Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.

This commit is contained in:
WayofTime 2015-12-30 15:24:25 -05:00
parent 27fa98b3cd
commit e5eddd6c45
8 changed files with 431 additions and 224 deletions

View file

@ -31,165 +31,169 @@ import net.minecraftforge.fml.common.eventhandler.Event;
@NoArgsConstructor
public class TileMasterRitualStone extends TileEntity implements IMasterRitualStone, ITickable {
public static final int UPDATE_TIME = 20;
public static final int UPDATE_TIME = 20;
private String owner;
private boolean active;
private int activeTime;
private int cooldown;
private Ritual currentRitual;
@Setter
private EnumFacing direction = EnumFacing.NORTH;
private String owner;
private boolean active;
private int activeTime;
private int cooldown;
private Ritual currentRitual;
@Setter
private EnumFacing direction = EnumFacing.NORTH;
@Override
public void update() {
if (getCurrentRitual() != null && isActive()) {
if (activeTime % getCurrentRitual().getRefreshTime() == 0)
performRitual(getWorld(), getPos());
@Override
public void update() {
if (getCurrentRitual() != null && isActive()) {
if (activeTime % getCurrentRitual().getRefreshTime() == 0)
performRitual(getWorld(), getPos());
activeTime++;
}
}
activeTime++;
}
}
@Override
public void readFromNBT(NBTTagCompound tag) {
super.readFromNBT(tag);
owner = tag.getString(Constants.NBT.OWNER_UUID);
currentRitual = RitualRegistry.getRitualForId(tag.getString(Constants.NBT.CURRENT_RITUAL));
active = tag.getBoolean(Constants.NBT.IS_RUNNING);
activeTime = tag.getInteger(Constants.NBT.RUNTIME);
direction = EnumFacing.VALUES[tag.getInteger(Constants.NBT.DIRECTION)];
}
@Override
public void readFromNBT(NBTTagCompound tag) {
super.readFromNBT(tag);
owner = tag.getString(Constants.NBT.OWNER_UUID);
currentRitual = RitualRegistry.getRitualForId(tag.getString(Constants.NBT.CURRENT_RITUAL));
active = tag.getBoolean(Constants.NBT.IS_RUNNING);
activeTime = tag.getInteger(Constants.NBT.RUNTIME);
direction = EnumFacing.VALUES[tag.getInteger(Constants.NBT.DIRECTION)];
}
@Override
public void writeToNBT(NBTTagCompound tag) {
super.writeToNBT(tag);
String ritualId = RitualRegistry.getIdForRitual(getCurrentRitual());
tag.setString(Constants.NBT.OWNER_UUID, Strings.isNullOrEmpty(getOwner()) ? "" : getOwner());
tag.setString(Constants.NBT.CURRENT_RITUAL, Strings.isNullOrEmpty(ritualId) ? "" : ritualId);
tag.setBoolean(Constants.NBT.IS_RUNNING, isActive());
tag.setInteger(Constants.NBT.RUNTIME, getActiveTime());
tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex());
}
@Override
public void writeToNBT(NBTTagCompound tag) {
super.writeToNBT(tag);
String ritualId = RitualRegistry.getIdForRitual(getCurrentRitual());
tag.setString(Constants.NBT.OWNER_UUID, Strings.isNullOrEmpty(getOwner()) ? "" : getOwner());
tag.setString(Constants.NBT.CURRENT_RITUAL, Strings.isNullOrEmpty(ritualId) ? "" : ritualId);
tag.setBoolean(Constants.NBT.IS_RUNNING, isActive());
tag.setInteger(Constants.NBT.RUNTIME, getActiveTime());
tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex());
}
@Override
public boolean activateRitual(ItemStack activationCrystal, EntityPlayer activator, Ritual ritual) {
@Override
public boolean activateRitual(ItemStack activationCrystal, EntityPlayer activator, Ritual ritual) {
if (PlayerHelper.isFakePlayer(activator))
return false;
if (PlayerHelper.isFakePlayer(activator))
return false;
activationCrystal = NBTHelper.checkNBT(activationCrystal);
String crystalOwner = activationCrystal.getTagCompound().getString(Constants.NBT.OWNER_UUID);
activationCrystal = NBTHelper.checkNBT(activationCrystal);
String crystalOwner = activationCrystal.getTagCompound().getString(Constants.NBT.OWNER_UUID);
if (!Strings.isNullOrEmpty(crystalOwner) && ritual != null) {
if (activationCrystal.getItem() instanceof ItemActivationCrystal) {
int crystalLevel = ((ItemActivationCrystal) activationCrystal.getItem()).getCrystalLevel(activationCrystal);
if (RitualHelper.canCrystalActivate(ritual, crystalLevel)) {
if (!Strings.isNullOrEmpty(crystalOwner) && ritual != null) {
if (activationCrystal.getItem() instanceof ItemActivationCrystal) {
int crystalLevel = ((ItemActivationCrystal) activationCrystal.getItem()).getCrystalLevel(activationCrystal);
if (RitualHelper.canCrystalActivate(ritual, crystalLevel)) {
SoulNetwork network = NetworkHelper.getSoulNetwork(crystalOwner, getWorld());
if (network.getCurrentEssence() < ritual.getActivationCost()) {
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.weak");
return false;
}
SoulNetwork network = NetworkHelper.getSoulNetwork(crystalOwner, getWorld());
if (currentRitual != null)
currentRitual.stopRitual(this, Ritual.BreakType.ACTIVATE);
if (network.getCurrentEssence() < ritual.getActivationCost()) {
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.weak");
return false;
}
RitualEvent.RitualActivatedEvent event = new RitualEvent.RitualActivatedEvent(this, crystalOwner, ritual, activator, activationCrystal, crystalLevel);
if (currentRitual != null)
currentRitual.stopRitual(this, Ritual.BreakType.ACTIVATE);
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) {
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.prevent");
return false;
}
RitualEvent.RitualActivatedEvent event = new RitualEvent.RitualActivatedEvent(this, crystalOwner, ritual, activator, activationCrystal, crystalLevel);
if (ritual.activateRitual(this, activator)) {
network.syphon(ritual.getActivationCost());
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) {
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.prevent");
return false;
}
this.active = true;
this.owner = crystalOwner; //Set the owner of the ritual to the crystal's owner
this.currentRitual = ritual;
if (ritual.activateRitual(this, activator)) {
network.syphon(ritual.getActivationCost());
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.activate");
this.active = true;
this.owner = crystalOwner; // Set the owner of the
// ritual to the crystal's
// owner
this.currentRitual = ritual;
return true;
}
}
}
}
return true;
}
}
}
} else {
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.notValid");
}
return false;
}
return false;
}
@Override
public void performRitual(World world, BlockPos pos) {
if (getCurrentRitual() != null && RitualRegistry.ritualEnabled(getCurrentRitual()) && RitualHelper.checkValidRitual(getWorld(), getPos(), RitualRegistry.getIdForRitual(currentRitual), getDirection())) {
RitualEvent.RitualRunEvent event = new RitualEvent.RitualRunEvent(this, getOwner(), getCurrentRitual());
@Override
public void performRitual(World world, BlockPos pos) {
if (getCurrentRitual() != null && RitualRegistry.ritualEnabled(getCurrentRitual()) && RitualHelper.checkValidRitual(getWorld(), getPos(), RitualRegistry.getIdForRitual(currentRitual), getDirection())) {
RitualEvent.RitualRunEvent event = new RitualEvent.RitualRunEvent(this, getOwner(), getCurrentRitual());
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
return;
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
return;
SoulNetwork network = NetworkHelper.getSoulNetwork(getOwner(), getWorld());
network.syphonAndDamage(getCurrentRitual().getRefreshCost());
getCurrentRitual().performRitual(this);
}
}
SoulNetwork network = NetworkHelper.getSoulNetwork(getOwner(), getWorld());
network.syphonAndDamage(getCurrentRitual().getRefreshCost());
getCurrentRitual().performRitual(this);
}
}
@Override
public void stopRitual(Ritual.BreakType breakType) {
if (getCurrentRitual() != null) {
RitualEvent.RitualStopEvent event = new RitualEvent.RitualStopEvent(this, getOwner(), getCurrentRitual(), breakType);
@Override
public void stopRitual(Ritual.BreakType breakType) {
if (getCurrentRitual() != null) {
RitualEvent.RitualStopEvent event = new RitualEvent.RitualStopEvent(this, getOwner(), getCurrentRitual(), breakType);
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
return;
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
return;
getCurrentRitual().stopRitual(this, breakType);
this.currentRitual = null;
this.active = false;
this.activeTime = 0;
}
}
getCurrentRitual().stopRitual(this, breakType);
this.currentRitual = null;
this.active = false;
this.activeTime = 0;
}
}
@Override
public int getCooldown() {
return cooldown;
}
@Override
public int getCooldown() {
return cooldown;
}
@Override
public void setCooldown(int cooldown) {
this.cooldown = cooldown;
}
@Override
public void setCooldown(int cooldown) {
this.cooldown = cooldown;
}
@Override
public void setActive(boolean active) {
this.active = active;
}
@Override
public void setActive(boolean active) {
this.active = active;
}
@Override
public EnumFacing getDirection() {
return direction;
}
@Override
public EnumFacing getDirection() {
return direction;
}
@Override
public boolean areTanksEmpty() {
return false;
}
@Override
public boolean areTanksEmpty() {
return false;
}
@Override
public int getRunningTime() {
return activeTime;
}
@Override
public int getRunningTime() {
return activeTime;
}
@Override
public String getOwner() {
return owner;
}
@Override
public String getOwner() {
return owner;
}
@Override
public World getWorld() {
return super.getWorld();
}
@Override
public World getWorld() {
return super.getWorld();
}
@Override
public BlockPos getPos() {
return super.getPos();
}
@Override
public BlockPos getPos() {
return super.getPos();
}
}