Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.

This commit is contained in:
WayofTime 2015-12-30 15:24:25 -05:00
parent 27fa98b3cd
commit e5eddd6c45
8 changed files with 431 additions and 224 deletions

View file

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package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
public class RitualLava extends Ritual {
public RitualLava() {
super("ritualLava", 0, 10000, "ritual." + Constants.Mod.MODID + ".lavaRitual");
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone) {
World world = masterRitualStone.getWorld();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
int currentEssence = network.getCurrentEssence();
if(currentEssence < getRefreshCost())
return;
BlockPos pos = masterRitualStone.getPos().up();
if(world.isAirBlock(pos)) {
world.setBlockState(pos, Blocks.lava.getDefaultState());
network.syphon(getRefreshCost());
}
}
@Override
public int getRefreshTime() {
return 1;
}
@Override
public int getRefreshCost() {
return 500;
}
@Override
public ArrayList<RitualComponent> getComponents() {
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addParallelRunes(components, 1, 0, EnumRuneType.FIRE);
return components;
}
}