Rework of HUD element system
Allows configuration because that's probably a good thing. The values in the json config are percentages of the screen.
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21 changed files with 894 additions and 311 deletions
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@ -374,6 +374,9 @@ tile.bloodmagic.stairs3.steadfast.name=Steadfast Stone Stairs
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# Fluids
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fluid.lifeEssence=Life Essence
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# HUD
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hud.bloodmagic.inactive=Inactive
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# Tooltips
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tooltip.bloodmagic.extraInfo=&9-Hold shift for more info-
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@ -828,8 +831,6 @@ commands.bind.remove.success=Unbinding successful
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commands.orb.usage=/bloodmagic orb [set|get] player [tier]
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commands.orb.help=Used to set or get the Player's max Blood Orb tier.
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commands.bind.usage=/bind <player>
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commands.bind.success=Item successfully bound!
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commands.bind.failed.noPlayer=There is no player specified
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commands.bind.failed.alreadyBound=Item is already bound; use /unbind to unbind it
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commands.bind.failed.notBindable=Item cannot be bound
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@ -851,6 +852,11 @@ commands.soulnetwork.create.success=Successfully created %s's Soul Network (Orb
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# GUI
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tile.bloodmagic.inputNode.name=Input Node
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tile.bloodmagic.outputNode.name=Output Node
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gui.bloodmagic.save=Save
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gui.bloodmagic.cancel=Cancel
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gui.bloodmagic.default=Default
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gui.bloodmagic.toggle=Toggle
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config.bloodmagic.edit_hud=Edit HUD Elements
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# Keybinds
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bloodmagic.keybind.open_holding=Open Sigil of Holding
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