Massive rework of configs, items and blocks.

I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
This commit is contained in:
Fenn 2014-01-17 21:05:38 +00:00
parent 8601e9faff
commit e3644f2d2b
304 changed files with 3941 additions and 5108 deletions

View file

@ -1,8 +1,13 @@
package WayofTime.alchemicalWizardry.common.rituals;
import java.util.Iterator;
import java.util.List;
import WayofTime.alchemicalWizardry.common.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.ModBlocks;
import WayofTime.alchemicalWizardry.common.ModItems;
import WayofTime.alchemicalWizardry.common.items.BoundArmour;
import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
import cpw.mods.fml.common.network.PacketDispatcher;
import net.minecraft.block.Block;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.item.EntityItem;
@ -14,22 +19,17 @@ import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.LifeEssenceNetwork;
import WayofTime.alchemicalWizardry.common.items.BoundArmour;
import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
import cpw.mods.fml.common.network.PacketDispatcher;
public class RitualEffectUnbinding extends RitualEffect
{
import java.util.Iterator;
import java.util.List;
public class RitualEffectUnbinding extends RitualEffect {
@Override
public void performEffect(TEMasterStone ritualStone)
{
String owner = ritualStone.getOwner();
World worldSave = MinecraftServer.getServer().worldServers[0];
LifeEssenceNetwork data = (LifeEssenceNetwork)worldSave.loadItemData(LifeEssenceNetwork.class, owner);
LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner);
if (data == null)
{
@ -53,18 +53,17 @@ public class RitualEffectUnbinding extends RitualEffect
}
entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80));
}
else
} else
{
int d0 = 0;
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double)x, (double)y + 1, (double)z, (double)(x + 1), (double)(y + 2), (double)(z + 1)).expand(d0, d0, d0);
AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, d0, d0);
List list = world.getEntitiesWithinAABB(EntityItem.class, axisalignedbb);
Iterator iterator = list.iterator();
EntityItem item;
while (iterator.hasNext())
{
item = (EntityItem)iterator.next();
item = (EntityItem) iterator.next();
// double xDif = item.posX - (xCoord+0.5);
// double yDif = item.posY - (yCoord+1);
// double zDif = item.posZ - (zCoord+0.5);
@ -75,23 +74,19 @@ public class RitualEffectUnbinding extends RitualEffect
continue;
}
if (itemStack.itemID == AlchemicalWizardry.boundHelmet.itemID)
if (itemStack.itemID == ModItems.boundHelmet.itemID)
{
ritualStone.setVar1(5);
}
else if (itemStack.itemID == AlchemicalWizardry.boundPlate.itemID)
} else if (itemStack.itemID == ModItems.boundPlate.itemID)
{
ritualStone.setVar1(8);
}
else if (itemStack.itemID == AlchemicalWizardry.boundLeggings.itemID)
} else if (itemStack.itemID == ModItems.boundLeggings.itemID)
{
ritualStone.setVar1(7);
}
else if (itemStack.itemID == AlchemicalWizardry.boundBoots.itemID)
} else if (itemStack.itemID == ModItems.boundBoots.itemID)
{
ritualStone.setVar1(4);
}
else if (itemStack.itemID == AlchemicalWizardry.sigilOfHolding.itemID)
} else if (itemStack.itemID == ModItems.sigilOfHolding.itemID)
{
ritualStone.setVar1(-1);
}
@ -104,7 +99,7 @@ public class RitualEffectUnbinding extends RitualEffect
world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
NBTTagCompound itemTag = itemStack.stackTagCompound;
ItemStack[] inv = ((BoundArmour)itemStack.getItem()).getInternalInventory(itemStack);
ItemStack[] inv = ((BoundArmour) itemStack.getItem()).getInternalInventory(itemStack);
if (inv != null)
{
@ -118,12 +113,11 @@ public class RitualEffectUnbinding extends RitualEffect
}
}
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(Block.blocksList[AlchemicalWizardry.bloodSocket.blockID], ritualStone.getVar1()));
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(Block.blocksList[ModBlocks.bloodSocket.blockID], ritualStone.getVar1()));
world.spawnEntityInWorld(newItem);
ritualStone.setActive(false);
break;
}
else if (ritualStone.getVar1() == -1)
} else if (ritualStone.getVar1() == -1)
{
item.setDead();
world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5));
@ -131,7 +125,7 @@ public class RitualEffectUnbinding extends RitualEffect
world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z));
world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z));
NBTTagCompound itemTag = itemStack.stackTagCompound;
ItemStack[] inv = ((SigilOfHolding)itemStack.getItem()).getInternalInventory(itemStack);
ItemStack[] inv = ((SigilOfHolding) itemStack.getItem()).getInternalInventory(itemStack);
if (inv != null)
{
@ -145,7 +139,7 @@ public class RitualEffectUnbinding extends RitualEffect
}
}
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(AlchemicalWizardry.sigilOfHolding.itemID, 1, 0));
EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModItems.sigilOfHolding.itemID, 1, 0));
world.spawnEntityInWorld(newItem);
ritualStone.setActive(false);
break;
@ -153,7 +147,7 @@ public class RitualEffectUnbinding extends RitualEffect
if (world.rand.nextInt(10) == 0)
{
PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(item.posX, item.posY, item.posZ, (short)1));
PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(item.posX, item.posY, item.posZ, (short) 1));
}
}