Created the proper rendering for the crystal clusters while in hand

This commit is contained in:
WayofTime 2016-02-25 22:00:02 -05:00
parent 19fec96bfd
commit ea24e7edd8
15 changed files with 261 additions and 7 deletions

View file

@ -9,6 +9,40 @@
}
},
"variants": {
"attached": {
"down": {
"transform": {
"translation": [ 0, 0, -1 ],
"rotation": {"x": 180}
}
},
"up": {
},
"north": {
"transform": {
"translation": [ 0, 1, 0 ],
"rotation": {"x": -90}
}
},
"south": {
"transform": {
"translation": [ 0, -1, 0 ],
"rotation": {"x": 90}
}
},
"east": {
"transform": {
"translation": [ 0, 0, 1 ],
"rotation": {"z": -90}
}
},
"west": {
"transform": {
"translation": [ 0, 0, 1 ],
"rotation": {"z": 90}
}
}
},
"type": {
"default": {
"textures": {
@ -89,6 +123,35 @@
"inventory": [{
"transform": {
"translation": [0.44, -0.1, 0.44]
},
"variants": {
"type": {
"default": {
"textures": {
"#crystal" : "bloodmagic:models/DefaultCrystal"
}
},
"corrosive": {
"textures": {
"#crystal" : "bloodmagic:models/CorrosiveCrystal"
}
},
"destructive": {
"textures": {
"#crystal" : "bloodmagic:models/DestructiveCrystal"
}
},
"vengeful": {
"textures": {
"#crystal" : "bloodmagic:models/VengefulCrystal"
}
},
"steadfast": {
"textures": {
"#crystal" : "bloodmagic:models/SteadfastCrystal"
}
}
}
}
}]
}

View file

@ -0,0 +1,39 @@
{
"forge_marker": 1,
"defaults": {
"model": "bloodmagic:crystal/Crystal1.obj",
"custom": { "flip-v": true },
"transform": {
"translation": [ 0, 0, 1]
}
},
"variants": {
"type": {
"default": {
"textures": {
"#crystal" : "bloodmagic:models/DefaultCrystal"
}
},
"corrosive": {
"textures": {
"#crystal" : "bloodmagic:models/CorrosiveCrystal"
}
},
"destructive": {
"textures": {
"#crystal" : "bloodmagic:models/DestructiveCrystal"
}
},
"vengeful": {
"textures": {
"#crystal" : "bloodmagic:models/VengefulCrystal"
}
},
"steadfast": {
"textures": {
"#crystal" : "bloodmagic:models/SteadfastCrystal"
}
}
}
}
}

View file

@ -100,6 +100,31 @@
"textures": {
"layer0": "bloodmagic:items/ReagentTransposition"
}
},
"crystaldefault": {
"textures": {
"layer0": "bloodmagic:items/DefaultCrystal"
}
},
"crystalcorrosive": {
"textures": {
"layer0": "bloodmagic:items/CorrosiveCrystal"
}
},
"crystalvengeful": {
"textures": {
"layer0": "bloodmagic:items/VengefulCrystal"
}
},
"crystaldestructive": {
"textures": {
"layer0": "bloodmagic:items/DestructiveCrystal"
}
},
"crystalsteadfast": {
"textures": {
"layer0": "bloodmagic:items/SteadfastCrystal"
}
}
}
}

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