Created the proper rendering for the crystal clusters while in hand
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19fec96bfd
commit
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15 changed files with 261 additions and 7 deletions
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@ -1,6 +1,7 @@
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package WayofTime.bloodmagic.registry;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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@ -64,6 +65,7 @@ import WayofTime.bloodmagic.tile.routing.TileItemRoutingNode;
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import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode;
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import WayofTime.bloodmagic.tile.routing.TileOutputRoutingNode;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2;
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public class ModBlocks
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{
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@ -168,6 +170,7 @@ public class ModBlocks
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public static void initRenders()
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{
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InventoryRenderHelper renderHelper = BloodMagic.proxy.getRenderHelper();
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InventoryRenderHelperV2 renderHelperV2 = BloodMagic.proxy.getRenderHelperV2();
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renderHelper.fluidRender(lifeEssence);
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for (int i = 0; i < BlockBloodRune.names.length; i++)
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@ -212,8 +215,12 @@ public class ModBlocks
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 5);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 6);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pathBlock), 7);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(demonCrystal));
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(demonPylon));
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renderHelperV2.registerRender(InventoryRenderHelper.getItemFromBlock(demonCrystal), 0, "ItemBlockDemonCrystal", "default");
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renderHelperV2.registerRender(InventoryRenderHelper.getItemFromBlock(demonCrystal), 1, "ItemBlockDemonCrystal", "corrosive");
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renderHelperV2.registerRender(InventoryRenderHelper.getItemFromBlock(demonCrystal), 2, "ItemBlockDemonCrystal", "destructive");
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renderHelperV2.registerRender(InventoryRenderHelper.getItemFromBlock(demonCrystal), 3, "ItemBlockDemonCrystal", "vengeful");
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renderHelperV2.registerRender(InventoryRenderHelper.getItemFromBlock(demonCrystal), 4, "ItemBlockDemonCrystal", "steadfast");
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(dimensionalPortal));
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}
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