Reformatting with Vindex's magic

This commit is contained in:
WayofTime 2015-12-31 13:50:38 -05:00
parent 67a9d5c1e9
commit e8d1ff4997
18 changed files with 421 additions and 414 deletions

View file

@ -29,8 +29,10 @@ public class ItemSigilToggleable extends ItemSigilBase
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
super.addInformation(stack, player, tooltip, advanced);
if (getActivated(stack)) tooltip.add(TextHelper.localize("tooltip.BloodMagic.activated"));
else tooltip.add(TextHelper.localize("tooltip.BloodMagic.deactivated"));
if (getActivated(stack))
tooltip.add(TextHelper.localize("tooltip.BloodMagic.activated"));
else
tooltip.add(TextHelper.localize("tooltip.BloodMagic.deactivated"));
}
@Override
@ -38,8 +40,10 @@ public class ItemSigilToggleable extends ItemSigilBase
{
if (!world.isRemote && !isUnusable(stack))
{
if (player.isSneaking()) setActivated(stack, !getActivated(stack));
if (getActivated(stack) && ItemBindable.syphonNetwork(stack, player, getLPUsed())) return stack;
if (player.isSneaking())
setActivated(stack, !getActivated(stack));
if (getActivated(stack) && ItemBindable.syphonNetwork(stack, player, getLPUsed()))
return stack;
}
return stack;