Made the Tough Skin effect easier to get, and increased the durability of living armour by 50%.
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2 changed files with 4 additions and 3 deletions
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@ -18,7 +18,7 @@ public class StatTrackerPhysicalProtect extends StatTracker
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public int totalDamage = 0;
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public static HashMap<LivingArmour, Double> changeMap = new HashMap<LivingArmour, Double>();
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public static int[] damageRequired = new int[] { 30, 200, 400, 800, 1500, 2500, 3500, 5000, 7000, 15000 };
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public static int[] damageRequired = new int[] { 30, 50, 80, 140, 200, 300, 400, 500, 650, 800 };
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public static void incrementCounter(LivingArmour armour, double damage)
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{
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