Changed formatting to have bracing on a new line

This commit is contained in:
WayofTime 2015-12-30 15:34:40 -05:00
parent e5eddd6c45
commit e48eedb874
189 changed files with 6092 additions and 4041 deletions

View file

@ -8,66 +8,78 @@ import net.minecraft.util.ITickable;
import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyArrayEffect;
import WayofTime.bloodmagic.api.registry.AlchemyArrayRecipeRegistry;
public class TileAlchemyArray extends TileInventory implements ITickable {
public class TileAlchemyArray extends TileInventory implements ITickable
{
public boolean isActive = false;
public int activeCounter = 0;
public boolean isActive = false;
public int activeCounter = 0;
public TileAlchemyArray() {
super(2, "alchemyArray");
}
public TileAlchemyArray()
{
super(2, "alchemyArray");
}
@Override
public void readFromNBT(NBTTagCompound tagCompound) {
super.readFromNBT(tagCompound);
this.isActive = tagCompound.getBoolean("isActive");
this.activeCounter = tagCompound.getInteger("activeCounter");
}
@Override
public void readFromNBT(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
this.isActive = tagCompound.getBoolean("isActive");
this.activeCounter = tagCompound.getInteger("activeCounter");
}
@Override
public void writeToNBT(NBTTagCompound tagCompound) {
super.writeToNBT(tagCompound);
tagCompound.setBoolean("isActive", isActive);
tagCompound.setInteger("activeCounter", activeCounter);
}
@Override
public void writeToNBT(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
tagCompound.setBoolean("isActive", isActive);
tagCompound.setInteger("activeCounter", activeCounter);
}
@Override
public void update() {
if (isActive && attemptCraft()) {
activeCounter++;
} else {
isActive = false;
activeCounter = 0;
}
}
@Override
public void update()
{
if (isActive && attemptCraft())
{
activeCounter++;
} else
{
isActive = false;
activeCounter = 0;
}
}
public boolean attemptCraft() {
AlchemyArrayEffect effect = AlchemyArrayRecipeRegistry.getAlchemyArrayEffect(this.getStackInSlot(0), this.getStackInSlot(1));
if (effect != null) {
isActive = true;
public boolean attemptCraft()
{
AlchemyArrayEffect effect = AlchemyArrayRecipeRegistry.getAlchemyArrayEffect(this.getStackInSlot(0), this.getStackInSlot(1));
if (effect != null)
{
isActive = true;
if (effect.update(this, this.activeCounter)) {
this.decrStackSize(0, 1);
this.decrStackSize(1, 1);
this.worldObj.setBlockToAir(getPos());
}
if (effect.update(this, this.activeCounter))
{
this.decrStackSize(0, 1);
this.decrStackSize(1, 1);
this.worldObj.setBlockToAir(getPos());
}
return true;
}
return true;
}
return false;
}
return false;
}
@Override
public Packet getDescriptionPacket() {
NBTTagCompound nbttagcompound = new NBTTagCompound();
writeToNBT(nbttagcompound);
return new S35PacketUpdateTileEntity(pos, this.getBlockMetadata(), nbttagcompound);
}
@Override
public Packet getDescriptionPacket()
{
NBTTagCompound nbttagcompound = new NBTTagCompound();
writeToNBT(nbttagcompound);
return new S35PacketUpdateTileEntity(pos, this.getBlockMetadata(), nbttagcompound);
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet) {
super.onDataPacket(net, packet);
readFromNBT(packet.getNbtCompound());
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet)
{
super.onDataPacket(net, packet);
readFromNBT(packet.getNbtCompound());
}
}

View file

@ -13,196 +13,231 @@ import WayofTime.bloodmagic.altar.BloodAltar;
import WayofTime.bloodmagic.api.altar.EnumAltarTier;
import WayofTime.bloodmagic.api.altar.IBloodAltar;
public class TileAltar extends TileInventory implements IBloodAltar, ITickable, IFluidTank, IFluidHandler {
public class TileAltar extends TileInventory implements IBloodAltar, ITickable, IFluidTank, IFluidHandler
{
private BloodAltar bloodAltar;
public TileAltar() {
private BloodAltar bloodAltar;
public TileAltar()
{
super(1, "altar");
this.bloodAltar = new BloodAltar(this);
}
@Override
public void readFromNBT(NBTTagCompound tagCompound) {
public void readFromNBT(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
NBTTagCompound altarTag = tagCompound.getCompoundTag("bloodAltar");
this.bloodAltar.readFromNBT(altarTag);
}
@Override
public void writeToNBT(NBTTagCompound tagCompound) {
public void writeToNBT(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
NBTTagCompound altarTag = new NBTTagCompound();
this.bloodAltar.writeToNBT(altarTag);
tagCompound.setTag("bloodAltar", altarTag);
}
@Override
public void update() {
public void update()
{
bloodAltar.update();
}
@Override
public void sacrificialDaggerCall(int amount, boolean isSacrifice) {
public void sacrificialDaggerCall(int amount, boolean isSacrifice)
{
bloodAltar.sacrificialDaggerCall(amount, isSacrifice);
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack itemstack) {
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
{
return slot == 0;
}
// IFluidHandler
@Override
public FluidTankInfo[] getTankInfo(EnumFacing from) {
public FluidTankInfo[] getTankInfo(EnumFacing from)
{
return new FluidTankInfo[0];
}
@Override
public int fill(EnumFacing from, FluidStack resource, boolean doFill) {
public int fill(EnumFacing from, FluidStack resource, boolean doFill)
{
return 0;
}
@Override
public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain) {
public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain)
{
return null;
}
@Override
public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain) {
public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain)
{
return null;
}
@Override
public boolean canFill(EnumFacing from, Fluid fluid) {
public boolean canFill(EnumFacing from, Fluid fluid)
{
return false;
}
@Override
public boolean canDrain(EnumFacing from, Fluid fluid) {
public boolean canDrain(EnumFacing from, Fluid fluid)
{
return false;
}
// IFluidTank
@Override
public FluidStack getFluid() {
public FluidStack getFluid()
{
return bloodAltar.getFluid();
}
@Override
public int getFluidAmount() {
public int getFluidAmount()
{
return bloodAltar.getFluidAmount();
}
@Override
public FluidTankInfo getInfo() {
public FluidTankInfo getInfo()
{
return new FluidTankInfo(this);
}
@Override
public int fill(FluidStack resource, boolean doFill) {
public int fill(FluidStack resource, boolean doFill)
{
return 0;
}
@Override
public FluidStack drain(int maxDrain, boolean doDrain) {
public FluidStack drain(int maxDrain, boolean doDrain)
{
return null;
}
@Override
public int getCapacity() {
return bloodAltar.getCapacity();
}
@Override
public int getCurrentBlood() {
return bloodAltar.getCurrentBlood();
}
@Override
public EnumAltarTier getTier() {
return bloodAltar.getTier();
}
@Override
public int getProgress() {
return bloodAltar.getProgress();
}
@Override
public float getSacrificeMultiplier() {
return bloodAltar.getSacrificeMultiplier();
}
@Override
public float getSelfSacrificeMultiplier() {
return bloodAltar.getSelfSacrificeMultiplier();
}
@Override
public float getOrbMultiplier() {
return bloodAltar.getOrbMultiplier();
}
@Override
public float getDislocationMultiplier() {
return bloodAltar.getDislocationMultiplier();
}
@Override
public int getCapacity()
{
return bloodAltar.getCapacity();
}
@Override
public float getConsumptionMultiplier() {
public int getCurrentBlood()
{
return bloodAltar.getCurrentBlood();
}
@Override
public EnumAltarTier getTier()
{
return bloodAltar.getTier();
}
@Override
public int getProgress()
{
return bloodAltar.getProgress();
}
@Override
public float getSacrificeMultiplier()
{
return bloodAltar.getSacrificeMultiplier();
}
@Override
public float getSelfSacrificeMultiplier()
{
return bloodAltar.getSelfSacrificeMultiplier();
}
@Override
public float getOrbMultiplier()
{
return bloodAltar.getOrbMultiplier();
}
@Override
public float getDislocationMultiplier()
{
return bloodAltar.getDislocationMultiplier();
}
@Override
public float getConsumptionMultiplier()
{
return bloodAltar.getConsumptionMultiplier();
}
@Override
public float getConsumptionRate() {
public float getConsumptionRate()
{
return bloodAltar.getConsumptionRate();
}
@Override
public int getLiquidRequired() {
public int getLiquidRequired()
{
return bloodAltar.getLiquidRequired();
}
@Override
public int getBufferCapacity() {
return bloodAltar.getBufferCapacity();
}
@Override
public int getBufferCapacity()
{
return bloodAltar.getBufferCapacity();
}
@Override
public void startCycle() {
bloodAltar.startCycle();
}
@Override
public void startCycle()
{
bloodAltar.startCycle();
}
@Override
public void checkTier() {
bloodAltar.checkTier();
}
@Override
public void checkTier()
{
bloodAltar.checkTier();
}
@Override
public void requestPauseAfterCrafting(int cooldown) {
bloodAltar.requestPauseAfterCrafting(cooldown);
}
@Override
public void requestPauseAfterCrafting(int cooldown)
{
bloodAltar.requestPauseAfterCrafting(cooldown);
}
@Override
public boolean isActive() {
return bloodAltar.isActive();
}
@Override
public boolean isActive()
{
return bloodAltar.isActive();
}
@Override
public int fillMainTank(int amount) {
return bloodAltar.fillMainTank(amount);
}
@Override
public void setActive(){
bloodAltar.setActive();
}
@Override
public int fillMainTank(int amount)
{
return bloodAltar.fillMainTank(amount);
}
@Override
public void setActive()
{
bloodAltar.setActive();
}
}

View file

@ -12,14 +12,17 @@ import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
@NoArgsConstructor
public class TileImperfectRitualStone extends TileEntity implements IImperfectRitualStone {
public class TileImperfectRitualStone extends TileEntity implements IImperfectRitualStone
{
// IImperfectRitualStone
@Override
public boolean performRitual(World world, BlockPos pos, ImperfectRitual imperfectRitual, EntityPlayer player) {
public boolean performRitual(World world, BlockPos pos, ImperfectRitual imperfectRitual, EntityPlayer player)
{
if (imperfectRitual != null && ImperfectRitualRegistry.ritualEnabled(imperfectRitual)) {
if (imperfectRitual != null && ImperfectRitualRegistry.ritualEnabled(imperfectRitual))
{
NetworkHelper.getSoulNetwork(player, world).syphonAndDamage(imperfectRitual.getActivationCost());
if (imperfectRitual.onActivate(this, player))
if (imperfectRitual.isLightshow())
@ -30,12 +33,14 @@ public class TileImperfectRitualStone extends TileEntity implements IImperfectRi
}
@Override
public World getWorld() {
public World getWorld()
{
return super.getWorld();
}
@Override
public BlockPos getPos() {
public BlockPos getPos()
{
return super.getPos();
}
}

View file

@ -17,22 +17,27 @@ import net.minecraft.util.IChatComponent;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
public class TileInventory extends TileEntity implements IInventory {
public class TileInventory extends TileEntity implements IInventory
{
protected int[] syncedSlots = new int[0];
private ItemStack[] inventory;
private int size;
private String name;
public TileInventory(int size, String name) {
public TileInventory(int size, String name)
{
this.inventory = new ItemStack[size];
this.size = size;
this.name = name;
}
private boolean isSyncedSlot(int slot) {
for (int s : this.syncedSlots) {
if (s == slot) {
private boolean isSyncedSlot(int slot)
{
for (int s : this.syncedSlots)
{
if (s == slot)
{
return true;
}
}
@ -40,17 +45,21 @@ public class TileInventory extends TileEntity implements IInventory {
}
@Override
public void readFromNBT(NBTTagCompound tagCompound) {
public void readFromNBT(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
NBTTagList tags = tagCompound.getTagList("Items", 10);
inventory = new ItemStack[getSizeInventory()];
for (int i = 0; i < tags.tagCount(); i++) {
if (!isSyncedSlot(i)) {
for (int i = 0; i < tags.tagCount(); i++)
{
if (!isSyncedSlot(i))
{
NBTTagCompound data = tags.getCompoundTagAt(i);
byte j = data.getByte("Slot");
if (j >= 0 && j < inventory.length) {
if (j >= 0 && j < inventory.length)
{
inventory[j] = ItemStack.loadItemStackFromNBT(data);
}
}
@ -58,12 +67,15 @@ public class TileInventory extends TileEntity implements IInventory {
}
@Override
public void writeToNBT(NBTTagCompound tagCompound) {
public void writeToNBT(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
NBTTagList tags = new NBTTagList();
for (int i = 0; i < inventory.length; i++) {
if ((inventory[i] != null) && !isSyncedSlot(i)) {
for (int i = 0; i < inventory.length; i++)
{
if ((inventory[i] != null) && !isSyncedSlot(i))
{
NBTTagCompound data = new NBTTagCompound();
data.setByte("Slot", (byte) i);
inventory[i].writeToNBT(data);
@ -75,46 +87,55 @@ public class TileInventory extends TileEntity implements IInventory {
}
@Override
public Packet getDescriptionPacket() {
public Packet getDescriptionPacket()
{
NBTTagCompound nbt = new NBTTagCompound();
writeToNBT(nbt);
return new S35PacketUpdateTileEntity(getPos(), -999, nbt);
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)
{
super.onDataPacket(net, pkt);
readFromNBT(pkt.getNbtCompound());
}
@Override
public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState) {
public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState)
{
return oldState.getBlock() != newState.getBlock();
}
public void dropItems() {
public void dropItems()
{
InventoryHelper.dropInventoryItems(getWorld(), getPos(), this);
}
// IInventory
@Override
public int getSizeInventory() {
public int getSizeInventory()
{
return size;
}
@Override
public ItemStack getStackInSlot(int index) {
public ItemStack getStackInSlot(int index)
{
return inventory[index];
}
@Override
public ItemStack decrStackSize(int index, int count) {
if (inventory[index] != null) {
public ItemStack decrStackSize(int index, int count)
{
if (inventory[index] != null)
{
if (!worldObj.isRemote)
worldObj.markBlockForUpdate(this.pos);
if (inventory[index].stackSize <= count) {
if (inventory[index].stackSize <= count)
{
ItemStack itemStack = inventory[index];
inventory[index] = null;
markDirty();
@ -133,8 +154,10 @@ public class TileInventory extends TileEntity implements IInventory {
}
@Override
public ItemStack removeStackFromSlot(int slot) {
if (inventory[slot] != null) {
public ItemStack removeStackFromSlot(int slot)
{
if (inventory[slot] != null)
{
ItemStack itemStack = inventory[slot];
setInventorySlotContents(slot, null);
return itemStack;
@ -143,7 +166,8 @@ public class TileInventory extends TileEntity implements IInventory {
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
public void setInventorySlotContents(int slot, ItemStack stack)
{
inventory[slot] = stack;
if (stack != null && stack.stackSize > getInventoryStackLimit())
stack.stackSize = getInventoryStackLimit();
@ -153,64 +177,76 @@ public class TileInventory extends TileEntity implements IInventory {
}
@Override
public int getInventoryStackLimit() {
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
public boolean isUseableByPlayer(EntityPlayer player)
{
return true;
}
@Override
public void openInventory(EntityPlayer player) {
public void openInventory(EntityPlayer player)
{
}
@Override
public void closeInventory(EntityPlayer player) {
public void closeInventory(EntityPlayer player)
{
}
@Override
public boolean isItemValidForSlot(int index, ItemStack stack) {
public boolean isItemValidForSlot(int index, ItemStack stack)
{
return true;
}
@Override
public int getField(int id) {
public int getField(int id)
{
return 0;
}
@Override
public void setField(int id, int value) {
public void setField(int id, int value)
{
}
@Override
public int getFieldCount() {
public int getFieldCount()
{
return 0;
}
@Override
public void clear() {
public void clear()
{
this.inventory = new ItemStack[size];
}
// IWorldNameable
@Override
public String getName() {
public String getName()
{
return StatCollector.translateToLocal("tile.BloodMagic." + name + ".name");
}
@Override
public boolean hasCustomName() {
public boolean hasCustomName()
{
return true;
}
@Override
public IChatComponent getDisplayName() {
public IChatComponent getDisplayName()
{
return new ChatComponentTranslation("tile.BloodMagic." + name + ".name");
}
}

View file

@ -29,171 +29,197 @@ import net.minecraftforge.fml.common.eventhandler.Event;
@Getter
@NoArgsConstructor
public class TileMasterRitualStone extends TileEntity implements IMasterRitualStone, ITickable {
public class TileMasterRitualStone extends TileEntity implements IMasterRitualStone, ITickable
{
public static final int UPDATE_TIME = 20;
public static final int UPDATE_TIME = 20;
private String owner;
private boolean active;
private int activeTime;
private int cooldown;
private Ritual currentRitual;
@Setter
private EnumFacing direction = EnumFacing.NORTH;
private String owner;
private boolean active;
private int activeTime;
private int cooldown;
private Ritual currentRitual;
@Setter
private EnumFacing direction = EnumFacing.NORTH;
@Override
public void update() {
if (getCurrentRitual() != null && isActive()) {
if (activeTime % getCurrentRitual().getRefreshTime() == 0)
performRitual(getWorld(), getPos());
@Override
public void update()
{
if (getCurrentRitual() != null && isActive())
{
if (activeTime % getCurrentRitual().getRefreshTime() == 0)
performRitual(getWorld(), getPos());
activeTime++;
}
}
activeTime++;
}
}
@Override
public void readFromNBT(NBTTagCompound tag) {
super.readFromNBT(tag);
owner = tag.getString(Constants.NBT.OWNER_UUID);
currentRitual = RitualRegistry.getRitualForId(tag.getString(Constants.NBT.CURRENT_RITUAL));
active = tag.getBoolean(Constants.NBT.IS_RUNNING);
activeTime = tag.getInteger(Constants.NBT.RUNTIME);
direction = EnumFacing.VALUES[tag.getInteger(Constants.NBT.DIRECTION)];
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
super.readFromNBT(tag);
owner = tag.getString(Constants.NBT.OWNER_UUID);
currentRitual = RitualRegistry.getRitualForId(tag.getString(Constants.NBT.CURRENT_RITUAL));
active = tag.getBoolean(Constants.NBT.IS_RUNNING);
activeTime = tag.getInteger(Constants.NBT.RUNTIME);
direction = EnumFacing.VALUES[tag.getInteger(Constants.NBT.DIRECTION)];
}
@Override
public void writeToNBT(NBTTagCompound tag) {
super.writeToNBT(tag);
String ritualId = RitualRegistry.getIdForRitual(getCurrentRitual());
tag.setString(Constants.NBT.OWNER_UUID, Strings.isNullOrEmpty(getOwner()) ? "" : getOwner());
tag.setString(Constants.NBT.CURRENT_RITUAL, Strings.isNullOrEmpty(ritualId) ? "" : ritualId);
tag.setBoolean(Constants.NBT.IS_RUNNING, isActive());
tag.setInteger(Constants.NBT.RUNTIME, getActiveTime());
tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex());
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
super.writeToNBT(tag);
String ritualId = RitualRegistry.getIdForRitual(getCurrentRitual());
tag.setString(Constants.NBT.OWNER_UUID, Strings.isNullOrEmpty(getOwner()) ? "" : getOwner());
tag.setString(Constants.NBT.CURRENT_RITUAL, Strings.isNullOrEmpty(ritualId) ? "" : ritualId);
tag.setBoolean(Constants.NBT.IS_RUNNING, isActive());
tag.setInteger(Constants.NBT.RUNTIME, getActiveTime());
tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex());
}
@Override
public boolean activateRitual(ItemStack activationCrystal, EntityPlayer activator, Ritual ritual) {
@Override
public boolean activateRitual(ItemStack activationCrystal, EntityPlayer activator, Ritual ritual)
{
if (PlayerHelper.isFakePlayer(activator))
return false;
if (PlayerHelper.isFakePlayer(activator))
return false;
activationCrystal = NBTHelper.checkNBT(activationCrystal);
String crystalOwner = activationCrystal.getTagCompound().getString(Constants.NBT.OWNER_UUID);
activationCrystal = NBTHelper.checkNBT(activationCrystal);
String crystalOwner = activationCrystal.getTagCompound().getString(Constants.NBT.OWNER_UUID);
if (!Strings.isNullOrEmpty(crystalOwner) && ritual != null) {
if (activationCrystal.getItem() instanceof ItemActivationCrystal) {
int crystalLevel = ((ItemActivationCrystal) activationCrystal.getItem()).getCrystalLevel(activationCrystal);
if (RitualHelper.canCrystalActivate(ritual, crystalLevel)) {
if (!Strings.isNullOrEmpty(crystalOwner) && ritual != null)
{
if (activationCrystal.getItem() instanceof ItemActivationCrystal)
{
int crystalLevel = ((ItemActivationCrystal) activationCrystal.getItem()).getCrystalLevel(activationCrystal);
if (RitualHelper.canCrystalActivate(ritual, crystalLevel))
{
SoulNetwork network = NetworkHelper.getSoulNetwork(crystalOwner, getWorld());
SoulNetwork network = NetworkHelper.getSoulNetwork(crystalOwner, getWorld());
if (network.getCurrentEssence() < ritual.getActivationCost()) {
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.weak");
return false;
}
if (network.getCurrentEssence() < ritual.getActivationCost())
{
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.weak");
return false;
}
if (currentRitual != null)
currentRitual.stopRitual(this, Ritual.BreakType.ACTIVATE);
if (currentRitual != null)
currentRitual.stopRitual(this, Ritual.BreakType.ACTIVATE);
RitualEvent.RitualActivatedEvent event = new RitualEvent.RitualActivatedEvent(this, crystalOwner, ritual, activator, activationCrystal, crystalLevel);
RitualEvent.RitualActivatedEvent event = new RitualEvent.RitualActivatedEvent(this, crystalOwner, ritual, activator, activationCrystal, crystalLevel);
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) {
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.prevent");
return false;
}
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
{
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.prevent");
return false;
}
if (ritual.activateRitual(this, activator)) {
network.syphon(ritual.getActivationCost());
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.activate");
this.active = true;
this.owner = crystalOwner; // Set the owner of the
// ritual to the crystal's
// owner
this.currentRitual = ritual;
if (ritual.activateRitual(this, activator))
{
network.syphon(ritual.getActivationCost());
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.activate");
this.active = true;
this.owner = crystalOwner; // Set the owner of the
// ritual to the crystal's
// owner
this.currentRitual = ritual;
return true;
}
}
}
} else {
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.notValid");
}
return true;
}
}
}
} else
{
ChatUtil.sendNoSpamUnloc(activator, "chat.BloodMagic.ritual.notValid");
}
return false;
}
return false;
}
@Override
public void performRitual(World world, BlockPos pos) {
if (getCurrentRitual() != null && RitualRegistry.ritualEnabled(getCurrentRitual()) && RitualHelper.checkValidRitual(getWorld(), getPos(), RitualRegistry.getIdForRitual(currentRitual), getDirection())) {
RitualEvent.RitualRunEvent event = new RitualEvent.RitualRunEvent(this, getOwner(), getCurrentRitual());
@Override
public void performRitual(World world, BlockPos pos)
{
if (getCurrentRitual() != null && RitualRegistry.ritualEnabled(getCurrentRitual()) && RitualHelper.checkValidRitual(getWorld(), getPos(), RitualRegistry.getIdForRitual(currentRitual), getDirection()))
{
RitualEvent.RitualRunEvent event = new RitualEvent.RitualRunEvent(this, getOwner(), getCurrentRitual());
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
return;
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
return;
SoulNetwork network = NetworkHelper.getSoulNetwork(getOwner(), getWorld());
network.syphonAndDamage(getCurrentRitual().getRefreshCost());
getCurrentRitual().performRitual(this);
}
}
SoulNetwork network = NetworkHelper.getSoulNetwork(getOwner(), getWorld());
network.syphonAndDamage(getCurrentRitual().getRefreshCost());
getCurrentRitual().performRitual(this);
}
}
@Override
public void stopRitual(Ritual.BreakType breakType) {
if (getCurrentRitual() != null) {
RitualEvent.RitualStopEvent event = new RitualEvent.RitualStopEvent(this, getOwner(), getCurrentRitual(), breakType);
@Override
public void stopRitual(Ritual.BreakType breakType)
{
if (getCurrentRitual() != null)
{
RitualEvent.RitualStopEvent event = new RitualEvent.RitualStopEvent(this, getOwner(), getCurrentRitual(), breakType);
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
return;
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
return;
getCurrentRitual().stopRitual(this, breakType);
this.currentRitual = null;
this.active = false;
this.activeTime = 0;
}
}
getCurrentRitual().stopRitual(this, breakType);
this.currentRitual = null;
this.active = false;
this.activeTime = 0;
}
}
@Override
public int getCooldown() {
return cooldown;
}
@Override
public int getCooldown()
{
return cooldown;
}
@Override
public void setCooldown(int cooldown) {
this.cooldown = cooldown;
}
@Override
public void setCooldown(int cooldown)
{
this.cooldown = cooldown;
}
@Override
public void setActive(boolean active) {
this.active = active;
}
@Override
public void setActive(boolean active)
{
this.active = active;
}
@Override
public EnumFacing getDirection() {
return direction;
}
@Override
public EnumFacing getDirection()
{
return direction;
}
@Override
public boolean areTanksEmpty() {
return false;
}
@Override
public boolean areTanksEmpty()
{
return false;
}
@Override
public int getRunningTime() {
return activeTime;
}
@Override
public int getRunningTime()
{
return activeTime;
}
@Override
public String getOwner() {
return owner;
}
@Override
public String getOwner()
{
return owner;
}
@Override
public World getWorld() {
return super.getWorld();
}
@Override
public World getWorld()
{
return super.getWorld();
}
@Override
public BlockPos getPos() {
return super.getPos();
}
@Override
public BlockPos getPos()
{
return super.getPos();
}
}

View file

@ -5,35 +5,42 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ITickable;
public class TilePhantomBlock extends TileEntity implements ITickable {
public class TilePhantomBlock extends TileEntity implements ITickable
{
private int ticksRemaining;
public TilePhantomBlock() {
public TilePhantomBlock()
{
}
@Override
public void readFromNBT(NBTTagCompound tagCompound) {
public void readFromNBT(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
ticksRemaining = tagCompound.getInteger(Constants.NBT.TICKS_REMAINING);
}
@Override
public void writeToNBT(NBTTagCompound tagCompound) {
public void writeToNBT(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
tagCompound.setInteger(Constants.NBT.TICKS_REMAINING, ticksRemaining);
}
@Override
public void update() {
public void update()
{
ticksRemaining--;
if (ticksRemaining <= 0) {
if (ticksRemaining <= 0)
{
worldObj.setBlockToAir(pos);
}
}
public void setDuration(int duration) {
public void setDuration(int duration)
{
ticksRemaining = duration;
}
}

View file

@ -1,8 +1,10 @@
package WayofTime.bloodmagic.tile;
public class TilePlinth extends TileInventory {
public class TilePlinth extends TileInventory
{
public TilePlinth() {
public TilePlinth()
{
super(1, "plinth");
}
}

View file

@ -11,17 +11,20 @@ import net.minecraft.util.BlockPos;
import net.minecraft.util.ITickable;
import net.minecraft.world.World;
public class TileSpectralBlock extends TileEntity implements ITickable {
public class TileSpectralBlock extends TileEntity implements ITickable
{
private int ticksRemaining;
private String containedBlockName;
private int containedBlockMeta;
public TileSpectralBlock() {
public TileSpectralBlock()
{
}
@Override
public void readFromNBT(NBTTagCompound tagCompound) {
public void readFromNBT(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
ticksRemaining = tagCompound.getInteger(Constants.NBT.TICKS_REMAINING);
containedBlockName = tagCompound.getString(Constants.NBT.CONTAINED_BLOCK_NAME);
@ -29,7 +32,8 @@ public class TileSpectralBlock extends TileEntity implements ITickable {
}
@Override
public void writeToNBT(NBTTagCompound tagCompound) {
public void writeToNBT(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
tagCompound.setInteger(Constants.NBT.TICKS_REMAINING, ticksRemaining);
tagCompound.setString(Constants.NBT.CONTAINED_BLOCK_NAME, containedBlockName);
@ -37,28 +41,35 @@ public class TileSpectralBlock extends TileEntity implements ITickable {
}
@Override
public void update() {
public void update()
{
ticksRemaining--;
if (ticksRemaining <= 0) {
if (ticksRemaining <= 0)
{
returnContainedBlock();
}
}
private void setContainedBlockInfo(IBlockState blockState) {
private void setContainedBlockInfo(IBlockState blockState)
{
containedBlockName = blockState.getBlock().getUnlocalizedName().substring(5);
containedBlockMeta = blockState.getBlock().getMetaFromState(blockState);
}
private void setDuration(int duration) {
private void setDuration(int duration)
{
ticksRemaining = duration;
}
public void resetDuration(int reset) {
if (ticksRemaining < reset) ticksRemaining = reset;
public void resetDuration(int reset)
{
if (ticksRemaining < reset)
ticksRemaining = reset;
}
public void returnContainedBlock() {
public void returnContainedBlock()
{
Block block = null;
if (!Strings.isNullOrEmpty(containedBlockName))
@ -68,8 +79,10 @@ public class TileSpectralBlock extends TileEntity implements ITickable {
worldObj.markBlockForUpdate(pos);
}
public static void createSpectralBlock(World world, BlockPos blockPos, int duration) {
if (world.isAirBlock(blockPos)) return;
public static void createSpectralBlock(World world, BlockPos blockPos, int duration)
{
if (world.isAirBlock(blockPos))
return;
IBlockState cachedState = world.getBlockState(blockPos);
world.setBlockState(blockPos, ModBlocks.spectralBlock.getDefaultState());
TileSpectralBlock tile = (TileSpectralBlock) world.getTileEntity(blockPos);