Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
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304 changed files with 3941 additions and 5108 deletions
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@ -3,17 +3,13 @@ package WayofTime.alchemicalWizardry.common.entity.projectile;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumMovingObjectType;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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public class FireProjectile extends EnergyBlastProjectile
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{
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public class FireProjectile extends EnergyBlastProjectile {
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public FireProjectile(World par1World)
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{
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super(par1World);
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@ -36,7 +32,7 @@ public class FireProjectile extends EnergyBlastProjectile
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public FireProjectile(World par1World, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase, float par4, float par5, int damage, int maxTicksInAir)
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{
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super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
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super(par1World, par2EntityLivingBase, par3EntityLivingBase, par4, par5, damage, maxTicksInAir);
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}
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@Override
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@ -56,8 +52,7 @@ public class FireProjectile extends EnergyBlastProjectile
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}
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this.onImpact(mop.entityHit);
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}
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else if (mop.typeOfHit == EnumMovingObjectType.TILE)
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} else if (mop.typeOfHit == EnumMovingObjectType.TILE)
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{
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for (int i = -1; i <= 1; i++)
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{
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@ -65,9 +60,9 @@ public class FireProjectile extends EnergyBlastProjectile
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{
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for (int k = -1; k <= 1; k++)
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{
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if (worldObj.isAirBlock((int)this.posX + i, (int)this.posY + j, (int)this.posZ + k))
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if (worldObj.isAirBlock((int) this.posX + i, (int) this.posY + j, (int) this.posZ + k))
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{
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worldObj.setBlock((int)this.posX + i, (int)this.posY + j, (int)this.posZ + k, Block.fire.blockID);
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worldObj.setBlock((int) this.posX + i, (int) this.posY + j, (int) this.posZ + k, Block.fire.blockID);
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}
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}
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}
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@ -86,33 +81,31 @@ public class FireProjectile extends EnergyBlastProjectile
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{
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shootingEntity.attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
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this.setDead();
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}
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else
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} else
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{
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//doDamage(8 + d6(), mop);
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if (mop instanceof EntityLivingBase)
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{
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//((EntityLivingBase)mop).addPotionEffect(new PotionEffect(Potion.weakness.id, 60,2));
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((EntityLivingBase)mop).setFire(50);
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((EntityLivingBase)mop).setRevengeTarget(shootingEntity);
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((EntityLivingBase) mop).setFire(50);
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((EntityLivingBase) mop).setRevengeTarget(shootingEntity);
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if (((EntityLivingBase)mop).isPotionActive(Potion.fireResistance) || ((EntityLivingBase)mop).isImmuneToFire())
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if (((EntityLivingBase) mop).isPotionActive(Potion.fireResistance) || ((EntityLivingBase) mop).isImmuneToFire())
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{
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((EntityLivingBase)mop).attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
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}
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else
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((EntityLivingBase) mop).attackEntityFrom(DamageSource.causeMobDamage(shootingEntity), 1);
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} else
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{
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doDamage(projectileDamage, mop);
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((EntityLivingBase)mop).hurtResistantTime = 0;
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((EntityLivingBase) mop).hurtResistantTime = 0;
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}
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}
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//worldObj.createExplosion(this, this.posX, this.posY, this.posZ, (float)(0.1), true);
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}
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if (worldObj.isAirBlock((int)this.posX, (int)this.posY, (int)this.posZ))
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if (worldObj.isAirBlock((int) this.posX, (int) this.posY, (int) this.posZ))
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{
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worldObj.setBlock((int)this.posX, (int)this.posY, (int)this.posZ, Block.fire.blockID);
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worldObj.setBlock((int) this.posX, (int) this.posY, (int) this.posZ, Block.fire.blockID);
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}
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spawnHitParticles("magicCrit", 8);
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