Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
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8 changed files with 431 additions and 224 deletions
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@ -16,7 +16,7 @@ import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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public class RitualWater extends Ritual {
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public RitualWater() {
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super("ritualWater", 0, 1000, "ritual." + Constants.Mod.MODID + ".waterRitual");
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super("ritualWater", 0, 500, "ritual." + Constants.Mod.MODID + ".waterRitual");
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}
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@Override
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@ -42,7 +42,7 @@ public class RitualWater extends Ritual {
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@Override
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public int getRefreshCost() {
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return 50;
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return 25;
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}
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@Override
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