Performance Commit --Too lazy to do the Altar recipe
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217 changed files with 840 additions and 1244 deletions
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@ -18,12 +18,12 @@ public class TEAlchemicalCalcinatorItemRenderer implements IItemRenderer
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private void renderConduitItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ)
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{
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GL11.glPushMatrix();
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GL11.glTranslatef((float) translateX + 0.5F, (float) translateY + 1.5F, (float) translateZ + 0.5F);
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GL11.glTranslatef(translateX + 0.5F, translateY + 1.5F, translateZ + 0.5F);
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ResourceLocation test = new ResourceLocation("alchemicalwizardry:textures/models/AlchemicalCalcinator.png");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(test);
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GL11.glPushMatrix();
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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this.modelConduit.render((Entity) null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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this.modelConduit.render(null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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}
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