Massive rework of configs, items and blocks.

I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
This commit is contained in:
Fenn 2014-01-17 21:05:38 +00:00
parent 8601e9faff
commit e3644f2d2b
304 changed files with 3941 additions and 5108 deletions

View file

@ -1,9 +1,10 @@
package WayofTime.alchemicalWizardry.common.tileEntity;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import WayofTime.alchemicalWizardry.common.*;
import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.AltarUpgradeComponent;
import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.UpgradedAltars;
import WayofTime.alchemicalWizardry.common.items.EnergyBattery;
import cpw.mods.fml.common.network.PacketDispatcher;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
@ -18,24 +19,13 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidEvent;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTank;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
import net.minecraftforge.fluids.IFluidTank;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.PacketHandler;
import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.AltarUpgradeComponent;
import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.UpgradedAltars;
import WayofTime.alchemicalWizardry.common.items.EnergyBattery;
import cpw.mods.fml.common.network.PacketDispatcher;
import net.minecraftforge.fluids.*;
public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFluidHandler
{
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.io.IOException;
public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFluidHandler {
private ItemStack[] inv;
private int resultID;
private int resultDamage;
@ -189,8 +179,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (fluid != null)
{
fluid.writeToNBT(par1NBTTagCompound);
}
else
} else
{
par1NBTTagCompound.setString("Empty", "");
}
@ -247,8 +236,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (stack.stackSize <= amt)
{
setInventorySlotContents(slot, null);
}
else
} else
{
stack = stack.splitStack(amt);
@ -416,8 +404,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
{
fluidInput.amount += resource.amount;
filled = resource.amount;
}
else
} else
{
fluidInput.amount = bufferCapacity;
}
@ -483,7 +470,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (!worldObj.isRemote && worldObj.getWorldTime() % 20 == 0)
{
//TODO
int syphonMax = (int)(20 * this.dislocationMultiplier);
int syphonMax = (int) (20 * this.dislocationMultiplier);
int fluidInputted = 0;
int fluidOutputted = 0;
fluidInputted = Math.min(syphonMax, -this.fluid.amount + capacity);
@ -511,7 +498,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
return;
}
int worldTime = (int)(worldObj.getWorldTime() % 24000);
int worldTime = (int) (worldObj.getWorldTime() % 24000);
if (worldObj.isRemote)
{
@ -525,7 +512,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (fluid != null && fluid.amount >= 1)
{
int stackSize = getStackInSlot(0).stackSize;
int liquidDrained = Math.min((int)(upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
if (liquidDrained > (liquidRequired * stackSize - progress))
{
@ -538,7 +525,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (worldTime % 4 == 0)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, getParticlePacket(xCoord, yCoord, zCoord, (short)1));
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, getParticlePacket(xCoord, yCoord, zCoord, (short) 1));
}
if (progress >= liquidRequired * stackSize)
@ -548,8 +535,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (!isResultBlock)
{
result = new ItemStack(resultID, stackSize, resultDamage);
}
else
} else
{
result = new ItemStack(Block.blocksList[resultID], stackSize, 0);
}
@ -559,24 +545,22 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
for (int i = 0; i < 8; i++)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, getParticlePacket(xCoord + 0.5, yCoord + 1, zCoord + 0.5, (short)4));
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, getParticlePacket(xCoord + 0.5, yCoord + 1, zCoord + 0.5, (short) 4));
}
//setInventorySlotContents(1, null);
this.isActive = false;
}
}
else if (progress > 0)
} else if (progress > 0)
{
progress -= (int)(efficiencyMultiplier * drainRate);
progress -= (int) (efficiencyMultiplier * drainRate);
if (worldTime % 2 == 0)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, getParticlePacket(xCoord, yCoord, zCoord, (short)2));
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, getParticlePacket(xCoord, yCoord, zCoord, (short) 2));
}
}
}
else
} else
{
ItemStack returnedItem = getStackInSlot(0);
@ -585,7 +569,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
return;
}
EnergyBattery item = (EnergyBattery)(returnedItem.getItem());
EnergyBattery item = (EnergyBattery) (returnedItem.getItem());
NBTTagCompound itemTag = returnedItem.stackTagCompound;
if (itemTag == null)
@ -602,7 +586,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
//EntityPlayer owner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(itemTag.getString("ownerName"));
World world = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork)world.loadItemData(LifeEssenceNetwork.class, ownerName);
LifeEssenceNetwork data = (LifeEssenceNetwork) world.loadItemData(LifeEssenceNetwork.class, ownerName);
if (data == null)
{
@ -618,11 +602,11 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (fluid != null && fluid.amount >= 1)
{
int liquidDrained = Math.min((int)(upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
if (liquidDrained > (item.getMaxEssence() * this.orbCapacityMultiplier - currentEssence))
{
liquidDrained = (int)(item.getMaxEssence() * this.orbCapacityMultiplier - currentEssence);
liquidDrained = (int) (item.getMaxEssence() * this.orbCapacityMultiplier - currentEssence);
}
if (liquidDrained <= 0)
@ -639,7 +623,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (worldTime % 4 == 0)
{
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, getParticlePacket(xCoord, yCoord, zCoord, (short)3));
PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, getParticlePacket(xCoord, yCoord, zCoord, (short) 3));
}
}
}
@ -695,8 +679,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
dos.writeDouble(y);
dos.writeDouble(z);
dos.writeShort(particleType);
}
catch (IOException e)
} catch (IOException e)
{
e.printStackTrace();
}
@ -719,8 +702,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
{
ItemStack is = new ItemStack(intData[i * 3], intData[i * 3 + 2], intData[i * 3 + 1]);
inv[i] = is;
}
else
} else
{
inv[i] = null;
}
@ -735,7 +717,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
public int[] buildIntDataList()
{
int [] sortList = new int[1 * 3];
int[] sortList = new int[1 * 3];
int pos = 0;
for (ItemStack is : inv)
@ -745,8 +727,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
sortList[pos++] = is.itemID;
sortList[pos++] = is.getItemDamage();
sortList[pos++] = is.stackSize;
}
else
} else
{
sortList[pos++] = 0;
sortList[pos++] = 0;
@ -796,7 +777,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 20;
drainRate = 10;
resultID = AlchemicalWizardry.duskScribeTool.itemID;
resultID = ModItems.duskScribeTool.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -814,14 +795,14 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
consumptionRate = 20;
drainRate = 20;
//ItemStack bloodOrb = new ItemStack(AlchemicalWizardry.magicianBloodOrb);
resultID = AlchemicalWizardry.magicianBloodOrb.itemID;
resultID = ModItems.magicianBloodOrb.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.emptySocket.blockID)
if (getStackInSlot(0).itemID == ModBlocks.emptySocket.blockID)
{
isActive = true;
liquidRequired = 30000;
@ -829,7 +810,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
consumptionRate = 40;
drainRate = 10;
//ItemStack bloodOrb = new ItemStack(AlchemicalWizardry.weakBloodOrb);
resultID = AlchemicalWizardry.bloodSocket.blockID;
resultID = ModBlocks.bloodSocket.blockID;
resultDamage = 0;
isResultBlock = true;
//setInventorySlotContents(1, bloodOrb);
@ -843,7 +824,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
resultID = AlchemicalWizardry.earthScribeTool.itemID;
resultID = ModItems.earthScribeTool.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -857,7 +838,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
resultID = AlchemicalWizardry.waterScribeTool.itemID;
resultID = ModItems.waterScribeTool.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -874,7 +855,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
resultID = AlchemicalWizardry.blankSpell.itemID;
resultID = ModItems.blankSpell.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -889,14 +870,13 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
resultID = AlchemicalWizardry.blankSlate.itemID;
resultID = ModItems.blankSlate.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
}
else
} else
{
// if(!getStackInSlot(0).isItemDamaged()&&getStackInSlot(0).getItemDamage()>16&&!isActive)
// {
@ -904,21 +884,21 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
// }
if (upgradeLevel >= 5)
{
if (getStackInSlot(0).itemID == AlchemicalWizardry.demonBloodShard.itemID)
if (getStackInSlot(0).itemID == ModItems.demonBloodShard.itemID)
{
isActive = true;
liquidRequired = 75000;
canBeFilled = false;
consumptionRate = 50;
drainRate = 100;
resultID = AlchemicalWizardry.archmageBloodOrb.itemID;
resultID = ModItems.archmageBloodOrb.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.archmageBloodOrb.itemID)
if (getStackInSlot(0).itemID == ModItems.archmageBloodOrb.itemID)
{
ItemStack item = getStackInSlot(0);
@ -937,21 +917,21 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (upgradeLevel >= 4)
{
if (getStackInSlot(0).itemID == AlchemicalWizardry.weakBloodShard.itemID)
if (getStackInSlot(0).itemID == ModItems.weakBloodShard.itemID)
{
isActive = true;
liquidRequired = 40000;
canBeFilled = false;
consumptionRate = 30;
drainRate = 50;
resultID = AlchemicalWizardry.masterBloodOrb.itemID;
resultID = ModItems.masterBloodOrb.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.masterBloodOrb.itemID)
if (getStackInSlot(0).itemID == ModItems.masterBloodOrb.itemID)
{
ItemStack item = getStackInSlot(0);
@ -974,36 +954,36 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 10;
drainRate = 10;
resultID = AlchemicalWizardry.telepositionFocus.itemID;
resultID = ModItems.telepositionFocus.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.telepositionFocus.itemID)
if (getStackInSlot(0).itemID == ModItems.telepositionFocus.itemID)
{
isActive = true;
liquidRequired = 10000;
canBeFilled = false;
consumptionRate = 25;
drainRate = 15;
resultID = AlchemicalWizardry.enhancedTelepositionFocus.itemID;
resultID = ModItems.enhancedTelepositionFocus.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.imbuedSlate.itemID)
if (getStackInSlot(0).itemID == ModItems.imbuedSlate.itemID)
{
isActive = true;
liquidRequired = 15000;
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
ItemStack bloodOrb = new ItemStack(AlchemicalWizardry.apprenticeBloodOrb);
resultID = AlchemicalWizardry.demonicSlate.itemID;
ItemStack bloodOrb = new ItemStack(ModItems.apprenticeBloodOrb);
resultID = ModItems.demonicSlate.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -1013,7 +993,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
if (upgradeLevel >= 3)
{
if (getStackInSlot(0).itemID == AlchemicalWizardry.magicianBloodOrb.itemID)
if (getStackInSlot(0).itemID == ModItems.magicianBloodOrb.itemID)
{
ItemStack item = getStackInSlot(0);
@ -1029,7 +1009,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.lavaCrystal.itemID)
if (getStackInSlot(0).itemID == ModItems.lavaCrystal.itemID)
{
isActive = true;
liquidRequired = 10000;
@ -1037,7 +1017,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
consumptionRate = 20;
drainRate = 10;
//ItemStack bloodOrb = new ItemStack(AlchemicalWizardry.weakBloodOrb);
resultID = AlchemicalWizardry.activationCrystal.itemID;
resultID = ModItems.activationCrystal.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -1051,7 +1031,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
resultID = AlchemicalWizardry.fireScribeTool.itemID;
resultID = ModItems.fireScribeTool.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -1065,22 +1045,22 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
resultID = AlchemicalWizardry.airScribeTool.itemID;
resultID = ModItems.airScribeTool.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.reinforcedSlate.itemID)
if (getStackInSlot(0).itemID == ModItems.reinforcedSlate.itemID)
{
isActive = true;
liquidRequired = 7000;
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
ItemStack bloodOrb = new ItemStack(AlchemicalWizardry.apprenticeBloodOrb);
resultID = AlchemicalWizardry.imbuedSlate.itemID;
ItemStack bloodOrb = new ItemStack(ModItems.apprenticeBloodOrb);
resultID = ModItems.imbuedSlate.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -1097,15 +1077,15 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
ItemStack bloodOrb = new ItemStack(AlchemicalWizardry.apprenticeBloodOrb);
resultID = AlchemicalWizardry.apprenticeBloodOrb.itemID;
ItemStack bloodOrb = new ItemStack(ModItems.apprenticeBloodOrb);
resultID = ModItems.apprenticeBloodOrb.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.apprenticeBloodOrb.itemID)
if (getStackInSlot(0).itemID == ModItems.apprenticeBloodOrb.itemID)
{
ItemStack item = getStackInSlot(0);
@ -1128,7 +1108,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
resultID = AlchemicalWizardry.daggerOfSacrifice.itemID;
resultID = ModItems.daggerOfSacrifice.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -1142,22 +1122,22 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
resultID = AlchemicalWizardry.alchemyFlask.itemID;
resultDamage = AlchemicalWizardry.alchemyFlask.getMaxDamage();
resultID = ModItems.alchemyFlask.itemID;
resultDamage = ModItems.alchemyFlask.getMaxDamage();
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.blankSlate.itemID)
if (getStackInSlot(0).itemID == ModItems.blankSlate.itemID)
{
isActive = true;
liquidRequired = 2000;
canBeFilled = false;
consumptionRate = 5;
drainRate = 5;
ItemStack bloodOrb = new ItemStack(AlchemicalWizardry.apprenticeBloodOrb);
resultID = AlchemicalWizardry.reinforcedSlate.itemID;
ItemStack bloodOrb = new ItemStack(ModItems.apprenticeBloodOrb);
resultID = ModItems.reinforcedSlate.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
@ -1172,15 +1152,15 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
canBeFilled = false;
consumptionRate = 2;
drainRate = 1;
ItemStack bloodOrb = new ItemStack(AlchemicalWizardry.weakBloodOrb);
resultID = AlchemicalWizardry.weakBloodOrb.itemID;
ItemStack bloodOrb = new ItemStack(ModItems.weakBloodOrb);
resultID = ModItems.weakBloodOrb.itemID;
resultDamage = 0;
isResultBlock = false;
//setInventorySlotContents(1, bloodOrb);
return;
}
if (getStackInSlot(0).itemID == AlchemicalWizardry.weakBloodOrb.itemID)
if (getStackInSlot(0).itemID == ModItems.weakBloodOrb.itemID)
{
ItemStack item = getStackInSlot(0);
@ -1253,16 +1233,16 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
this.isUpgraded = checkUpgrade;
this.upgradeLevel = upgradeState;
this.consumptionMultiplier = (float)(0.15 * upgrades.getSpeedUpgrades());
this.efficiencyMultiplier = (float)Math.pow(0.85, upgrades.getSpeedUpgrades());
this.sacrificeEfficiencyMultiplier = (float)(0.10 * upgrades.getSacrificeUpgrades());
this.selfSacrificeEfficiencyMultiplier = (float)(0.10 * upgrades.getSelfSacrificeUpgrades());
this.capacityMultiplier = (float)(1 + 0.15 * upgrades.getAltarCapacitiveUpgrades());
this.consumptionMultiplier = (float) (0.15 * upgrades.getSpeedUpgrades());
this.efficiencyMultiplier = (float) Math.pow(0.85, upgrades.getSpeedUpgrades());
this.sacrificeEfficiencyMultiplier = (float) (0.10 * upgrades.getSacrificeUpgrades());
this.selfSacrificeEfficiencyMultiplier = (float) (0.10 * upgrades.getSelfSacrificeUpgrades());
this.capacityMultiplier = (float) (1 + 0.15 * upgrades.getAltarCapacitiveUpgrades());
//TODO finalize values
this.dislocationMultiplier = (float)(Math.pow(1.2, upgrades.getDisplacementUpgrades()));
this.orbCapacityMultiplier = (float)(1 + 0.02 * upgrades.getOrbCapacitiveUpgrades());
this.capacity = (int)(FluidContainerRegistry.BUCKET_VOLUME * 10 * capacityMultiplier);
this.bufferCapacity = (int)(FluidContainerRegistry.BUCKET_VOLUME * 1 * capacityMultiplier);
this.dislocationMultiplier = (float) (Math.pow(1.2, upgrades.getDisplacementUpgrades()));
this.orbCapacityMultiplier = (float) (1 + 0.02 * upgrades.getOrbCapacitiveUpgrades());
this.capacity = (int) (FluidContainerRegistry.BUCKET_VOLUME * 10 * capacityMultiplier);
this.bufferCapacity = (int) (FluidContainerRegistry.BUCKET_VOLUME * 1 * capacityMultiplier);
if (this.fluid.amount > this.capacity)
{
@ -1417,6 +1397,6 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
// TODO Auto-generated method stub
FluidTank compositeTank = new FluidTank(capacity);
compositeTank.setFluid(fluid);
return new FluidTankInfo[] {compositeTank.getInfo()};
return new FluidTankInfo[]{compositeTank.getInfo()};
}
}