Changed formatting to have bracing on a new line
This commit is contained in:
parent
e5eddd6c45
commit
e48eedb874
189 changed files with 6092 additions and 4041 deletions
|
@ -17,74 +17,88 @@ import WayofTime.bloodmagic.api.ritual.Ritual;
|
|||
import WayofTime.bloodmagic.api.ritual.RitualComponent;
|
||||
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
|
||||
|
||||
public class RitualGreenGrove extends Ritual {
|
||||
public class RitualGreenGrove extends Ritual
|
||||
{
|
||||
|
||||
public static final String GROW_RANGE = "growing";
|
||||
public RitualGreenGrove() {
|
||||
super("ritualGreenGrove", 0, 1000, "ritual." + Constants.Mod.MODID + ".greenGroveRitual");
|
||||
addBlockRange(GROW_RANGE, new BlockPos[] { new BlockPos(-1, 2, -1), new BlockPos(1, 2, 1) });
|
||||
}
|
||||
public static final String GROW_RANGE = "growing";
|
||||
|
||||
@Override
|
||||
public void performRitual(IMasterRitualStone masterRitualStone) {
|
||||
World world = masterRitualStone.getWorld();
|
||||
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
|
||||
int currentEssence = network.getCurrentEssence();
|
||||
public RitualGreenGrove()
|
||||
{
|
||||
super("ritualGreenGrove", 0, 1000, "ritual." + Constants.Mod.MODID + ".greenGroveRitual");
|
||||
addBlockRange(GROW_RANGE, new BlockPos[] { new BlockPos(-1, 2, -1), new BlockPos(1, 2, 1) });
|
||||
}
|
||||
|
||||
if (currentEssence < getRefreshCost())
|
||||
return;
|
||||
|
||||
int maxGrowths = currentEssence / getRefreshCost();
|
||||
int totalGrowths = 0;
|
||||
@Override
|
||||
public void performRitual(IMasterRitualStone masterRitualStone)
|
||||
{
|
||||
World world = masterRitualStone.getWorld();
|
||||
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
|
||||
int currentEssence = network.getCurrentEssence();
|
||||
|
||||
BlockPos[] growingRange = getBlockRange(GROW_RANGE);
|
||||
if (currentEssence < getRefreshCost())
|
||||
return;
|
||||
|
||||
for (int i = growingRange[0].getX(); i <= growingRange[1].getX(); i++) {
|
||||
for (int j = growingRange[0].getY(); j <= growingRange[1].getY(); j++) {
|
||||
for (int k = growingRange[0].getZ(); k <= growingRange[1].getZ(); k++) {
|
||||
BlockPos newPos = masterRitualStone.getPos().add(i, j, k);
|
||||
IBlockState state = world.getBlockState(newPos);
|
||||
Block block = state.getBlock();
|
||||
if (block instanceof IPlantable || block instanceof IGrowable) {
|
||||
block.updateTick(world, newPos, state, new Random());
|
||||
totalGrowths++;
|
||||
}
|
||||
|
||||
if (totalGrowths >= maxGrowths) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (totalGrowths >= maxGrowths) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (totalGrowths >= maxGrowths) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
network.syphon(totalGrowths * getRefreshCost());
|
||||
}
|
||||
int maxGrowths = currentEssence / getRefreshCost();
|
||||
int totalGrowths = 0;
|
||||
|
||||
@Override
|
||||
public int getRefreshTime() {
|
||||
return 20;
|
||||
}
|
||||
BlockPos[] growingRange = getBlockRange(GROW_RANGE);
|
||||
|
||||
@Override
|
||||
public int getRefreshCost() {
|
||||
return 20;
|
||||
}
|
||||
for (int i = growingRange[0].getX(); i <= growingRange[1].getX(); i++)
|
||||
{
|
||||
for (int j = growingRange[0].getY(); j <= growingRange[1].getY(); j++)
|
||||
{
|
||||
for (int k = growingRange[0].getZ(); k <= growingRange[1].getZ(); k++)
|
||||
{
|
||||
BlockPos newPos = masterRitualStone.getPos().add(i, j, k);
|
||||
IBlockState state = world.getBlockState(newPos);
|
||||
Block block = state.getBlock();
|
||||
if (block instanceof IPlantable || block instanceof IGrowable)
|
||||
{
|
||||
block.updateTick(world, newPos, state, new Random());
|
||||
totalGrowths++;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<RitualComponent> getComponents() {
|
||||
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
|
||||
if (totalGrowths >= maxGrowths)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this.addCornerRunes(components, 1, 0, EnumRuneType.EARTH);
|
||||
this.addParallelRunes(components, 1, 0, EnumRuneType.WATER);
|
||||
if (totalGrowths >= maxGrowths)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return components;
|
||||
}
|
||||
if (totalGrowths >= maxGrowths)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
network.syphon(totalGrowths * getRefreshCost());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRefreshTime()
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRefreshCost()
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<RitualComponent> getComponents()
|
||||
{
|
||||
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
|
||||
|
||||
this.addCornerRunes(components, 1, 0, EnumRuneType.EARTH);
|
||||
this.addParallelRunes(components, 1, 0, EnumRuneType.WATER);
|
||||
|
||||
return components;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,44 +13,51 @@ import WayofTime.bloodmagic.api.ritual.Ritual;
|
|||
import WayofTime.bloodmagic.api.ritual.RitualComponent;
|
||||
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
|
||||
|
||||
public class RitualLava extends Ritual {
|
||||
public class RitualLava extends Ritual
|
||||
{
|
||||
|
||||
public RitualLava() {
|
||||
super("ritualLava", 0, 10000, "ritual." + Constants.Mod.MODID + ".lavaRitual");
|
||||
}
|
||||
public RitualLava()
|
||||
{
|
||||
super("ritualLava", 0, 10000, "ritual." + Constants.Mod.MODID + ".lavaRitual");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void performRitual(IMasterRitualStone masterRitualStone) {
|
||||
World world = masterRitualStone.getWorld();
|
||||
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
|
||||
int currentEssence = network.getCurrentEssence();
|
||||
|
||||
if(currentEssence < getRefreshCost())
|
||||
return;
|
||||
|
||||
BlockPos pos = masterRitualStone.getPos().up();
|
||||
if(world.isAirBlock(pos)) {
|
||||
world.setBlockState(pos, Blocks.lava.getDefaultState());
|
||||
network.syphon(getRefreshCost());
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void performRitual(IMasterRitualStone masterRitualStone)
|
||||
{
|
||||
World world = masterRitualStone.getWorld();
|
||||
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
|
||||
int currentEssence = network.getCurrentEssence();
|
||||
|
||||
@Override
|
||||
public int getRefreshTime() {
|
||||
return 1;
|
||||
}
|
||||
if (currentEssence < getRefreshCost())
|
||||
return;
|
||||
|
||||
@Override
|
||||
public int getRefreshCost() {
|
||||
return 500;
|
||||
}
|
||||
BlockPos pos = masterRitualStone.getPos().up();
|
||||
if (world.isAirBlock(pos))
|
||||
{
|
||||
world.setBlockState(pos, Blocks.lava.getDefaultState());
|
||||
network.syphon(getRefreshCost());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<RitualComponent> getComponents() {
|
||||
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
|
||||
@Override
|
||||
public int getRefreshTime()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRefreshCost()
|
||||
{
|
||||
return 500;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<RitualComponent> getComponents()
|
||||
{
|
||||
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
|
||||
|
||||
this.addParallelRunes(components, 1, 0, EnumRuneType.FIRE);
|
||||
|
||||
|
||||
return components;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,20 +9,24 @@ import net.minecraft.util.ChatComponentText;
|
|||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class RitualTest extends Ritual {
|
||||
public class RitualTest extends Ritual
|
||||
{
|
||||
|
||||
public RitualTest() {
|
||||
public RitualTest()
|
||||
{
|
||||
super("ritualTest", 0, 1000, "ritual." + Constants.Mod.MODID + ".testRitual");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateRitual(IMasterRitualStone masterRitualStone, EntityPlayer player) {
|
||||
public boolean activateRitual(IMasterRitualStone masterRitualStone, EntityPlayer player)
|
||||
{
|
||||
player.addChatComponentMessage(new ChatComponentText("ritual started"));
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void performRitual(IMasterRitualStone masterRitualStone) {
|
||||
public void performRitual(IMasterRitualStone masterRitualStone)
|
||||
{
|
||||
EntityPlayer player = PlayerHelper.getPlayerFromUUID(masterRitualStone.getOwner());
|
||||
|
||||
if (player != null)
|
||||
|
@ -30,7 +34,8 @@ public class RitualTest extends Ritual {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void stopRitual(IMasterRitualStone masterRitualStone, BreakType breakType) {
|
||||
public void stopRitual(IMasterRitualStone masterRitualStone, BreakType breakType)
|
||||
{
|
||||
EntityPlayer player = PlayerHelper.getPlayerFromUUID(masterRitualStone.getOwner());
|
||||
|
||||
if (player != null)
|
||||
|
@ -38,12 +43,14 @@ public class RitualTest extends Ritual {
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getRefreshCost() {
|
||||
public int getRefreshCost()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<RitualComponent> getComponents() {
|
||||
public ArrayList<RitualComponent> getComponents()
|
||||
{
|
||||
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
|
||||
|
||||
components.add(new RitualComponent(new BlockPos(1, 0, 1), EnumRuneType.AIR));
|
||||
|
|
|
@ -13,44 +13,51 @@ import WayofTime.bloodmagic.api.ritual.Ritual;
|
|||
import WayofTime.bloodmagic.api.ritual.RitualComponent;
|
||||
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
|
||||
|
||||
public class RitualWater extends Ritual {
|
||||
public class RitualWater extends Ritual
|
||||
{
|
||||
|
||||
public RitualWater() {
|
||||
super("ritualWater", 0, 500, "ritual." + Constants.Mod.MODID + ".waterRitual");
|
||||
}
|
||||
public RitualWater()
|
||||
{
|
||||
super("ritualWater", 0, 500, "ritual." + Constants.Mod.MODID + ".waterRitual");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void performRitual(IMasterRitualStone masterRitualStone) {
|
||||
World world = masterRitualStone.getWorld();
|
||||
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
|
||||
int currentEssence = network.getCurrentEssence();
|
||||
|
||||
if(currentEssence < getRefreshCost())
|
||||
return;
|
||||
|
||||
BlockPos pos = masterRitualStone.getPos().up();
|
||||
if(world.isAirBlock(pos)) {
|
||||
world.setBlockState(pos, Blocks.water.getDefaultState());
|
||||
network.syphon(getRefreshCost());
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void performRitual(IMasterRitualStone masterRitualStone)
|
||||
{
|
||||
World world = masterRitualStone.getWorld();
|
||||
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
|
||||
int currentEssence = network.getCurrentEssence();
|
||||
|
||||
@Override
|
||||
public int getRefreshTime() {
|
||||
return 1;
|
||||
}
|
||||
if (currentEssence < getRefreshCost())
|
||||
return;
|
||||
|
||||
@Override
|
||||
public int getRefreshCost() {
|
||||
return 25;
|
||||
}
|
||||
BlockPos pos = masterRitualStone.getPos().up();
|
||||
if (world.isAirBlock(pos))
|
||||
{
|
||||
world.setBlockState(pos, Blocks.water.getDefaultState());
|
||||
network.syphon(getRefreshCost());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<RitualComponent> getComponents() {
|
||||
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
|
||||
@Override
|
||||
public int getRefreshTime()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRefreshCost()
|
||||
{
|
||||
return 25;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ArrayList<RitualComponent> getComponents()
|
||||
{
|
||||
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
|
||||
|
||||
this.addCornerRunes(components, 1, 0, EnumRuneType.WATER);
|
||||
|
||||
|
||||
return components;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,14 +6,17 @@ import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
|
|||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
|
||||
public class ImperfectRitualDay extends ImperfectRitual {
|
||||
public class ImperfectRitualDay extends ImperfectRitual
|
||||
{
|
||||
|
||||
public ImperfectRitualDay() {
|
||||
public ImperfectRitualDay()
|
||||
{
|
||||
super("day", new BlockStack(Blocks.gold_block), 5000, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) {
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
|
||||
{
|
||||
|
||||
if (!imperfectRitualStone.getWorld().isRemote)
|
||||
imperfectRitualStone.getWorld().setWorldTime((imperfectRitualStone.getWorld().getWorldTime() / 24000) * 24000);
|
||||
|
|
|
@ -6,14 +6,17 @@ import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
|
|||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
|
||||
public class ImperfectRitualNight extends ImperfectRitual {
|
||||
public class ImperfectRitualNight extends ImperfectRitual
|
||||
{
|
||||
|
||||
public ImperfectRitualNight() {
|
||||
public ImperfectRitualNight()
|
||||
{
|
||||
super("night", new BlockStack(Blocks.lapis_block), 100, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) {
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
|
||||
{
|
||||
|
||||
if (!imperfectRitualStone.getWorld().isRemote)
|
||||
imperfectRitualStone.getWorld().setWorldTime((imperfectRitualStone.getWorld().getWorldTime() / 24000) * 24000 + 13800);
|
||||
|
|
|
@ -6,19 +6,24 @@ import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
|
|||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
|
||||
public class ImperfectRitualRain extends ImperfectRitual {
|
||||
public class ImperfectRitualRain extends ImperfectRitual
|
||||
{
|
||||
|
||||
public ImperfectRitualRain() {
|
||||
public ImperfectRitualRain()
|
||||
{
|
||||
super("rain", new BlockStack(Blocks.water), 5000, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) {
|
||||
if (!imperfectRitualStone.getWorld().isRemote) {
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
|
||||
{
|
||||
if (!imperfectRitualStone.getWorld().isRemote)
|
||||
{
|
||||
imperfectRitualStone.getWorld().getWorldInfo().setRaining(true);
|
||||
}
|
||||
|
||||
if (imperfectRitualStone.getWorld().isRemote) {
|
||||
if (imperfectRitualStone.getWorld().isRemote)
|
||||
{
|
||||
imperfectRitualStone.getWorld().setRainStrength(1.0F);
|
||||
imperfectRitualStone.getWorld().setThunderStrength(1.0F);
|
||||
}
|
||||
|
|
|
@ -8,14 +8,17 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
|
||||
public class ImperfectRitualResistance extends ImperfectRitual {
|
||||
public class ImperfectRitualResistance extends ImperfectRitual
|
||||
{
|
||||
|
||||
public ImperfectRitualResistance() {
|
||||
public ImperfectRitualResistance()
|
||||
{
|
||||
super("resistance", new BlockStack(Blocks.bedrock), 5000);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) {
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
|
||||
{
|
||||
|
||||
player.addPotionEffect(new PotionEffect(Potion.resistance.id, 1200, 1));
|
||||
|
||||
|
|
|
@ -9,14 +9,17 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.potion.PotionEffect;
|
||||
|
||||
public class ImperfectRitualZombie extends ImperfectRitual {
|
||||
public class ImperfectRitualZombie extends ImperfectRitual
|
||||
{
|
||||
|
||||
public ImperfectRitualZombie() {
|
||||
public ImperfectRitualZombie()
|
||||
{
|
||||
super("zombie", new BlockStack(Blocks.coal_block), 5000);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) {
|
||||
public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player)
|
||||
{
|
||||
EntityZombie zombie = new EntityZombie(imperfectRitualStone.getWorld());
|
||||
zombie.setPosition(imperfectRitualStone.getPos().getX() + 0.5, imperfectRitualStone.getPos().getY() + 2.1, imperfectRitualStone.getPos().getZ() + 0.5);
|
||||
zombie.addPotionEffect(new PotionEffect(Potion.fireResistance.getId(), 2000));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue