Massive rework of configs, items and blocks.
I redone where the items/blocsks are stored and how the configs are handled to clean up it and give space. You can change the config line to AWWayofTime if you want to keep the compatibility with old configs. Now you reference the blocks from the ModBlocks and Items from the ModItems.
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304 changed files with 3941 additions and 5108 deletions
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@ -2,22 +2,14 @@ package WayofTime.alchemicalWizardry.common.entity.mob;
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import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.EntityAITargetAggro;
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import WayofTime.alchemicalWizardry.common.ModItems;
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import WayofTime.alchemicalWizardry.common.entity.projectile.HolyProjectile;
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import net.minecraft.block.BlockColored;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityAgeable;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.EntityAIAttackOnCollide;
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import net.minecraft.entity.ai.EntityAIFollowOwner;
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import net.minecraft.entity.ai.EntityAIHurtByTarget;
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import net.minecraft.entity.ai.EntityAILeapAtTarget;
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import net.minecraft.entity.ai.EntityAILookIdle;
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import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
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import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
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import net.minecraft.entity.ai.EntityAISwimming;
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import net.minecraft.entity.ai.EntityAIWander;
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import net.minecraft.entity.ai.EntityAIWatchClosest;
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import net.minecraft.entity.ai.*;
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import net.minecraft.entity.monster.EntityCreeper;
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import net.minecraft.entity.monster.EntityGhast;
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import net.minecraft.entity.passive.EntityAnimal;
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@ -33,8 +25,7 @@ import net.minecraft.pathfinding.PathEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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public class EntityShade extends EntityDemon
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{
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public class EntityShade extends EntityDemon {
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//private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 40, 40, 15.0F);
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private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
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@ -83,8 +74,7 @@ public class EntityShade extends EntityDemon
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if (this.isTamed())
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
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}
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else
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} else
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
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}
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@ -110,8 +100,7 @@ public class EntityShade extends EntityDemon
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if (par1EntityLivingBase == null)
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{
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this.setAngry(false);
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}
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else if (!this.isTamed())
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} else if (!this.isTamed())
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{
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this.setAngry(true);
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}
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@ -129,8 +118,8 @@ public class EntityShade extends EntityDemon
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{
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super.entityInit();
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this.dataWatcher.addObject(18, new Float(this.getHealth()));
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this.dataWatcher.addObject(19, new Byte((byte)0));
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this.dataWatcher.addObject(20, new Byte((byte)BlockColored.getBlockFromDye(1)));
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this.dataWatcher.addObject(19, new Byte((byte) 0));
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this.dataWatcher.addObject(20, new Byte((byte) BlockColored.getBlockFromDye(1)));
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}
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/**
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@ -148,7 +137,7 @@ public class EntityShade extends EntityDemon
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{
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super.writeEntityToNBT(par1NBTTagCompound);
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par1NBTTagCompound.setBoolean("Angry", this.isAngry());
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par1NBTTagCompound.setByte("CollarColor", (byte)this.getCollarColor());
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par1NBTTagCompound.setByte("CollarColor", (byte) this.getCollarColor());
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}
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/**
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@ -247,8 +236,7 @@ public class EntityShade extends EntityDemon
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if (this.isEntityInvulnerable())
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{
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return false;
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}
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else
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} else
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{
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Entity entity = par1DamageSource.getEntity();
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this.aiSit.setSitting(false);
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@ -265,7 +253,7 @@ public class EntityShade extends EntityDemon
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public boolean attackEntityAsMob(Entity par1Entity)
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{
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int i = this.isTamed() ? 6 : 7;
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return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float)i);
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return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
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}
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public void setTamed(boolean par1)
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@ -275,8 +263,7 @@ public class EntityShade extends EntityDemon
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if (par1)
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxTamedHealth);
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}
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else
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} else
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{
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.maxUntamedHealth);
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}
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@ -295,7 +282,7 @@ public class EntityShade extends EntityDemon
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{
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if (Item.itemsList[itemstack.itemID] instanceof ItemFood)
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{
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ItemFood itemfood = (ItemFood)Item.itemsList[itemstack.itemID];
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ItemFood itemfood = (ItemFood) Item.itemsList[itemstack.itemID];
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if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < this.maxTamedHealth)
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{
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@ -304,11 +291,11 @@ public class EntityShade extends EntityDemon
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--itemstack.stackSize;
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}
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this.heal((float)itemfood.getHealAmount());
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this.heal((float) itemfood.getHealAmount());
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if (itemstack.stackSize <= 0)
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{
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
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}
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return true;
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@ -316,21 +303,20 @@ public class EntityShade extends EntityDemon
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}
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}
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if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
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if (par1EntityPlayer.getCommandSenderName().equalsIgnoreCase(this.getOwnerName()) && !this.isBreedingItem(itemstack))
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{
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if (!this.worldObj.isRemote)
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{
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this.aiSit.setSitting(!this.isSitting());
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this.isJumping = false;
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this.setPathToEntity((PathEntity)null);
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this.setTarget((Entity)null);
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this.setAttackTarget((EntityLivingBase)null);
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this.setPathToEntity((PathEntity) null);
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this.setTarget((Entity) null);
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this.setAttackTarget((EntityLivingBase) null);
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}
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this.sendSittingMessageToPlayer(par1EntityPlayer, !this.isSitting());
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}
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}
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else if (itemstack != null && itemstack.itemID == AlchemicalWizardry.weakBloodOrb.itemID && !this.isAngry() && !this.isAggro())
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} else if (itemstack != null && itemstack.itemID == ModItems.weakBloodOrb.itemID && !this.isAngry() && !this.isAggro())
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{
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if (!par1EntityPlayer.capabilities.isCreativeMode)
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{
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@ -339,7 +325,7 @@ public class EntityShade extends EntityDemon
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if (itemstack.stackSize <= 0)
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{
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
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par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack) null);
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}
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if (!this.worldObj.isRemote)
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@ -347,18 +333,17 @@ public class EntityShade extends EntityDemon
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if (this.rand.nextInt(1) == 0)
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{
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this.setTamed(true);
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this.setPathToEntity((PathEntity)null);
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this.setAttackTarget((EntityLivingBase)null);
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this.setPathToEntity((PathEntity) null);
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this.setAttackTarget((EntityLivingBase) null);
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this.aiSit.setSitting(true);
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this.setHealth(this.maxTamedHealth);
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this.setOwner(par1EntityPlayer.getCommandSenderName());
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this.playTameEffect(true);
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this.worldObj.setEntityState(this, (byte)7);
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}
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else
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this.worldObj.setEntityState(this, (byte) 7);
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} else
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{
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this.playTameEffect(false);
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this.worldObj.setEntityState(this, (byte)6);
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this.worldObj.setEntityState(this, (byte) 6);
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}
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}
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@ -395,11 +380,10 @@ public class EntityShade extends EntityDemon
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if (par1)
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{
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this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 2)));
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}
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else
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this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
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} else
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{
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this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -3)));
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this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
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}
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}
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*/
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public void setCollarColor(int par1)
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{
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this.dataWatcher.updateObject(20, Byte.valueOf((byte)(par1 & 15)));
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this.dataWatcher.updateObject(20, Byte.valueOf((byte) (par1 & 15)));
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}
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/**
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@ -431,11 +415,10 @@ public class EntityShade extends EntityDemon
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{
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if (par1)
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{
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this.dataWatcher.updateObject(19, Byte.valueOf((byte)1));
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}
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else
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this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
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} else
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{
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this.dataWatcher.updateObject(19, Byte.valueOf((byte)0));
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this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
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}
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}
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@ -467,7 +450,7 @@ public class EntityShade extends EntityDemon
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{
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if (par1EntityLivingBase instanceof EntityBoulderFist)
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{
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EntityBoulderFist entitywolf = (EntityBoulderFist)par1EntityLivingBase;
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EntityBoulderFist entitywolf = (EntityBoulderFist) par1EntityLivingBase;
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if (entitywolf.isTamed() && entitywolf.func_130012_q() == par2EntityLivingBase)
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{
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}
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}
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return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer)par2EntityLivingBase).canAttackPlayer((EntityPlayer)par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse)par1EntityLivingBase).isTame();
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}
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else
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return par1EntityLivingBase instanceof EntityPlayer && par2EntityLivingBase instanceof EntityPlayer && !((EntityPlayer) par2EntityLivingBase).canAttackPlayer((EntityPlayer) par1EntityLivingBase) ? false : !(par1EntityLivingBase instanceof EntityHorse) || !((EntityHorse) par1EntityLivingBase).isTame();
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} else
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{
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return false;
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}
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