Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
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package WayofTime.alchemicalWizardry.common.rituals;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.world.World;
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import cpw.mods.fml.common.network.PacketDispatcher;
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public abstract class RitualEffect
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{
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public abstract class RitualEffect {
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public abstract void performEffect(TEMasterStone ritualStone);
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public abstract int getCostPerRefresh();
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