Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
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8 changed files with 431 additions and 224 deletions
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package WayofTime.bloodmagic.ritual;
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import java.util.ArrayList;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.IGrowable;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.IPlantable;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.ritual.EnumRuneType;
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import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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import WayofTime.bloodmagic.api.ritual.RitualComponent;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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public class RitualGreenGrove extends Ritual {
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public static final String GROW_RANGE = "growing";
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public RitualGreenGrove() {
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super("ritualGreenGrove", 0, 1000, "ritual." + Constants.Mod.MODID + ".greenGroveRitual");
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addBlockRange(GROW_RANGE, new BlockPos[] { new BlockPos(-1, 2, -1), new BlockPos(1, 2, 1) });
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}
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@Override
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public void performRitual(IMasterRitualStone masterRitualStone) {
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World world = masterRitualStone.getWorld();
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SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
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int currentEssence = network.getCurrentEssence();
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if (currentEssence < getRefreshCost())
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return;
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int maxGrowths = currentEssence / getRefreshCost();
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int totalGrowths = 0;
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BlockPos[] growingRange = getBlockRange(GROW_RANGE);
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for (int i = growingRange[0].getX(); i <= growingRange[1].getX(); i++) {
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for (int j = growingRange[0].getY(); j <= growingRange[1].getY(); j++) {
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for (int k = growingRange[0].getZ(); k <= growingRange[1].getZ(); k++) {
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BlockPos newPos = masterRitualStone.getPos().add(i, j, k);
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IBlockState state = world.getBlockState(newPos);
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Block block = state.getBlock();
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if (block instanceof IPlantable || block instanceof IGrowable) {
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block.updateTick(world, newPos, state, new Random());
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totalGrowths++;
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}
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if (totalGrowths >= maxGrowths) {
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break;
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}
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}
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if (totalGrowths >= maxGrowths) {
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break;
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}
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}
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if (totalGrowths >= maxGrowths) {
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break;
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}
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}
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network.syphon(totalGrowths * getRefreshCost());
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}
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@Override
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public int getRefreshTime() {
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return 20;
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}
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@Override
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public int getRefreshCost() {
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return 20;
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}
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@Override
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public ArrayList<RitualComponent> getComponents() {
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ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
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this.addCornerRunes(components, 1, 0, EnumRuneType.EARTH);
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this.addParallelRunes(components, 1, 0, EnumRuneType.WATER);
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return components;
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}
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}
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