Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
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304 changed files with 3941 additions and 5108 deletions
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@ -1,7 +1,11 @@
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package WayofTime.alchemicalWizardry.common.items;
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import java.util.List;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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import com.google.common.collect.Multimap;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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@ -21,18 +25,12 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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import com.google.common.collect.Multimap;
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import java.util.List;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class DaggerOfSacrifice extends EnergyItems
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{
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public class DaggerOfSacrifice extends EnergyItems {
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private float weaponDamage;
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public DaggerOfSacrifice(int id)
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{
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super(id);
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@ -80,7 +78,7 @@ public class DaggerOfSacrifice extends EnergyItems
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for (int i = 0; i < 8; i++)
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{
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short)1));
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short) 1));
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}
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par2EntityLivingBase.setHealth(-1);
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@ -99,7 +97,7 @@ public class DaggerOfSacrifice extends EnergyItems
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for (int i = 0; i < 8; i++)
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{
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short)1));
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short) 1));
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}
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par2EntityLivingBase.setHealth(-1);
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@ -118,7 +116,7 @@ public class DaggerOfSacrifice extends EnergyItems
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for (int i = 0; i < 8; i++)
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{
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short)1));
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short) 1));
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}
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par2EntityLivingBase.setHealth(-1);
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@ -137,7 +135,7 @@ public class DaggerOfSacrifice extends EnergyItems
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for (int i = 0; i < 8; i++)
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{
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short)1));
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short) 1));
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}
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par2EntityLivingBase.setHealth(-1);
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@ -154,7 +152,7 @@ public class DaggerOfSacrifice extends EnergyItems
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for (int i = 0; i < 8; i++)
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{
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short)1));
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PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(posX, posY, posZ, (short) 1));
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}
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par2EntityLivingBase.setHealth(-1);
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@ -183,8 +181,7 @@ public class DaggerOfSacrifice extends EnergyItems
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if (par2Block.blockID == Block.web.blockID)
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{
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return 15.0F;
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}
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else
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} else
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{
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Material material = par2Block.blockMaterial;
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return material != Material.plants && material != Material.vine && material != Material.coral && material != Material.leaves && material != Material.pumpkin ? 1.0F : 1.5F;
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@ -208,9 +205,9 @@ public class DaggerOfSacrifice extends EnergyItems
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public boolean findAndFillAltar(World world, EntityLivingBase sacrifice, int amount)
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{
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int posX = (int)Math.round(sacrifice.posX - 0.5f);
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int posY = (int)sacrifice.posY;
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int posZ = (int)Math.round(sacrifice.posZ - 0.5f);
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int posX = (int) Math.round(sacrifice.posX - 0.5f);
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int posY = (int) sacrifice.posY;
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int posZ = (int) Math.round(sacrifice.posZ - 0.5f);
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TEAltar altarEntity = this.getAltar(world, posX, posY, posZ);
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if (altarEntity == null)
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@ -237,25 +234,25 @@ public class DaggerOfSacrifice extends EnergyItems
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if ((tileEntity instanceof TEAltar))
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{
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return (TEAltar)tileEntity;
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return (TEAltar) tileEntity;
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}
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}
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if ((tileEntity instanceof TEAltar))
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{
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return (TEAltar)tileEntity;
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return (TEAltar) tileEntity;
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}
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}
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if ((tileEntity instanceof TEAltar))
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{
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return (TEAltar)tileEntity;
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return (TEAltar) tileEntity;
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}
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}
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if ((tileEntity instanceof TEAltar))
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{
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return (TEAltar)tileEntity;
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return (TEAltar) tileEntity;
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}
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return null;
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