Performance Commit --Too lazy to do the Altar recipe
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217 changed files with 840 additions and 1244 deletions
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@ -85,10 +85,6 @@ public class SigilVoid extends ItemBucket implements ArmourUpgrade, ISigil
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}
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float f = 1.0F;
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double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double) f;
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double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double) f + 1.62D - (double) player.yOffset;
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double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double) f;
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boolean flag = this.isFull == 0;
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if (!world.canMineBlock(player, x, y, z))
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{
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