Massive rework of configs, items and blocks.

I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
This commit is contained in:
Fenn 2014-01-17 21:05:38 +00:00
parent 8601e9faff
commit e3644f2d2b
304 changed files with 3941 additions and 5108 deletions

View file

@ -2,24 +2,19 @@ package WayofTime.alchemicalWizardry.common.entity.projectile;
import WayofTime.alchemicalWizardry.common.PacketHandler;
import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport;
import cpw.mods.fml.common.network.PacketDispatcher;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumMovingObjectType;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.EnderTeleportEvent;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.network.Player;
public class TeleportProjectile extends EnergyBlastProjectile
{
public class TeleportProjectile extends EnergyBlastProjectile {
private boolean isEntityTeleport; //True if the entity firing teleports on hit
public TeleportProjectile(World par1World)
@ -73,14 +68,13 @@ public class TeleportProjectile extends EnergyBlastProjectile
}
this.onImpact(mop.entityHit);
}
else if (mop.typeOfHit == EnumMovingObjectType.TILE)
} else if (mop.typeOfHit == EnumMovingObjectType.TILE)
{
if (isEntityTeleport)
{
if (shootingEntity != null && shootingEntity instanceof EntityPlayerMP)
{
EntityPlayerMP entityplayermp = (EntityPlayerMP)shootingEntity;
EntityPlayerMP entityplayermp = (EntityPlayerMP) shootingEntity;
if (!entityplayermp.playerNetServerHandler.connectionClosed && entityplayermp.worldObj == this.worldObj)
{
@ -90,7 +84,7 @@ public class TeleportProjectile extends EnergyBlastProjectile
{
if (shootingEntity.isRiding())
{
shootingEntity.mountEntity((Entity)null);
shootingEntity.mountEntity((Entity) null);
}
shootingEntity.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
@ -112,8 +106,7 @@ public class TeleportProjectile extends EnergyBlastProjectile
{
//shootingEntity.attackEntityFrom(DamageSource.causePlayerDamage(shootingEntity), 1);
this.setDead();
}
else
} else
{
//doDamage(8 + d6(), mop);
if (mop instanceof EntityLivingBase)
@ -132,7 +125,7 @@ public class TeleportProjectile extends EnergyBlastProjectile
{
if (shootingEntity != null && shootingEntity instanceof EntityPlayerMP)
{
EntityPlayerMP entityplayermp = (EntityPlayerMP)shootingEntity;
EntityPlayerMP entityplayermp = (EntityPlayerMP) shootingEntity;
if (!entityplayermp.playerNetServerHandler.connectionClosed && entityplayermp.worldObj == this.worldObj)
{
@ -142,7 +135,7 @@ public class TeleportProjectile extends EnergyBlastProjectile
{
if (shootingEntity.isRiding())
{
shootingEntity.mountEntity((Entity)null);
shootingEntity.mountEntity((Entity) null);
}
shootingEntity.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
@ -151,8 +144,7 @@ public class TeleportProjectile extends EnergyBlastProjectile
}
}
}
}
else
} else
{
// int x = (int)this.posX + mop.worldObj.rand.nextInt(100) - mop.worldObj.rand.nextInt(100);
// int y = (int)this.posY + mop.worldObj.rand.nextInt(10) - mop.worldObj.rand.nextInt(10);
@ -175,7 +167,7 @@ public class TeleportProjectile extends EnergyBlastProjectile
// i++;
// }
// }
SpellTeleport.teleportRandomly((EntityLivingBase)mop, 64);
SpellTeleport.teleportRandomly((EntityLivingBase) mop, 64);
}
//doDamage(projectileDamage, mop);