags.Items.DUSTS_REDSTONE), Ingredient.fromTag(Tags.Items.DUSTS_REDSTONE)).build(consumer, BloodMagic.rl(basePath + "reagent_blood_light"));
TartaricForgeRecipeBuilder.tartaricForge(new ItemStack(BloodMagicBlocks.DEMON_CRUCIBLE.get()), 400, 100, Ingredient.fromItems(Items.CAULDRON), Ingredient.fromTag(Tags.Items.STONE), Ingredient.fromTag(Tags.Items.GEMS_LAPIS), Ingredient.fromTag(Tags.Items.GEMS_DIAMOND)).build(consumer, BloodMagic.rl(basePath + "demon_crucible"));
TartaricForgeRecipeBuilder.tartaricForge(new ItemStack(BloodMagicBlocks.DEMON_CRYSTALLIZER.get()), 500, 100, Ingredient.fromItems(BloodMagicBlocks.SOUL_FORGE.get()), Ingredient.fromTag(Tags.Items.STONE), Ingredient.fromTag(Tags.Items.GEMS_LAPIS), Ingredient.fromTag(Tags.Items.GLASS)).build(consumer, BloodMagic.rl(basePath + "demon_crystallizer"));