Changed formatting to have bracing on a new line
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e5eddd6c45
commit
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189 changed files with 6092 additions and 4041 deletions
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@ -7,11 +7,13 @@ import net.minecraft.entity.Entity;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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public class ItemLivingArmour extends ItemArmor {
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public class ItemLivingArmour extends ItemArmor
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{
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public static String[] names = {"helmet", "chest", "legs", "boots"};
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public static String[] names = { "helmet", "chest", "legs", "boots" };
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public ItemLivingArmour(int armorType) {
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public ItemLivingArmour(int armorType)
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{
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super(ItemArmor.ArmorMaterial.IRON, 0, armorType);
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setUnlocalizedName(Constants.Mod.MODID + ".livingArmour.");
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setMaxDamage(250);
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@ -19,22 +21,25 @@ public class ItemLivingArmour extends ItemArmor {
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}
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) {
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if (this == ModItems.livingArmourChest
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|| this == ModItems.livingArmourHelmet
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|| this == ModItems.livingArmourBoots) {
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
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{
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if (this == ModItems.livingArmourChest || this == ModItems.livingArmourHelmet || this == ModItems.livingArmourBoots)
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{
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return "bloodmagic:models/armor/boundArmour_layer_1.png";
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}
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if (this == ModItems.livingArmourLegs) {
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if (this == ModItems.livingArmourLegs)
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{
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return "bloodmagic:models/armor/boundArmour_layer_2.png";
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} else {
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} else
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{
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return null;
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}
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}
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@Override
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public String getUnlocalizedName(ItemStack stack) {
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public String getUnlocalizedName(ItemStack stack)
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{
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return super.getUnlocalizedName(stack) + names[armorType];
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}
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}
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