Massive rework of configs, items and blocks.

I redone where the items/blocsks are stored and how the configs are
handled to clean up it and give space. You can change the config line to
AWWayofTime if you want to keep the compatibility with old configs. Now
you reference the blocks from the ModBlocks and Items from the ModItems.
This commit is contained in:
Fenn 2014-01-17 21:05:38 +00:00
parent 8601e9faff
commit e3644f2d2b
304 changed files with 3941 additions and 5108 deletions

View file

@ -2,28 +2,16 @@ package WayofTime.alchemicalWizardry.common.entity.mob;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
import WayofTime.alchemicalWizardry.common.ModItems;
import WayofTime.alchemicalWizardry.common.entity.projectile.MudProjectile;
import cpw.mods.fml.common.network.Player;
import net.minecraft.block.BlockColored;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIArrowAttack;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIFollowOwner;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.*;
import net.minecraft.entity.ai.*;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.entity.passive.EntityTameable;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
@ -34,10 +22,8 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.pathfinding.PathEntity;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import cpw.mods.fml.common.network.Player;
public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackMob, Player
{
public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackMob, Player {
private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 25, 25, 15.0F);
private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
@ -86,8 +72,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
if (this.isTamed())
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
}
else
} else
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
}
@ -113,8 +98,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
if (par1EntityLivingBase == null)
{
this.setAngry(false);
}
else if (!this.isTamed())
} else if (!this.isTamed())
{
this.setAngry(true);
}
@ -132,8 +116,8 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
{
super.entityInit();
this.dataWatcher.addObject(18, new Float(this.getHealth()));
this.dataWatcher.addObject(19, new Byte((byte)0));
this.dataWatcher.addObject(20, new Byte((byte)BlockColored.getBlockFromDye(1)));
this.dataWatcher.addObject(19, new Byte((byte) 0));
this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
}
/**
@ -151,7 +135,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
{
super.writeEntityToNBT(par1NBTTagCompound);
par1NBTTagCompound.setBoolean("Angry", this.isAngry());
par1NBTTagCompound.setByte("CollarColor", (byte)this.getCollarColor());
par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
}
/**
@ -249,8 +233,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
if (this.isEntityInvulnerable())
{
return false;
}
else
} else
{
Entity entity = par1DamageSource.getEntity();
this.aiSit.setSitting(false);
@ -267,7 +250,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
public boolean attackEntityAsMob(Entity par1Entity)
{
int i = this.isTamed() ? 4 : 2;
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float)i);
return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
}
public void setTamed(boolean par1)
@ -277,8 +260,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
if (par1)
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
}
else
} else
{
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
}
@ -297,7 +279,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
{
if (Item.itemsList[itemstack.itemID] instanceof ItemFood)
{
ItemFood itemfood = (ItemFood)Item.itemsList[itemstack.itemID];
ItemFood itemfood = (ItemFood) Item.itemsList[itemstack.itemID];
if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
{
@ -306,11 +288,11 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
--itemstack.stackSize;
}
this.heal((float)itemfood.getHealAmount());
this.heal((float) itemfood.getHealAmount());
if (itemstack.stackSize <= 0)
{
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
}
return true;
@ -318,21 +300,20 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
}
}
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
{
if (!this.worldObj.isRemote)
{
this.aiSit.setSitting(!this.isSitting());
this.isJumping = false;
this.setPathToEntity((PathEntity)null);
this.setTarget((Entity)null);
this.setAttackTarget((EntityLivingBase)null);
this.setPathToEntity((PathEntity) null);
this.setTarget((Entity) null);
this.setAttackTarget((EntityLivingBase) null);
}
this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
}
}
else if (itemstack != null && itemstack.itemID == AlchemicalWizardry.weakBloodOrb.itemID && !this.isAngry() && !this.isAggro())
} else if (itemstack != null && itemstack.itemID == ModItems.weakBloodOrb.itemID && !this.isAngry() && !this.isAggro())
{
if (!par1EntityPlayer.capabilities.isCreativeMode)
{
@ -341,7 +322,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
if (itemstack.stackSize <= 0)
{
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
}
if (!this.worldObj.isRemote)
@ -349,18 +330,17 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
if (this.rand.nextInt(1) == 0)
{
this.setTamed(true);
this.setPathToEntity((PathEntity)null);
this.setAttackTarget((EntityLivingBase)null);
this.setPathToEntity((PathEntity) null);
this.setAttackTarget((EntityLivingBase) null);
this.aiSit.setSitting(true);
this.setHealth(this.maxTamedHealth);
this.setOwner(par1EntityPlayer.getCommandSenderName());
this.playTameEffect(true);
this.worldObj.setEntityState(this, (byte)7);
}
else
this.worldObj.setEntityState(this, (byte) 7);
} else
{
this.playTameEffect(false);
this.worldObj.setEntityState(this, (byte)6);
this.worldObj.setEntityState(this, (byte) 6);
}
}
@ -397,11 +377,10 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
if (par1)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 2)));
}
else
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
} else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -3)));
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
}
}
@ -418,7 +397,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
*/
public void setCollarColor(int par1)
{
this.dataWatcher.updateObject(20, Byte.valueOf((byte)(par1 & 15)));
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
}
/**
@ -433,11 +412,10 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
{
if (par1)
{
this.dataWatcher.updateObject(19, Byte.valueOf((byte)1));
}
else
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
} else
{
this.dataWatcher.updateObject(19, Byte.valueOf((byte)0));
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
}
}
@ -469,7 +447,7 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
{
if (par1EntityLivingBase instanceof EntitySmallEarthGolem)
{
EntitySmallEarthGolem entitywolf = (EntitySmallEarthGolem)par1EntityLivingBase;
EntitySmallEarthGolem entitywolf = (EntitySmallEarthGolem) par1EntityLivingBase;
if (entitywolf.isTamed() && entitywolf.func_130012_q() == par2EntityLivingBase)
{
@ -477,9 +455,8 @@ public class EntitySmallEarthGolem extends EntityDemon implements IRangedAttackM
}
}
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer)par2EntityLivingBase).canAttackPlayer((EntityPlayer)par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse)par1EntityLivingBase).isTame();
}
else
return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
} else
{
return false;
}