From e9ce88fc73f4f4fe471f15c5ecffaa9a4c93a0b0 Mon Sep 17 00:00:00 2001 From: Nicholas Ignoffo Date: Tue, 23 May 2017 18:53:32 -0700 Subject: [PATCH] Fixed capacity on tank being reset when tile was reloaded (#1138) --- src/main/java/WayofTime/bloodmagic/tile/TileBloodTank.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/WayofTime/bloodmagic/tile/TileBloodTank.java b/src/main/java/WayofTime/bloodmagic/tile/TileBloodTank.java index 3f0001c3..0df38b4a 100644 --- a/src/main/java/WayofTime/bloodmagic/tile/TileBloodTank.java +++ b/src/main/java/WayofTime/bloodmagic/tile/TileBloodTank.java @@ -34,6 +34,7 @@ public class TileBloodTank extends TileBase super.deserialize(tagCompound); tank.readFromNBT(tagCompound.getCompoundTag(Constants.NBT.TANK)); capacity = tagCompound.getInteger(Constants.NBT.ALTAR_CAPACITY); + tank.setCapacity(capacity); } @Override