Changed formatting to have bracing on a new line

This commit is contained in:
WayofTime 2015-12-30 15:34:40 -05:00
parent e5eddd6c45
commit e48eedb874
189 changed files with 6092 additions and 4041 deletions

View file

@ -30,7 +30,8 @@ import WayofTime.bloodmagic.util.handler.EventHandler;
@Mod(modid = Constants.Mod.MODID, name = Constants.Mod.NAME, version = Constants.Mod.VERSION, dependencies = Constants.Mod.DEPEND, acceptedMinecraftVersions = "[1.8.8,1.8.9]", guiFactory = "WayofTime.bloodmagic.client.gui.ConfigGuiFactory")
@Getter
public class BloodMagic {
public class BloodMagic
{
@SidedProxy(serverSide = "WayofTime.bloodmagic.proxy.CommonProxy", clientSide = "WayofTime.bloodmagic.proxy.ClientProxy")
public static CommonProxy proxy;
@ -38,9 +39,11 @@ public class BloodMagic {
@Mod.Instance(Constants.Mod.MODID)
public static BloodMagic instance;
public static CreativeTabs tabBloodMagic = new CreativeTabs(Constants.Mod.MODID + ".creativeTab") {
public static CreativeTabs tabBloodMagic = new CreativeTabs(Constants.Mod.MODID + ".creativeTab")
{
@Override
public Item getTabIconItem() {
public Item getTabIconItem()
{
return ModItems.bloodOrb;
}
};
@ -49,12 +52,13 @@ public class BloodMagic {
private File configDir;
@Mod.EventHandler
public void preInit(FMLPreInitializationEvent event) {
public void preInit(FMLPreInitializationEvent event)
{
configDir = new File(event.getModConfigurationDirectory(), "BloodMagic");
ConfigHandler.init(new File(getConfigDir(), "BloodMagic.cfg"));
MinecraftForge.EVENT_BUS.register(new EventHandler());
ModBlocks.init();
ModItems.init();
ModPotions.init();
@ -64,7 +68,8 @@ public class BloodMagic {
}
@Mod.EventHandler
public void init(FMLInitializationEvent event) {
public void init(FMLInitializationEvent event)
{
BloodMagicPacketHandler.init();
ModRecipes.init();
@ -77,7 +82,8 @@ public class BloodMagic {
}
@Mod.EventHandler
public void postInit(FMLPostInitializationEvent event) {
public void postInit(FMLPostInitializationEvent event)
{
ModRecipes.addCompressionHandlers();
proxy.postInit();