Added fun spell framework

This commit is contained in:
WayofTime 2014-01-17 19:59:31 -05:00
parent 17bbea0e74
commit e583fe429d
11 changed files with 710 additions and 5 deletions

View file

@ -0,0 +1,31 @@
package WayofTime.alchemicalWizardry.common.spell.complex;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
public class SpellParadigmProjectile extends SpellParadigm
{
public DamageSource damageSource = DamageSource.generic;
public float damage = 1;
public int cost = 0;
public List<IProjectileImpactEffect> impactList = new ArrayList();
@Override
public void enhanceParadigm(SpellEnhancement enh)
{
// TODO Auto-generated method stub
}
@Override
public void castSpell(World world, EntityPlayer entityPlayer, ItemStack itemStack)
{
// TODO Auto-generated method stub
}
}