Added fun spell framework
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11 changed files with 710 additions and 5 deletions
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@ -55,9 +55,9 @@ import WayofTime.alchemicalWizardry.common.entity.mob.EntityWaterElemental;
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import WayofTime.alchemicalWizardry.common.entity.mob.EntityWingedFireDemon;
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import WayofTime.alchemicalWizardry.common.items.ItemBloodRuneBlock;
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import WayofTime.alchemicalWizardry.common.items.ItemRitualDiviner;
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import WayofTime.alchemicalWizardry.common.items.ItemSanguineArmour;
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import WayofTime.alchemicalWizardry.common.items.LifeBucket;
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import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding;
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import WayofTime.alchemicalWizardry.common.items.thaumcraft.ItemSanguineArmour;
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import WayofTime.alchemicalWizardry.common.rituals.Rituals;
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import WayofTime.alchemicalWizardry.common.spell.simple.HomSpellRegistry;
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import WayofTime.alchemicalWizardry.common.spell.simple.SpellEarthBender;
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@ -306,7 +306,7 @@ public class AlchemicalWizardry
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public void preInit(FMLPreInitializationEvent event)
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{
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MinecraftForge.EVENT_BUS.register(new LifeBucketHandler());
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BloodMagicConfiguration.init(new File(event.getModConfigurationDirectory(), "bloodMagic.cfg"));
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BloodMagicConfiguration.init(new File(event.getModConfigurationDirectory(), "AWWayofTime.cfg"));
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//Custom config stuff goes here
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