From 2e5ec19c7d11d577c279257aea9c46c2642233d9 Mon Sep 17 00:00:00 2001 From: ljfa-ag Date: Thu, 16 Apr 2015 17:02:47 +0200 Subject: [PATCH] Fix phantom bridge blocks being one block too high on the client Fixes #301 --- .../common/items/sigil/SigilOfTheBridge.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/main/java/WayofTime/alchemicalWizardry/common/items/sigil/SigilOfTheBridge.java b/src/main/java/WayofTime/alchemicalWizardry/common/items/sigil/SigilOfTheBridge.java index 9871a4ac..9240e032 100644 --- a/src/main/java/WayofTime/alchemicalWizardry/common/items/sigil/SigilOfTheBridge.java +++ b/src/main/java/WayofTime/alchemicalWizardry/common/items/sigil/SigilOfTheBridge.java @@ -257,6 +257,11 @@ public class SigilOfTheBridge extends EnergyItems implements ArmourUpgrade { verticalOffset--; } + + if (world.isRemote) + { + verticalOffset--; + } int posX = (int) Math.round(player.posX - 0.5f); int posY = (int) player.posY;