From e4b724a6e438fc2c3cdf0bf9d500174e7489b4bb Mon Sep 17 00:00:00 2001 From: WayofTime Date: Mon, 8 Feb 2016 18:42:45 -0500 Subject: [PATCH] Fixed routing nodes so that their parts do not fight when rendering. --- .../java/WayofTime/bloodmagic/block/BlockRoutingNode.java | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/main/java/WayofTime/bloodmagic/block/BlockRoutingNode.java b/src/main/java/WayofTime/bloodmagic/block/BlockRoutingNode.java index dbc3eeff..bd6985b9 100644 --- a/src/main/java/WayofTime/bloodmagic/block/BlockRoutingNode.java +++ b/src/main/java/WayofTime/bloodmagic/block/BlockRoutingNode.java @@ -9,8 +9,6 @@ import net.minecraft.block.state.IBlockState; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.IBlockAccess; -import net.minecraftforge.fml.relauncher.Side; -import net.minecraftforge.fml.relauncher.SideOnly; import WayofTime.bloodmagic.BloodMagic; public abstract class BlockRoutingNode extends BlockContainer @@ -42,10 +40,10 @@ public abstract class BlockRoutingNode extends BlockContainer return false; } - @SideOnly(Side.CLIENT) - public EnumWorldBlockLayer getBlockLayer() + @Override + public boolean canRenderInLayer(EnumWorldBlockLayer layer) { - return EnumWorldBlockLayer.TRANSLUCENT; + return layer == EnumWorldBlockLayer.CUTOUT_MIPPED || layer == EnumWorldBlockLayer.TRANSLUCENT; } @Override