Massive rework of configs, items and blocks.

I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
This commit is contained in:
Fenn 2014-01-17 21:05:38 +00:00
parent 8601e9faff
commit e3644f2d2b
304 changed files with 3941 additions and 5108 deletions

View file

@ -2,29 +2,16 @@ package WayofTime.alchemicalWizardry.common.entity.mob;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
import WayofTime.alchemicalWizardry.common.ModItems;
import WayofTime.alchemicalWizardry.common.entity.projectile.FireProjectile;
import cpw.mods.fml.common.network.Player;
import net.minecraft.block.BlockColored;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIArrowAttack;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIFollowOwner;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.EntityBlaze;
import net.minecraft.entity.*;
import net.minecraft.entity.ai.*;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.entity.passive.EntityTameable;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
@ -35,10 +22,8 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.pathfinding.PathEntity;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import cpw.mods.fml.common.network.Player;
public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackMob, Player
{
public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackMob, Player {
private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
@ -87,8 +72,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
if (this.isTamed())
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
}
else
} else
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
}
@ -114,8 +98,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
if (par1EntityLivingBase == null)
{
this.setAngry(false);
}
else if (!this.isTamed())
} else if (!this.isTamed())
{
this.setAngry(true);
}
@ -133,8 +116,8 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
{
super.entityInit();
this.dataWatcher.addObject(18, new Float(this.getHealth()));
this.dataWatcher.addObject(19, new Byte((byte)0));
this.dataWatcher.addObject(20, new Byte((byte)BlockColored.getBlockFromDye(1)));
this.dataWatcher.addObject(19, new Byte((byte) 0));
this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
}
/**
@ -152,7 +135,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
{
super.writeEntityToNBT(par1NBTTagCompound);
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
par1NBTTagCompound.setByte("CollarColor", (byte)this.getCollarColor());
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
}
/**
@ -194,6 +177,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
{
return "mob.blaze.death";
}
/**
* Returns the volume for the sounds this mob makes.
*/
@ -249,8 +233,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
if (this.isEntityInvulnerable())
{
return false;
}
else
} else
{
Entity entity = par1DamageSource.getEntity();
this.aiSit.setSitting(false);
@ -267,7 +250,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
public boolean attackEntityAsMob(Entity par1Entity)
{
int i = this.isTamed() ? 4 : 2;
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float)i);
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
}
public void setTamed(boolean par1)
@ -277,8 +260,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
if (par1)
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
}
else
} else
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
}
@ -297,7 +279,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
{
if (Item.itemsList[itemstack.itemID] instanceof ItemFood)
{
ItemFood itemfood = (ItemFood)Item.itemsList[itemstack.itemID];
ItemFood itemfood = (ItemFood) Item.itemsList[itemstack.itemID];
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
{
@ -306,11 +288,11 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
--itemstack.stackSize;
}
this.heal((float)itemfood.getHealAmount());
this.heal((float) itemfood.getHealAmount());
if (itemstack.stackSize <= 0)
{
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
}
return true;
@ -318,21 +300,20 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
}
}
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
{
if (!this.worldObj.isRemote)
{
this.aiSit.setSitting(!this.isSitting());
this.isJumping = false;
this.setPathToEntity((PathEntity)null);
this.setTarget((Entity)null);
this.setAttackTarget((EntityLivingBase)null);
this.setPathToEntity((PathEntity) null);
this.setTarget((Entity) null);
this.setAttackTarget((EntityLivingBase) null);
}
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
}
}
else if (itemstack != null && itemstack.itemID == AlchemicalWizardry.weakBloodOrb.itemID && !this.isAngry() && !this.isAggro())
} else if (itemstack != null && itemstack.itemID == ModItems.weakBloodOrb.itemID && !this.isAngry() && !this.isAggro())
{
if (!par1EntityPlayer.capabilities.isCreativeMode)
{
@ -341,7 +322,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
if (itemstack.stackSize <= 0)
{
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
}
if (!this.worldObj.isRemote)
@ -349,18 +330,17 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
if (this.rand.nextInt(1) == 0)
{
this.setTamed(true);
this.setPathToEntity((PathEntity)null);
this.setAttackTarget((EntityLivingBase)null);
this.setPathToEntity((PathEntity) null);
this.setAttackTarget((EntityLivingBase) null);
this.aiSit.setSitting(true);
this.setHealth(this.maxTamedHealth);
this.setOwner(par1EntityPlayer.getCommandSenderName());
this.playTameEffect(true);
this.worldObj.setEntityState(this, (byte)7);
}
else
this.worldObj.setEntityState(this, (byte) 7);
} else
{
this.playTameEffect(false);
this.worldObj.setEntityState(this, (byte)6);
this.worldObj.setEntityState(this, (byte) 6);
}
}
@ -397,11 +377,10 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
if (par1)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 2)));
}
else
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
} else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -3)));
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
}
}
@ -418,7 +397,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
*/
public void setCollarColor(int par1)
{
this.dataWatcher.updateObject(20, Byte.valueOf((byte)(par1 & 15)));
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
}
/**
@ -433,11 +412,10 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
{
if (par1)
{
this.dataWatcher.updateObject(19, Byte.valueOf((byte)1));
}
else
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
} else
{
this.dataWatcher.updateObject(19, Byte.valueOf((byte)0));
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
}
}
@ -469,7 +447,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
{
if (par1EntityLivingBase instanceof EntityWingedFireDemon)
{
EntityWingedFireDemon entitywolf = (EntityWingedFireDemon)par1EntityLivingBase;
EntityWingedFireDemon entitywolf = (EntityWingedFireDemon) par1EntityLivingBase;
if (entitywolf.isTamed() && entitywolf.func_130012_q() == par2EntityLivingBase)
{
@ -477,9 +455,8 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
}
}
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer)par2EntityLivingBase).canAttackPlayer((EntityPlayer)par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse)par1EntityLivingBase).isTame();
}
else
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
} else
{
return false;
}
@ -498,7 +475,7 @@ public class EntityWingedFireDemon extends EntityDemon implements IRangedAttackM
double xCoord;
double yCoord;
double zCoord;
this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1009, (int)this.posX, (int)this.posY, (int)this.posZ, 0);
this.worldObj.playAuxSFXAtEntity((EntityPlayer) null, 1009, (int) this.posX, (int) this.posY, (int) this.posZ, 0);
FireProjectile hol = new FireProjectile(worldObj, this, par1EntityLivingBase, 1.8f, 0f, 20, 600);
this.worldObj.spawnEntityInWorld(hol);
}